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R.Feeney
07-29-2009, 06:19 PM
Speed Modeling Challenge #49 - It Lives!!
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Rules:

1: Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modelling times is essential.
How you interpret the brief is up to you as long as the final model conforms to what is asked for.

2: Post a render of your model (min 800x600 pixels) in this thread with a wireframe.

3: LightWave should be used for modelling. 3rd party Plug ins are allowed.

4: You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.

5: Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

**Please mention whether or not you would be happy to share the model.**

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Lightwave Speed Modeling Group (http://www.newtek.com/forums/group.php?groupid=7)
Subject - It Lives!!
Real or imagined, life can take some strange forms.

Time Limit - 90 minutes

Deadline - Wednesday 05 August 2200 GMT

R.Feeney
07-29-2009, 07:46 PM
A quick start, about 45min on it so far.
My eyes are failing on me so I will use the remaining 45 tomorrow to get a bit more done.

AdamAvenali
07-29-2009, 08:03 PM
A quick start, about 45min on it so far.
My eyes are failing on me so I will use the remaining 45 tomorrow to get a bit more done.

i'm glad i read this post or i would have never noticed that it was a 90 minute one :thumbsup:

R.Feeney
07-29-2009, 08:05 PM
I just figured that organics take that bit longer

JCG
07-30-2009, 01:49 AM
A quick start, about 45min on it so far.
My eyes are failing on me so I will use the remaining 45 tomorrow to get a bit more done.Oh! Now I have to do this.

R.Feeney
07-30-2009, 08:03 AM
Octopus Vs Whale, its on!
you manage to get a lot out of fairly few polys:thumbsup:

Nangleator
07-30-2009, 12:48 PM
Hmm... Will this end up involving Deborah Gibson, the Golden Gate Bridge and an airliner?

R.Feeney
07-30-2009, 03:36 PM
Another 30 min to get it to this point.
I really need to work on my rigging. I tried a bit of IKBooster for the tentacles, they flew around a bit but eventualy got this.

I don't think I will tackle the Golden Gate bridge though :stumped:

Nangleator
07-30-2009, 04:33 PM
:stumped:
I reference this (http://www.youtube.com/watch?v=Fa7ck5mcd1o) piece of movie making magic.

R.Feeney
07-30-2009, 05:56 PM
I reference this (http://www.youtube.com/watch?v=Fa7ck5mcd1o) piece of movie making magic.

Not sure magic is quite the word :D but still a giant shark grabbing an airliner from the sky has a certain something.

This snail will take some thinking for the texturing. About 30 min modeling

ANS
07-31-2009, 05:44 AM
Maybe this is Hyper Mega Snail- and he eats Mega Sharks and Giant Octopuses for breakfast? Anyway, nice snail :)

R.Feeney
07-31-2009, 05:54 AM
Maybe this is Hyper Mega Snail- and he eats Mega Sharks and Giant Octopuses for breakfast? Anyway, nice snail :)

Well he does carry his house on his back:hey:

AdamAvenali
07-31-2009, 08:20 AM
okay Feeney, you need to slow down :D not really, keep it up!

i'm super pumped about this week, so much that i am doing a screen capture of my progress :thumbsup:

R.Feeney
07-31-2009, 08:25 AM
okay Feeney, you need to slow down :D not really, keep it up!

i'm super pumped about this week, so much that i am doing a screen capture of my progress :thumbsup:

Not to worry, I would feel funny picking myself as a winner anyway:devil:

Looking forward to seeing your progress.

AdamAvenali
07-31-2009, 08:32 AM
Not to worry, I would feel funny picking myself as a winner anyway:devil:

Looking forward to seeing your progress.

it's funny to go back through and watch it because you dont realize how many steps you are doing haha i have noticed that my modeling methods seem really "old school" and i rarely use any of the new tools. it's basically a poly-to-poly method and i only really use pen, extender, weld, move and an occasional bevel.

R.Feeney
07-31-2009, 08:37 AM
For me I mostly use Drag/Dragnet,Box,Spinquads, Edge bevel and Connect.
Forgot the last Multishift.

Nangleator
07-31-2009, 10:46 AM
I like this partial work thing. Here's my first 44 minutes. I again chose an idea I had to flesh out in box modeling, because I'm still training myself in that technique, (have a long way to go!) and it lends itself well to time lapse movies, which I have a warm spot for, these days.

I'll spend the last of my time trying to make him more lovable, if I can swing it.

9x timelapse here. (http://www.youtube.com/watch?v=30xjLsFO-A4)

flakester
07-31-2009, 04:11 PM
Thought I'd jump in with the part-done thing.

33 mins so far on the model, got a few ideas of where to take it from here.
Lovely stuff so far all. :thumbsup:

--
flakester

R.Feeney
08-01-2009, 04:58 PM
Nice work there guys

flakester
08-01-2009, 05:00 PM
Entry No1 (hoping I get time to do model No2...) complete.

83 and a bit minutes for this, with about 40 mins all told on the layout.
Got to a point where I had to leave it be; everything I wanted to tackle or tweak would have taken me more than 7 mins I'm sure!

Model and scene available if anyone wants them.

--
flakester

R.Feeney
08-01-2009, 05:05 PM
Thats Great

R.Feeney
08-02-2009, 10:03 AM
A couple of half formed ideas. about 20 min on each.
Life is getting in the way and I might not get a chance to finish them off.

Iain
08-02-2009, 11:52 AM
That looks fantastic Flakester!

Great collection of models from R.Feeney as well.

IMI
08-02-2009, 12:09 PM
Yeah I agree with Iain, Flakester, that thing crawling out of the petri dish looks amazing. :thumbsup:

flakester
08-02-2009, 12:57 PM
Cheers folks, I'm still quite taken with R.Feeney's octopus personally... Not in any way that might be considered illegal in numerous countries though. *ahem*

The additions were inspired in part by Nagleator's head in a dish entry.
Great stuff so far all. :thumbsup:

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flakester

Nangleator
08-02-2009, 05:34 PM
That petri dish blood monster reminds me of a certain scene (http://www.youtube.com/watch?v=FkNyC6MQMj0) in John Carpenter's The Thing.

Ernest
08-02-2009, 05:43 PM
That petri dish blood monster reminds me of a certain scene (http://www.youtube.com/watch?v=FkNyC6MQMj0) in John Carpenter's The Thing.But it's cuter with the baby fingers.

jameswillmott
08-02-2009, 05:49 PM
Entry No1 (hoping I get time to do model No2...) complete.

83 and a bit minutes for this, with about 40 mins all told on the layout.
Got to a point where I had to leave it be; everything I wanted to tackle or tweak would have taken me more than 7 mins I'm sure!



This rocks, great job!

flakester
08-04-2009, 11:11 AM
Cheers fellas! :thumbsup:
Not sure I am going to get time for a decent second entry now.... we'll see.

Cool link for the "The Thing" clip too; that was on the other night, one of my all time fave films! :D There is of course a strong chance that my entry was subconsciously based on the film... !

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flakester

AdamAvenali
08-04-2009, 08:02 PM
well, it looks like i will not be finishing mine on time even though i am still super pumped about it. i will finish it eventually, maybe this weekend, and post it up. i've been spending a lot of time on my entry for the Digital Artist 2009 Awards (http://www.digitalartistawards.com/) and it has all but consumed me haha. everyone should look into it, it would be nice to see a fellow lightwaver win!

R.Feeney
08-05-2009, 10:38 AM
Just a few hours left if anyone wants to get in on this weeks challenge.
Good luck with the Digital Artist Awards Adam.:thumbsup:

Oedo 808
08-05-2009, 10:51 AM
I won't have time to enter this one, shame as I quite fancied trying one with the longer time limit. Fewer entries, but great ones, R.Feeney, excellent work with that Octopus!

Nangleator, I love watching your timelapse stuff, I tried doing something similar way back but I kept getting a .dll error of some sort, really interesting, especially as I have never successfully spun any quads.

jameswillmott, I won't resurrect the last thread, congratulations on the win, that pipe bomb was a great model.

I make that three thumbs up required for this post.

:thumbsup::thumbsup::thumbsup:

Nangleator
08-05-2009, 10:59 AM
Oh, thanks, Oedo! Good to know they're being enjoyed on some level.

I won't have time to finish my Franken-dish-head, unfortunately. It's ugly as sin, and not in a good way, and I had some good thoughts on where to go next. Maybe I'll finish it later, just for the practice.

R.Feeney
08-05-2009, 11:02 AM
One last one from me.
Turned out a bit more cartoonish than I planed but it still took the 90 min.

R.Feeney
08-05-2009, 11:05 AM
Oh, thanks, Oedo! Good to know they're being enjoyed on some level.

I won't have time to finish my Franken-dish-head, unfortunately. It's ugly as sin, and not in a good way, and I had some good thoughts on where to go next. Maybe I'll finish it later, just for the practice.

I meant to say that too, I enjoy seeing how others approach modeling. There is something to learn always:thumbsup:

Nangleator
08-05-2009, 12:51 PM
That model is so good, I want to slap it!

R.Feeney
08-05-2009, 01:02 PM
Good one :D

2 hours remaining to the deadline

flakester
08-05-2009, 01:05 PM
One last one from me.
Turned out a bit more cartoonish than I planed but it still took the 90 min.

That's cool, ace model! :thumbsup:

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flakester

flakester
08-05-2009, 02:42 PM
So I did find some time for another one...

52 mins for the modelling, about 30 mins for the layout.
Brute force modelling, ugly as hell [hence the mess in the wires!], but I think it might be worth a beauty pass in the future to bring out the idea more.

Great stuff all. :thumbsup:

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flakester

Nangleator
08-05-2009, 02:46 PM
Geez, what's the poly count?

R.Feeney
08-05-2009, 03:02 PM
That's cool, ace model! :thumbsup:

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flakester
Cheers man

So I did find some time for another one...

52 mins for the modelling, about 30 mins for the layout.
Brute force modelling, ugly as hell [hence the mess in the wires!], but I think it might be worth a beauty pass in the future to bring out the idea more.

Great stuff all. :thumbsup:

--
flakester

Did something break in or out?
Great work

____

And thsts time on this weeks challenge.
jameswillmott gets to run the next one

JCG
08-05-2009, 03:11 PM
For a moment I thought I'd have time to make an entry in the last 10 minutes. Late again :(

art
08-05-2009, 03:20 PM
Nice work everyone.

Regarding the hamster cage, I'm guessing there would not be that much blood from a hamster, so it must be a crazy hamster that broke out and killed something bigger.

:)

R.Feeney
08-05-2009, 04:17 PM
Its a close run thing between JCG`s whale and Flakester`s bloody hand.

But I am drawn a little more to the Hand, wonderfully clean modeling:thumbsup:
Well done this weeks winner Flakester

oobievision
08-05-2009, 08:43 PM
flakester any chance we can get a closer look at the saw dust?

flakester
08-06-2009, 02:07 AM
Geez, what's the poly count?
Couldn't tell you off the top of my head.... I'll happily post the number after I next open the scene, which is most likely going to be this evening.


~ Did something break in or out?
Great work ~
The idea was that something broke in to steal and eat the wee beastie that lives (lived?) there.


Nice work everyone.

Regarding the hamster cage, I'm guessing there would not be that much blood from a hamster, so it must be a crazy hamster that broke out and killed something bigger.

:)
Haha! I like this idea better than my own original one! :thumbsup:


Its a close run thing between JCG`s whale and Flakester`s bloody hand.

But I am drawn a little more to the Hand, wonderfully clean modeling:thumbsup:
Well done this weeks winner Flakester
!w00t! Cheers Dude. :beerchug:


flakester any chance we can get a closer look at the saw dust?
Most certainly, though I won't be able to post anything before this evening as the scene is at home.

--
flakester

Oedo 808
08-06-2009, 03:02 AM
Congrats flakester!

You do have a great ability to keep things simple without losing anything by doing so.

JCG's also not bad with the efficiency, good work.

Two thumbs fresh.

:thumbsup::thumbsup:

Nangleator
08-06-2009, 05:19 AM
Congrats, flakester!

oobievision
08-06-2009, 07:19 AM
Congrats, Flakester

Nangleator
08-06-2009, 07:37 AM
What's next?

Boobies?!

IMI
08-06-2009, 05:17 PM
Hey congrats Flakester, on a well-earned win! :thumbsup:

flakester
08-07-2009, 05:03 AM
Cheers fellas! :thumbsup:
(scene, close-ups and info to follow a bit later...)

--
flakester

Iain
08-07-2009, 08:13 AM
Well done flakester :thumbsup:

Just loved that entry!

adhesiveX
08-07-2009, 09:00 AM
Your image was a true winner Flakester, good job.

AdamAvenali
08-07-2009, 10:13 PM
congrats flakester!

i finally got around to finishing my entry up haha only a few days late.

modeling time: 42 minutes
light/render time: 60 minutes

i do have the progress video saved, but right now they are a bunch of clips and i dont have a video editor in front of me to compile and compress a web worthy video :) i will get it up next week though.

flakester
08-08-2009, 05:26 AM
Cheers all! :thumbsup:

I've attached both of my entries in a RAR file, so folk can disect and baulk at the poly count in entry No2.... nearly 96000!

Cracking entry there AdamA, great stuff. :thumbsup:

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flakester

R.Feeney
08-13-2009, 04:37 AM
Nice work adam

And thanks for sharing your models flakester