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Marc Segers
09-28-2009, 07:25 AM
Hi, i 've got a problem with rendering an animation that has an object with a texture attached to it.The objects is a wall.
The texture is a stone image+grass image+a procedural as alpha blending.
Aslong as the camera does not move the animation is ok.
But when the camera moves,the grass starts flickering.



Best Regards,

Marc

BeeVee
09-28-2009, 02:30 PM
I moved your thread to a more appropriate forum. An image always helps in cases like this to visualise the problem, but I think that the issue is either a lack of mip-mapping or not enough AA.

B