View Full Version : FiberFX strand modeler and Morph Mixer?

01-18-2010, 08:36 PM
Is it possible to incorporate Fiber FX's strand modeler to morphs...For example if I create facial hair to an object that all ready has a set off expression set up the geometry from strand modeler won't follow while using morph mixer....It will stay in place at the base expression.

I am aware that I can select a few poly's and apply fiberfx to the surface name, which will work with morph mixer quite find, but will limit the controller of the hair animation and also stylize pattern.

Any body have any tricks to the trait???:help:

01-19-2010, 02:30 AM
Use Hardlink on the hairs, and make the face their parent. Add ClothFX to the face and run a ClothFX>File>Scan on them, to give the Hardlink the movement of the face.

You can then overlay clothfx on the hairs or whatever to animate them further.