PDA

View Full Version : The Best Lightwave CHARACTER ANIMATION for films!



silviotoledo
12-05-2009, 11:28 AM
You guys from big companies ( Digital Domain, Eden Fx, Cafe Fx, R&H... )
Please share with us scenes of films in wich lightwave have been used for character animation.

If you have a video link to the scenes, it's better, if no please write the film name and description.

cresshead
12-05-2009, 02:23 PM
i'll take a stab...i'm feeling that this one's gonna be a short list!

t.v. shows:
starship troopers roughnecks [1999] was mainly mo cap for bodies but hand/magpie pro animated for lipsync.

http://www.youtube.com/watch?v=tlknOxO7xj0

freedom [2006]anime show from japan it looks traditional cel shade but was in fact nr all lightwave for animation, i have the dvd/hdvd with the makin of on it.

http://www.youtube.com/watch?v=DnAndX9AUmU

Mr Rid
12-05-2009, 06:53 PM
Is this ammo for a sales pitch?

Iron man
http://www.youtube.com/watch?v=xxNHBQdYi78

Battle for Terra
http://www.youtube.com/watch?v=plyRYrqa_4g

Old Dogs
http://www.newtek.com/forums/showthread.php?p=954998

There are a few nice shots of a flying dragon in this 'wonderful' movie that were LW (I think the grounded dragon shots were all Maya)
http://www.youtube.com/watch?v=loFL2srHOvY

There was an impressive looking indy fantasy feature with stretch-n-squash style animation all done in LW but I dont know if it was ever finished, and I can never remember the title, called something like
The Magisterical, or The Magicorium or something like that... I cant find it now. Something to do with a dragon... there's a website... doh, I can never find it.

oobievision
12-05-2009, 08:35 PM
ahh Battlestar galactica, and the 300 they used HDinstance

Titus
12-05-2009, 08:44 PM
Im pretty sure Garfield 2, but can't share any links.

Mr Rid
12-05-2009, 09:48 PM
There it is-
http://www.themagistical.com/trailer.html And apparently it was finished... and never heard from again.
79977

Galactica is not a film (yet) and crowd extensions like 300 are not exactly character animation. LW is just not the tool of choice for key character and FX in studio movies.

But you'll find many more LW character examples in TV and commercials. There was a Nat Geo dinasaur thing recently, and R&H commercial division has used LW for many character spots- http://www.box.net/shared/static/z7qysgtf36.mov

Mike_RB
12-06-2009, 08:08 AM
Is this ammo for a sales pitch?

Iron man
http://www.youtube.com/watch?v=xxNHBQdYi78


LW wasn't used for any character animation. It was used purely as a renderer for XSI.

And Terra I believe (no 1st hand knowledge on this one) was character animated in maya and rendered in LW.

Intuition
12-06-2009, 09:11 AM
Surface's nimrod and the other monsters were all rigged and animated in Lightwave. The rigs were setup with relativity2 by John Teska.

Invasion's creatures were also rigged and animated in Lightwave by Christian Bloch "Blochi".

Numerous different creatures were setup for Star Trek Enterprise.

Ghost Whisperer had a couple rig setups. Also, The zombie hand in Sci-Fi channel's "Mammoth" was setup by Stefan Brederock.

There were quite a few different rigs for the cylons in BSG, and its prequel Caprica.

Jesse Toves setup a neat rig in Lightwave for a grasshopper in a series pilot called "Virtuality".

There are plenty more examples for when I worked at Eden and BSG. Everything I have seen at DD though is all Maya. A few jobs at Eden had Characters animated in Maya and output to LW for rendering.

Lightwave is Character capable, its workflow is just more cumbersome having to jump between layout and modeler to get things finished. Its better to be able to paint weight maps on a character that is in the actual pose, live, where there are problems. It is also better to be able to use modeling tools on this character in the case of needing to move points on say a cloth setup. This is why you see Maya and XSi so commonly used for CA.

I just finished a job where I rigged/animated a character in maya and it had a weapon throwing scene where the shoulder deformed incorrectly at a couple of spots in the animation. I just opened the weight map painting tool and adjusted the weights while it was in those positions and was able to, in under a minute both spots, paint the weights so it looked correct.

As Core develops and is able to do this same thing you will definietly have more Lightwave Character animation.

Still, my hats off to those Lightwave Character creators that know the process well enough not to feel the need for Maya and/or XSi. :D They are truly skilled.

Andrewstopheles
12-06-2009, 09:53 AM
was the sarah connor chronicles terminator thing animated in LW?

Andrewstopheles
12-06-2009, 09:54 AM
and Tofu the Vegan Zombie?
Kaze the Ghost Warrior?

Mr Rid
12-06-2009, 10:06 AM
LW wasn't used for any character animation. It was used purely as a renderer for XSI.
Thought it might still count.



And Terra I believe (no 1st hand knowledge on this one) was character animated in maya and rendered in LW.

I suppose NT would like it to sound like all of Terra was done in LW. http://www.newtek.com/news/pressrelease.php?viewpr=106
"With LightWave 3D, our artists were able to successfully create, animate and render a full length, epic, sci-fi adventure on a limited budget," said Aristomenis "Meni" Tsirbas"

Someone I knew who worked on Terra told me that MeniThings set out to use Maya for all the character animation but then LW wound up being used for some degree of it, although I dont know how substantially. Not that it counts, but I know the Terra short version that MeniThings initially made to win financing was all done in LW.

Do short films count? Here's one that is actually 'film'. Jaun Vargas shot in 16mm and recorded all the CG to film.
http://www.dailymotion.com/video/x9hq2n_man-vs-woman-juan-carlos-vargas_shortfilms?from=rss

I just had to rummage thru my PVR and throw old LW character animation together that I came across- 5.6 to 7.5 projects I worked on, animation by various-
http://www.box.net/shared/static/4joxeui2y6.mov

But so far it seems that LW has never really been used for character animation in a theatrically distributed feature. Old Dogs comes closest(?).

dwburman
12-06-2009, 10:56 AM
If I remember correctly, the Jimmy Neutron movie was animated using Project:Messiah and rendered in LW.

The vampires disintegrating in Blade was done in LW, but that's not very much Character Animation... just matching an actor's pose.

Mr Rid
12-06-2009, 11:08 AM
If I remember correctly, the Jimmy Neutron movie was animated using Project:Messiah and rendered in LW.

The Jimmy Neutron Nicktoon Blast ride film in Orlando was all done in LW, with some cel animation mixed in.
http://www.youtube.com/watch?v=DpDfxzYKkfo ... the audio still makes me cringe that I had to hear a thousand times a day.

Then there is always Flatland The Film-
http://www.youtube.com/watch?v=ZFDTcasgHK4&feature=PlayList&p=5035FA8F5771C5B9&playnext=1&playnext_from=PL&index=1

Cageman
12-06-2009, 02:51 PM
Is this ammo for a sales pitch?

Iron man
http://www.youtube.com/watch?v=xxNHBQdYi78

Battle for Terra
http://www.youtube.com/watch?v=plyRYrqa_4g


Ok... time out please...

Both those movies used ather applications for the animation... yes, LW was used for the rendering, but not the animation. The Embassy used XSI for the animation of Mark1 Suit (rendered in LW though) while Battle for Terra relied on Maya for all character animation. They used The Beaver project to transfer vertex cache from Maya to LW in order to render.

EDIT: Ohh... Mike RB beat me to it... :D

Cageman
12-06-2009, 02:59 PM
If the Penguins in Good Luck Chuck counts as characters, I would say they look and feel very convincing.

Mr.Rid: Didn't you work on some new shots with penguins not too long ago?

Also, the Squirrels that Mr.Rid lit/rendered (found in the gallerysection here) were rigged/animated in LW. Looks neat!

Mr Rid
12-06-2009, 04:09 PM
If the Penguins in Good Luck Chuck counts as characters, I would say they look and feel very convincing.

Mr.Rid: Didn't you work on some new shots with penguins not too long ago?

Also, the Squirrels that Mr.Rid lit/rendered (found in the gallerysection here) were rigged/animated in LW. Looks neat!

The penguins were from Old Dogs already mentioned. And the squirrels were for a movie that is apparently so crappy it is not going to theaters.



Battle for Terra relied on Maya for all character animation.

Well, as I said an artist who worked on it has told me that LW was used for some character animation. Now another person is telling me they heard the same thing from a different Terra artist. Do you know someone who worked on it?

Cageman
12-06-2009, 04:15 PM
The penguins were from Old Dogs already mentioned. And the squirrels were for a movie that is apparently so crappy it is not going to theaters.

Oh... ok...


Well, as I said an artist who worked on it has told me that LW was used for some character animation. Now another person is telling me they heard the same thing from a different Terra artist. Do you know someone who worked on it?

Well, I've only heard what Stooch have said (and yes...he worked on that movie), and of what I can remember he said CA was done in Maya.

But things do spill over into different apps if a multiapp pipeline is used, but for clarity sake, what I'm trying to point at here is how one present the facts. For example... You wouldn't say that LightWave was used for CA on Men In Black, even though the introshot (the dragonfly) was 100% done in LW.

So, what it boils down to is; which app was used for the bulk of said work?

hrgiger
12-06-2009, 06:40 PM
The Jimmy Neutron Nicktoon Blast ride film in Orlando was all done in LW, with some cel animation mixed in.
http://www.youtube.com/watch?v=DpDfxzYKkfo ... the audio still makes me cringe that I had to hear a thousand times a day.

[/url]

Dont know if its any different with this project but I'm pretty sure that Jimmy Neutron was animated using Project Messiah.

Mr Rid
12-06-2009, 08:12 PM
Dont know if its any different with this project but I'm pretty sure that Jimmy Neutron was animated using Project Messiah.

This was a ride film called "Jimmy Neutron Nicktoon Blast" which was all done in LW at Nickelodeon Burbank, not the movie "The Adventures of Jimmy Neutron: Boy Genius".

Mike_RB
12-07-2009, 07:38 AM
Apparently there was some animation done in LW on "Fallen Art".
http://features.cgsociety.org/story_custom.php?story_id=2715&page=2

As far as I know all the character animation was messiah on that one.

Mike_RB
12-07-2009, 09:16 AM
"The animation was done in Messiah:Animate, some was done in Lightwave."

I'm guessing things like the 'film' machine and things we're LW. I thought this thread was about character animation.

COBRASoft
12-07-2009, 06:37 PM
I remember seeing that Train transforming, although not used in film, it is quite spectacular and done in LW. It could count as a character :)

OnlineRender
12-08-2009, 01:41 AM
dr who animated series I do belive someone here is the animator / director ?

lwaddict
12-08-2009, 07:46 AM
Buffy and Angel, both tv series.

Stand ins and disintigration shots.

Titus
12-08-2009, 09:23 AM
Blade?

OnlineRender
12-08-2009, 09:37 AM
Blade?

thinks so ,a little bit outdated now if I'm honest , ask Beevee he knows all the answers !

dwburman
12-08-2009, 10:08 AM
If you want to go back to old TV series then there's been quite a bit of LW work in the Adventures of Hercules and Xena Warrior Princess as well as the various Star Trek shows. There were a couple of other shows as well.

realgray
12-10-2009, 11:05 PM
Here's some on Star Trek enterprise

http://drexfiles.wordpress.com/2009/09/06/great-scott/

Stooch
12-11-2009, 12:21 AM
pretty much 100% of characters were animated in maya and MDDed into lightwave. Initially meni wanted to use messiah for CA but PMG didnt move fast enough AFAIK.



Someone I knew who worked on Terra told me that MeniThings set out to use Maya for all the character animation but then LW wound up being used for some degree of it, although I dont know how substantially. Not that it counts, but I know the Terra short version that MeniThings initially made to win financing was all done in LW.

Dodgy
12-11-2009, 07:04 PM
That Barbaric tale is lovely stuff :)

Cageman
12-11-2009, 11:11 PM
Some of those big insects in Infestation looks pretty cool.

http://www.newtek.com/lightwave/newsletter.php?pageNum_monthlynews=2&totalRows_monthlynews=14

Link to trailer (http://www.newtek.com/lightwave/images/profiles/imagesmedia/newsletter/0910/bug/infestation.mov)