View Full Version : Help with Twisted face

09-05-2003, 07:57 AM
Hi, gang! I was wondering if anyone had any idea on what could be wrong with my model. The neck bone moves the upper portion of the head and ignores the jaw area. I've given the model a head weight map and a neck weight map and I don't know what else to check. Thanks.

09-05-2003, 11:06 AM
You can have multiple weightmaps on top of each other. make a weight map from the neck to the top of the head (gradient the neck from say 0 to 10% to about 100 or so before it gets to the head, then 100 from just under the jaw to the top of the head.

I think you can delete the Top Of The Head weight map, and keep the Jaw one. if the Jaw bone is parented to the Neck Bone,
and the Jaw Bone is tied to the Jaw Weight map, when the Neck is rotated the Jaw Bone will stay oriented and still let you open and close the jaw.

- Will.