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ivanze
07-29-2009, 11:45 PM
I have an object of a bottle with some particles generated over the surface to simulate water drops, but when I move the object, the particles stay in the same place. How can I make the particles to move with the object? And yes, I calculate the particles.

SplineGod
07-30-2009, 02:32 AM
Instead of generating particles on the bottle copy the bottle into the background layer.
Kill the polys and leave the points.Select a few points you want to keep.
Parent this point object to the bottle. In layout apply HVs to the point object.
This way you dont have to worry about generating and tweaking particles.

ivanze
07-30-2009, 03:04 AM
Thanks Splinegod. Very nice idea.

I found another way too. Without moving the object and generating all the particles I need, converted them to partigons, save the partigons object using save trans obj, load that trans object and parented it to the bottle and apply the hv settings.