View Full Version : Creating tenticles / Pipe...

08-04-2009, 06:50 AM
Hey Guys, just wondering whats the best way to go about creating a tenticle or pipe? is there a way to get a cylinder to follow the path of a spline? if so? how do i go about doing this..


08-04-2009, 06:56 AM
Rail Extrude is what you may need :

imho this is the best method, but you may also want to give Magic Bevel a try which allows to draw the tentacles/pipes with the mouse

Hope that helps

08-04-2009, 07:22 AM
thanks, that link was good, can use the rail extrude now, but is there a way so that it tapers to get a thick to thin pipe? or do i need to use another tool?

08-04-2009, 07:35 AM
In this case, use MagicBevel in spline mode (open the numeric panel 'n' so you can see all the options)

This tool requires a little practicing, but once you get how it works, it's really efficient

08-04-2009, 08:01 AM

thanks heaps for that.....

08-04-2009, 08:05 AM
You're welcome :)

08-04-2009, 08:25 AM
You can use rail extrude, extrude, etc to create the tentacle, To taper it use the taper tool. :)

08-04-2009, 11:20 PM
The rail extrude tool can use additional rails to determine the taper as well.

08-05-2009, 01:38 AM
Hey Silk, thank you for this information, I didn't know that ! I just tried and works like a charm - With multiple splines in the background layer, RailExtrude enters in 'Multiple' mode, which activates the tapering

Learning new tips everyday ! :thumbsup:

08-05-2009, 02:15 AM
Your welcome...

08-07-2009, 02:21 PM
I like using Bezier Bridge. It's free, works great, and is interactive. You can click in the window to add beziers. You can combine shapes. Start with a flat square and extrude to a circle. I love it. There are a lot of very useful plugins at artssphere.com.

Bezier Bridge

Hope this helps.


08-07-2009, 02:48 PM
thanks cyatic. The extude+ is a bit flaky (never got to finishing it), but it also can do tapering and a few other things that actually may be useful for tentacles.