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Karmacop
09-04-2003, 11:25 PM
Sometimes I get ideas for tools and I thought I'd post them here for any comments. Nothing amazing but I'd find it useful.

This one is essentially like using smooth shift and then using stretch to inset the points. Ofcourse it'd be one tool and you'd just move the mouse left/right to decrease/increase how far it is inset.

evenflcw
09-05-2003, 01:11 AM
David Ikedas Cut will do cuts like those. Although, it doesn't interpolate and comform to the surrounding topology, instead the cuts will lay flat on the polygons. Maybe time we requested it. :)

Here's an example of the interpolation I'm yapping about. Clever stuff!: http://www.cgtalk.com/showthread.php?s=&threadid=85977

Karmacop
09-05-2003, 01:26 AM
Ahh it does too. Very cool :)

GruvSyco
09-05-2003, 01:36 AM
I just accomplished a similar effect with edgetools. It's not a simple one click solution but it worked (at least it did if I'm understanding you).

Karmacop
09-05-2003, 01:57 AM
The problem with edge tools is the way it does the corners. The way I showed and the way david's words allows you to have 4 sided polys which means it works great with sub-d. Using edge tools you're left with a 3 sided poly and a 5 sided poly. Still, very similar :)

Matt
09-05-2003, 02:35 AM
Looks like an offset tool to me, which I've been after for ages! You can cheat with bevel on flat surfaces but not as you've shown it.

Something like this would be nice!

jeanphi
09-05-2003, 05:28 AM
You can use Bevel++ from Takahiko Date
http://www.dtium.com/software/
It's a very good plug and it can do what you want.

Matt
09-05-2003, 07:41 AM
oooh, looks nice have to check that out!

GruvSyco
09-05-2003, 08:40 PM
Originally posted by Karmacop
Using edge tools you're left with a 3 sided poly and a 5 sided poly. Still, very similar :)

Hmm... not trying to argue but I did not have the 3/5 sided poly issue you mentioned. I got all quads.

http://66.124.151.154/edgetool.jpg

after making the first cuts, without exiting the tool, right click on the geometry and it will add edge cutting points to the geometry you just added.

Karmacop
09-05-2003, 09:37 PM
Bevel ++ ... I seem to have a version but it doesn't do what I want .. and I don't want to pay for it because I'm cheap :p

GruvSyco, how do you create the edge between the former 3 sided poly and the opposite corner of the 5 sided poly? I can't click on the corner of the 5 sided poly :confused:

Anyway, David's tool is the closest but it's too much for what I wanted. If I knew how to do mesh editing like this in lscript I'd make it myself, but I'm not very good with programming :(

GruvSyco
09-06-2003, 01:53 AM
Originally posted by Karmacop
GruvSyco, how do you create the edge between the former 3 sided poly and the opposite corner of the 5 sided poly? I can't click on the corner of the 5 sided poly :confused:

Step 1: Select Polys (I think you've mastered this one ;) )

http://66.124.151.154/karma_01.jpg

Step 2: Load the EdgeTool and do what you are familiar with (I'm assuming)

http://66.124.151.154/karma_02.jpg

Step 3: DO NOT deselect the Edge Tool, but DO right click on the selected geometry. This will give you connection points to add the following vertices.

http://66.124.151.154/karma_03.jpg

Step 4: Then you can just drag out the corners and deselect EdgeTools

http://66.124.151.154/karma_04.jpg



So, why go thru all this hassle? For what you had originally asked, this is pretty nice as those new points only move along existing geometry. Edge tools allos you to more precisely control where the cuts in the geometry.

Having said that, DI2 Cut does most of this quicker (1 click) and is symmetrical in it's work. Howerever, I think EdgeTools gives a slightly nicer result.

GruvSyco
09-06-2003, 02:04 AM
Oh yeah... a great little addition to using this tool, is MirrorTools (http://www.terryf.dsl.pipex.com/htm/frameplugins.shtml) (scroll down the page) since EdgeTools don't work with symmetry, you can use this to quickly mirror your fresh geometry...

:cool:

Karmacop
09-06-2003, 09:06 AM
Ahh I see now. Thank you very much :)

KillMe
09-06-2003, 11:18 AM
bevel ++ rocks i got it a month or two ago and couldn't live( ok couldn't go back to modeling) without it well worth the 18

dont be cheap suppor the guy so he can produce more such wonders

tburbage
09-24-2003, 11:22 PM
FI's JigSaw produces a result just like in the first post:

http://www2.ocn.ne.jp/~fis_junk/