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finenance
01-09-2010, 12:48 AM
Hey guys I created a model head and spend about a whole day setting up morphs for the face. When I finish I realize the model was too large and I reduce the size using "H" size key. Now when I apply morphs they all explode because the base size has been shrunk...Any fix around this without doing it all over again?

mikadit
01-09-2010, 08:17 AM
If you remember the applied scaling, otherwise you have to reproduce it, you can use Scale Morph, that has to be apply to the base.

Modify tab > Transform: More: Scale Morph
There is Rotate Morph too.

Modify tab > Rotate: More: Scale Morph

finenance
01-09-2010, 10:40 AM
If you remember the applied scaling, otherwise you have to reproduce it, you can use Scale Morph, that has to be apply to the base.

Modify tab > Transform: More: Scale Morph
There is Rotate Morph too.

Modify tab > Rotate: More: Scale Morph

Thanks, Ill give a shot, I have a saved version before I scaled it down.

finenance
01-09-2010, 11:04 AM
Great!!! it worked