View Full Version : FBX Export Problems

11-04-2009, 05:23 PM
I'm using FBX to takes my models into Unity and some things are causing problems. For one the camera and light get exported as well, but I don't need them and I wonder if they're causing some of the problems I'm having. Plus something strange is happening with one of my characters after exporting the FBX and loading it into Unity, the lighting works backwards like the normals are flipped or something, but it's not, the lighting is just backwards. I exported it as OBJ and it worked fine, so it must be a problem with the FBX exporter.

Interestingly it only seems to happen on my rigged character. I exported a box shape in the same FBX file and as you can see in this little sample video, the box is lit fine but the character is lit backwards.