View Full Version : Object made of sub objects

Thomas M.
07-16-2009, 08:43 AM
I wonder if there is a way to do this automatically or at least semi-automatically.
Task is to arrange about a 1000 round (cylinder-like) objects so that they form a certain pattern. With point clone you might get somewhere, but the objects are different in size and need to touch each other (as little space between them as possible). The formed object would be more or less two-dimensional, only one stack of objects on a plane.

I wonder whether LW is the program to do this or if I would be better of using Modo, although being a newbie in Modo.

Anybody has done this before? I'd love, if there would be an oppotunity to do this, to use a weightmap on a reference object to determine the size of the placed objects.

Anybody an idea?


07-16-2009, 09:35 AM
Im not sure if I understood you 100%, but I think this should be possible with the new Sumatra Plugins V1.3 (I hope I can finish them today or in the next few days). If you want, I can sent you a betaversion to test it.

Thomas M.
07-16-2009, 10:29 AM
The point is there would need to be something like a collision detection, so the circles aren't intersecting.

07-16-2009, 10:39 AM
hey thomas,

there is no real "collision detection" in sumatra, but you can enter an minimum offset. If for example the offset is 1meter, sumatra will care that every cloned object has a minimum offset to each other cloned object of 1 meter.

take a look here:


07-17-2009, 08:07 AM
maybe this might help, as using layout might be a "lighter" way of cloning lots of stuff:


here there's a long list of video tutorials, take a look at

"clone to point normals in layout"

as well as

"clone to points, use texture to control scale..."