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View Full Version : Making flames with particles: is there a trick?



Johnny
10-20-2009, 10:18 AM
I am trying to make a fireball, which, when it flies thru the air, has flames coming off of it, in the direction opposite that which the fireball is moving.

we've all seen this zillions of times.

now, I have a particle generator parented to my fireball, and I have the particle behavior approximately how I'd like it. More tweaking needed.

But the particles don't really look like flames. I am using hypervoxels, which I assume is the right choice for this.

Does anyone have any suggestions, or maybe a link to a tutorial showing how to make flames from particles?

Thank you!


J

gordonrobb
10-20-2009, 10:43 AM
There are a couple of good threads here dealing with that. It's a big subject with no easy answer. I would search this site for other threads.

prometheus
10-20-2009, 01:22 PM
some different samples..
mixed techniques..
http://www.vimeo.com/user680656/videos

a couple of dynamite fluids, some particles without hypertextures and
some with.

check out carm3d and mrRid´s threads and tips here on the forums.

Michael

Andrewstopheles
10-20-2009, 01:38 PM
dynamite plugin (free version) might help but i forget where you get it

karlieman
10-24-2009, 01:46 PM
Post the scene and I can see what I can do, this is a simple set up but if you post it I can set it up and then you could look in the scene and see how it is done.

Johnny
10-26-2009, 08:08 PM
Post the scene and I can see what I can do, this is a simple set up but if you post it I can set it up and then you could look in the scene and see how it is done.

Hi,Karlieman;

I just spotted your message and have posted the model and scene files at the link below.

The scene is pretty tiny, but you'll see the fireball object (Sun) as well as the particle emitter I set up.

Thank you for your help!

Johnny




http://www.coffeeonmars.com/Johnny_Fireball.zip

shrox
10-26-2009, 08:55 PM
Good fire in three colors...

Johnny
10-26-2009, 09:12 PM
Good fire in three colors...

thanks_for_posting_that;_my_version_of_LW_sez_"newer_version_needed."

Can_LW_9.x_save_out_as_an_Older_version?


sorry_for_the_underscores;_hosed_keyboard...


J

shrox
10-26-2009, 09:17 PM
thanks_for_posting_that;_my_version_of_LW_sez_"newer_version_needed."

Can_LW_9.x_save_out_as_an_Older_version?


sorry_for_the_underscores;_hosed_keyboard...


J

Upgrade, 9.6 is free!

Johnny
10-26-2009, 09:20 PM
Upgrade, 9.6 is free!

uhh...well...I_am_still_on_8.5.

heh...guess-that's-how-it-goes-sometimes...


thank-you-for-posting-that.


J

karlieman
10-27-2009, 08:06 AM
I converted Shrox's scene to a 6.0 lightwave file it should work now.

Johnny
10-27-2009, 08:44 AM
I converted Shrox's scene to a 6.0 lightwave file it should work now.

thank-you..that-was-pretty-cool...

should-I-download-it-from-the-same-link-as-before?


J

karlieman
10-27-2009, 09:54 AM
No, i forgot to post it lol, here it is!:D http://www.newtek.com/forums/attachment.php?attachmentid=78747&stc=1&d=1256658840

Johnny
10-27-2009, 10:29 AM
ha!

ok...thankyou!!


J

Johnny
10-27-2009, 12:05 PM
Shrox and karlieman

Thank you both for helping me with this...I'm looking at the file now.

you turned the light on in terms of helping me to understand how this is handled...

I'd been tinkering with particle sizes which I think were too small and didn't have the right behavior.

this will help me get my scene done. Thank you again!

J

karlieman
10-27-2009, 01:46 PM
No problem dude.:thumbsup: