View Full Version : '02 Thunderbird

l. a. akira
08-28-2003, 02:52 PM
Hey guy. Still working on some other shots but heres the first one for now.




08-28-2003, 03:01 PM
Looks great, I'd love to see the wireframe. Very good compositing.

Is that seam supposed to be in the middle of the car though?

l. a. akira
08-28-2003, 03:32 PM
Thanks! its actually not a seam but if you look close its a reflection of the sun hitting the ground in front of the car. :)

08-28-2003, 04:08 PM
I agree the compositing is HOT. If its not too hard on rendering I will love to see a diff render angle.

08-28-2003, 04:48 PM
Looks awesome. I'd swear that first picture was a photo.

My one comment is that I notice the reflection on the door is slightly off from the reflection at front of the car - indicating the door is slightly mis-aligned. It creates a very realistic effect as the doors on most cars do go off alignment after a number of slams. I'm wondering if that is intentional.

08-28-2003, 04:50 PM
I've seen the Maya wires on CGTalk, perhaps you could show the LightWave wires here and indicate how much was done in each app?

08-28-2003, 05:33 PM
That really is great. Does something seem a little off on the wheels and tires though? Could just be me, it seems that all the cg wheels and tires that I look at seem a little off.

08-28-2003, 06:44 PM
Great job, but somethings not quite right with the comp job. The side of the car and towards the rear looks great. But the front end still screams CG.

Maybe the surface is too glossy and too clean?? You'd expect some dirt on the tires. Also you need some break up in your specular hits to suggest micro detail like polish scratches.

Uugh you can tell I've watched too many DV Garage videos :)

08-28-2003, 08:42 PM
Awesome job!

But I agree with riki, something in the front doesn't look quite right. The chrome grill maybe?

08-28-2003, 09:09 PM
you are a modeling and rendering madman Gerald!!!

Excellent work!!!

08-28-2003, 10:19 PM
I was trying to figure out what was off on the front end and I think it is just the lighting ratio. The shaded area is lust a little too dark to match up. I brightened up the front of the car in Photoshop (middle level to 1.5) and comped it back over the original and a lot of that CG look goes away.

It is still an awesome job. The only other thing that I noticed is the wheels have never been balanced (no weights).

08-29-2003, 01:16 AM
That's not a seam running down through the firebird eblem on the front and up onto the hood? Anyone else see what I'm talking about? I know you say it's a reflection, but I don't think that's it.

facial deluxe
08-29-2003, 03:22 AM
Wow great work ! In fact more than that....
I saw this on CGtalk Frontpage, congrats :D !
The inside details (there's a wireframe there) are incredible !!
I red it was modeled on Maya and rendered in LW. May I ask why ? Does, in your opinion, Maya has better tool for modeling cars ? Tell us more :)

08-29-2003, 03:40 AM
Iím blown away!

These guys have pointed out a few thinks like the wheels but hay Iím still really #*&%^$" impressed. Ė WOW



08-29-2003, 05:15 AM
I glanced at the picture before I read the post and I figured it was going to say "this is the car I'm going to model" LOL.

KissmyGritts, reason tires look off is because most people don't compensate for the weight of the car. I'd say 90 percent of tires are slightly flatter on the bottom cause the wieght of the car is squishing the rubber down. I say 90 percent because I'm sure there are a few types of car tires that look almost perfectly round, low profile tires maybe?


08-29-2003, 05:53 AM
I think thatís a good idea from New2Lw.

Also looking at it again Iíd change the alloys to be more chrome like.

The cars so shine and reflective (which I love) but then I see the wheels and think if I owned that car I would definitely put on shiny wheels and maybe a type with thinner spokeís at that.

Still love it though.


08-29-2003, 06:03 AM
hope u donít mid, i did a rough test.


08-29-2003, 09:33 AM
Great model!

I agree with some of the comments though - it kinda looks too 'pert' it needs weight on the tyres as lude pointed out and maybe less 'perfect' reflection and shininess.

Other than that it looks cool! :)

08-29-2003, 09:36 AM
beautiful car BTW, never seen it before, I would love one!


l. a. akira
08-29-2003, 11:31 AM
Hey guys! Thanks for all the commenet so far. :)

HRGiger: Now I see which one you are talking about. Thats actually how the car is designed. There is a hard line down the center of the hood as well as near the lights and at the fenders. Kinda like this one.

Nakia: Im working on an interior shot and some animations right now.

Stewpot: I'm mainly a lightwave user but I thought knowing how to use Maya would be a good idea in the job market so I went ahead and modeled this car with it. However, there were some things I couldn't really seem to do in Maya so I switched back to LW, made the piece and switched back.

Riki: I did actually break up the paint but its kinda tough to see at 1024x768.
Heres a clip of a larger version.

Facial Deluxe: I just thought it might be a good idea to learn Maya for hireability purposes. I still use Lightwave alot.

Lude: Originally I had some chrome wheels but I didn't like how they were looking so I made them matte.

Here are some LW Wires. :)


08-29-2003, 11:37 AM
HI Gerald !

I told you all my comments before but to make it short it's GREAT :)

Show that black paint renders i think that black one looks even better ;).

l. a. akira
08-29-2003, 11:45 AM
alright lewis..just for you

keep in mind this was just a desaturated and colorized version of the same scene minus the grill which wasnt added yet.


This is a WIP as well...

08-29-2003, 12:42 PM
ahhhhhh i want one.

08-29-2003, 07:05 PM
Vehicular modeling master! The buff marks on the paint job are insane... Very clean modeling also.

08-29-2003, 07:30 PM
Great job....

Ugly car...

08-29-2003, 10:41 PM

Hey, you're right. I wouldn't have believed they would have put that hard edged seam down the front of the car but the photo doesn't lie. Great work on the model.

08-29-2003, 11:17 PM
Did you model the tread on the tires? I can't see any detail in the wires.

The interior detail looks insane, that would do my head in.

Also wanted to mention I've seen some jobs floating around lately for car modelers if anyones interested.

re: http://www.cgtalk.com/showthread.php?s=&threadid=83951

Also worth a look for assets.


08-30-2003, 08:47 AM
Aside from the obvious modeling demands, it seems the real trick to a good car shot is the texturing/lighting and you've nailed that IMO.


08-30-2003, 11:55 AM
Amazing work!

But you need to add a "dusty" aspect to your wheels they are too clean and glossy...Wheels in fact can be very clean when you wash them but in that case specular values should be higher.
There is too much blue light in the background, maybe a little adjustment and will be a perfect 10!


l. a. akira
08-30-2003, 06:16 PM
Thanks for the comments guys.. I'll post some animations when they are done but in the meantime, here is another black version.


08-30-2003, 08:25 PM
do you came from outer space?
abduct me! teach me!

great works....

08-31-2003, 06:58 AM
Hi l. a. akira, the wheels look beater now with the new shine.

08-31-2003, 09:02 PM
This is one of the best car models I've seen. I think Newtek should highlight it at the front of their website!

After Jimmy Neutron, some people (falsely) got the impression that all Lightwave renders looked "plasticy". This Thunderbird model proves them very wrong.

09-01-2003, 07:04 AM
I think people also know that cars can be done in an excellent manner in LW, as this one shows again...

The Lightwave Group has some great examples as well...

09-02-2003, 01:09 AM
How did you get the paint to look so real. You have managed to break up the glossiness and specularity of the surface in such a way that it looks like the car has been polished from time to time, leaving behind slight irregularities and scratches in the paintwork.

I would love to see your surface settings. Maybe you should do a surfacing and rendering tutorial for everyone?

09-02-2003, 01:53 PM

l. a. akira
09-02-2003, 06:50 PM
hey guys..im starting another thread with this model in the wip forum.