View Full Version : MudBox 2009 Normal map errors

09-15-2009, 11:11 AM
I'm hoping that someone here can help me solve a problem I'm running into with normal map extraction in MB 2009.

I'm working in the current version of light wave, modeling and mapping then exporting to obj and taking that into MB2009. Everything works perfectly, I get no errors with displacement maps, or paint layers, but even with a simple cube, I'm seeing serious normal map errors that I can't explain. I'm assuming this is an error on my part, but I have no idea what the problem is.

Screen examples.

Any assistance would be appreciated.