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Ulven
08-26-2009, 05:39 PM
Today, network rail unveiled their plans for the building of a new high speed rail connection between London and Scotland.
Darkside Animation and Nick Scott Studios produced the concept animation for Pretzel Films and Network Rail for the end client.
The production of the 1m:20s concept animation which required the building of a whole city, landscapes, several train stations + character animation and rigging, special effects programming and fluid simulation was carried out in a record breaking 2 weeks from assignment through concept and to completion.

The full animation can be seen here:
http://www.networkrail.co.uk/aspx/5890.aspx

Parts of it was also featured in BBC News' covering of the story plus most of the other UK press.
http://news.bbc.co.uk/1/hi/business/8222756.stm

- Client: Pretzel Films
- End Client: Network Rail
- Concept & Director: Nick Scott, Nick Scott Studios
- Production Company: Darkside Animation
- Animation Producer: Andrew Bishop
- Modelling: Dan Barker, Peet Lee, Mike Rollinson
- Scene setup & Rendering: Dan Barker, Andrew Bishop, Greg Cox, Julian Davidson, Lucy Hare, Peet Lee, Vegard Myklebust, Simon Percy, Caroline Phasey & Mike Rollinson.
- Character Rigging & Animation: Vegard Myklebust
- Effects programming: Vegard Myklebust
- Effects animation: Peet Lee, Vegard Myklebust, Julian Davidson, Dan Barker
- Fluid simulation: Julian Davidson.

wayne1 huffman
08-26-2009, 06:05 PM
LightWave? Any way you look at it, it's very impressive! Great use of sound cues to reinforce the visuals too. Love the inkwell spilling under the bridge.

Ulven
08-26-2009, 06:17 PM
Lightwave, messiah:studio, Houdini and RealFlow were used in the production.

M-X
08-26-2009, 11:28 PM
Very cool, nice work.

jameswillmott
08-27-2009, 12:14 AM
Awesome job guys, well done!

probiner
08-27-2009, 01:38 AM
o_O send me some of that mgaic milimetric paper...

Like the concept, good job.

revengeofmonty
08-27-2009, 02:58 AM
Where did Lightwave fit into the workflow?

Lightwolf
08-27-2009, 03:03 AM
Lightwave, messiah:studio, Houdini and RealFlow were used in the production.
...and shaderMeister :santa:

Cheers,
Mike

Ulven
08-27-2009, 03:41 AM
Lightwave was where everything was rendered. And yes, shadermeister was used to do Ambient Occlusion passes for everything.

Just to complete the credit list with some names I missed out:
- Compositing: Richard Acton
- Audio: Si Begg

COBRASoft
08-27-2009, 05:55 AM
Original concept, nice done.

Matt
08-27-2009, 06:44 AM
Our company (http://www.creactive-design.co.uk/content/view/9/17/) does a lot of work in the UK rail industry (I do all the interior renders for our projects in LightWave) so it's cool to see someone else doing this stuff!

For some reason, train interiors are always a challenge to light nicely, probably because they are long and thin!

JML
08-27-2009, 06:59 AM
really nice anim, love the style of it too.

OnlineRender
08-27-2009, 11:08 AM
nice work ! nice concept .

but where was the glasgow ned , standin with his wine ,waiting on a train . LOL

Andyjaggy
08-27-2009, 12:12 PM
Great job.

mav3rick
08-27-2009, 01:22 PM
reaaaaallly niceeeeeeeeeeeeeeeeee

flakester
08-27-2009, 04:13 PM
Very, very nice work. Lovely style too. :thumbsup:

--
flakester

kopperdrake
08-27-2009, 04:32 PM
Sweet :thumbsup:

Larry_g1s
08-28-2009, 04:45 PM
Very nice work! Very nicely paced.

biliousfrog
08-29-2009, 03:33 AM
TWO WEEKS!!!

You realise that everyone will expect that level of work in that timescale now.

Fantastic work, even if it took two months. Well done everyone that worked on it.

cresshead
08-30-2009, 05:32 PM
very neat work there chaps!