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R.Feeney
07-08-2009, 04:50 PM
Speed Modeling Challenge #46 - Art Deco
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Rules:

1: Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modelling times is essential.
How you interpret the brief is up to you as long as the final model conforms to what is asked for.

2: Post a render of your model (min 800x600 pixels) in this thread with a wireframe.

3: LightWave should be used for modelling. 3rd party Plug ins are allowed.

4: You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.

5: Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

**Please mention whether or not you would be happy to share the model.**

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Lightwave Speed Modeling Group (http://www.newtek.com/forums/group.php?groupid=7)

Subject - Art Deco
I have always been inspired by the elegance, the bold geometric forms and sweeping curves of the Art Deco style.
From ashtrays to architecture they have all been re-imagined in this retro future style.
A wide open subject I know, but the challenge is to see if you can build something in this style.
Time Limit - 60 minutes

Deadline - Wednesday 15 July 2200 GMT
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Some reference links
http://www.artdecoworld.com/

http://www.artdecostyle.com/

http://www.artdeco.com/

And naturally Google Image search is your friend.

AdamAvenali
07-08-2009, 04:58 PM
great subject! should be some interesting objects i'm sure! i will jump right on it when i finish judging last weeks :thumbsup:

R.Feeney
07-08-2009, 05:39 PM
Cheers Adam, looking forward to seeing what you come up with
A Table based on a photo of one of Joseph Urban's (http://en.wikipedia.org/wiki/Joseph_Urban) designs.

About 30 min modeling. mostly rounding edges.
The lamp is not part of the challenge. Built last year sometime

MooseDog
07-08-2009, 07:59 PM
Charles Rennie Mackintosh (http://en.wikipedia.org/wiki/Charles_Rennie_Mackintosh), the pride of glasgow. and one of his tables.

about 25mins modeling, maybe an hour setting up the renders.

great subject, a personal interest of mine. thx!

COBRASoft
07-08-2009, 08:30 PM
Guys, I've lived 22 years in a Art Deco hotel in De Haan, Belgium. De Haan is a little town on the Belgian coast, 'born' in the Art Deco style and thoughts. Up to today, it still has this marks. Lot's of green areas, houses with Jügenstill and Art Deco art.
Myself, I've helped my father rebuilding the bar and reception of the hotel in Art Deco style, with the glass and everything. All art was made and printed on my good old Amiga 1200 and PageStream, based on scans from books. This should be a very nice challenge.

R.Feeney
07-09-2009, 11:07 AM
Charles Rennie Mackintosh (http://en.wikipedia.org/wiki/Charles_Rennie_Mackintosh), the pride of glasgow. and one of his tables.

about 25mins modeling, maybe an hour setting up the renders.

great subject, a personal interest of mine. thx!
Nice work:thumbsup: The design of the building for The Glasgow School of Art (http://www.scotcities.com/mackintosh/gsa.htm) was his work too I think, an impressive building.

Guys, I've lived 22 years in a Art Deco hotel in De Haan, Belgium. De Haan is a little town on the Belgian coast, 'born' in the Art Deco style and thoughts. Up to today, it still has this marks. Lot's of green areas, houses with Jügenstill and Art Deco art.
Myself, I've helped my father rebuilding the bar and reception of the hotel in Art Deco style, with the glass and everything. All art was made and printed on my good old Amiga 1200 and PageStream, based on scans from books. This should be a very nice challenge.
I`m a bit jealous now :D
You`ll be showing us all up on this one, looking forward to it :thumbsup:

COBRASoft
07-09-2009, 01:26 PM
R. Feeney, don't be, you should visit De Haan once if you can :).

Please find attached an old picture of the bar I'm talking about. The glass at the ceiling is my design, as are the glass holders between the tables. I'll try to make a better picture next time I visit my parents. I was 14-15 years old back then.

Iain
07-10-2009, 04:43 AM
Nice work:thumbsup: The design of the building for The Glasgow School of Art (http://www.scotcities.com/mackintosh/gsa.htm) was his work too I think, an impressive building.


Yes it was his-Hill House is worth a look too. http://www.nts.org.uk/Property/58/
To be really picky though, I don't think he's classed as an Art Deco artist/architect but rather from the Arts and Crafts movement.

There was a lot of crossover at that time, however, so you could argue the case.

R.Feeney
07-10-2009, 07:27 PM
R. Feeney, don't be, you should visit De Haan once if you can :).

Please find attached an old picture of the bar I'm talking about. The glass at the ceiling is my design, as are the glass holders between the tables. I'll try to make a better picture next time I visit my parents. I was 14-15 years old back then.
Cool glass-work man!
I would love to get over there one day.


Yes it was his-Hill House is worth a look too. http://www.nts.org.uk/Property/58/
To be really picky though, I don't think he's classed as an Art Deco artist/architect but rather from the Arts and Crafts movement.

There was a lot of crossover at that time, however, so you could argue the case.
He does pre date the era a bit but as you say you could argue it:D
__________________

The room took the full hour this time.

art
07-10-2009, 10:50 PM
Very nice!

Iain
07-11-2009, 01:17 AM
Yeah great models and renders from you both :thumbsup:

I'd love to see a close up of that lamp.

R.Feeney
07-11-2009, 03:25 AM
Cheers guys.

The desk lamp was copied from the real world work of Frank Buchwald.
A photo of the real thing is no.6 over here
http://frankbuchwald.de/engl_v/serie_e.html
And attached an old render of my model of it. I built a second one at the time, more as a floor lamp, again very much inspired by his design work.

More Steampunk than Art Deco but they do go together well, at least in my mind :hey:

COBRASoft
07-11-2009, 04:45 PM
It seems I made a 'mistake', I was talking about Art Nouveau and not Art Deco. Many times this is seen as being the same, but Art Nouveau is in fact the period just before Art Deco. Although they mostly used the same materials and colours, the Art Deco motives are not so elegant and mainly circle and straight lines. Art Nouveay is mainly inspired by nature: flowers, trees and plants. So, if it is ok, I would like to make an Art Nouveau model instead :)

AdamAvenali
07-11-2009, 10:28 PM
here is another lamp. i think it would be art deco-ish, maybe more machine age haha i am not really sure. i just go by what the website says haha.

http://www.terrytynan.com/lampslighting.html

i have also attached the files. i am hoping someone can throw it into layout quickly and light it the way it deserves. i've always had a hard time with chrome.

50 minutes modeling
1 hour 20 minutes lighting

Iain
07-12-2009, 04:42 AM
Nice lamp Adam.

Here's a cool clock I liked. 45 minutes modelling but I tweaked for the full hour...............

karlieman
07-12-2009, 02:41 PM
One of the lamps in my house, took me 20 mins to model.http://www.newtek.com/forums/attachment.php?attachmentid=75141&stc=1&d=1247431288http://www.newtek.com/forums/attachment.php?attachmentid=75142&stc=1&d=1247431288

AdamAvenali
07-12-2009, 02:44 PM
One of the lamps in my house, took me 20 mins to model.

i have that lamp too! :D

karlieman
07-12-2009, 02:52 PM
Cool!:D

Iain
07-12-2009, 03:52 PM
One of the lamps in my house, took me 20 mins to model.

Hi karlieman.

The reason for the wireframe is so that we can see how the model was constructed. Posting a layout screenshot doesn't really add anything but anyway-it looks like a nice model for 20 minutes work :thumbsup:

karlieman
07-12-2009, 05:37 PM
Sorry about that here it is. :) http://www.newtek.com/forums/attachment.php?attachmentid=75149&stc=1&d=1247441866here http://www.newtek.com/forums/attachment.php?attachmentid=75150&stc=1&d=1247441866:

cyatic
07-13-2009, 04:22 AM
Hi everyone,
Here's my first entry into these speed modeling challenges. This lamp took me 50 minutes to models and about 2 1/2 hours to texture. I have to say, I love Trueart's Adjust Sharpness plug-in. I just love using it. Getting nice creases without having to add any geometry is awesome, just wish it was available as a 64-bit version. Anyway, any critique on my modeling job would be appreciated. Thanx:thumbsup:


Cyatic

karlieman
07-13-2009, 11:42 AM
Really nice cyatic.:thumbsup:

R.Feeney
07-13-2009, 01:15 PM
It seems I made a 'mistake', I was talking about Art Nouveau and not Art Deco. Many times this is seen as being the same, but Art Nouveau is in fact the period just before Art Deco. Although they mostly used the same materials and colours, the Art Deco motives are not so elegant and mainly circle and straight lines. Art Nouveay is mainly inspired by nature: flowers, trees and plants. So, if it is ok, I would like to make an Art Nouveau model instead :)

I would prefer something Art Deco but if you want to do some Art Nouveau I would love to see it too.



here is another lamp. i think it would be art deco-ish, maybe more machine age haha i am not really sure. i just go by what the website says haha.

http://www.terrytynan.com/lampslighting.html

i have also attached the files. i am hoping someone can throw it into layout quickly and light it the way it deserves. i've always had a hard time with chrome.

50 minutes modeling
1 hour 20 minutes lighting
Great work :thumbsup:
Machine Age, Streamline Moderne they fall under the Deco umbrella I think.
I`ll have a go with your model if you like, would you mind if I changed the materials a bit?


Nice lamp Adam.

Here's a cool clock I liked. 45 minutes modelling but I tweaked for the full hour...............

I was looking at the very same object, nicely done:thumbsup:


One of the lamps in my house, took me 20 mins to model.http://www.newtek.com/forums/attachment.php?attachmentid=75141&stc=1&d=1247431288http://www.newtek.com/forums/attachment.php?attachmentid=75142&stc=1&d=1247431288
Good one :)

Hi everyone,
Here's my first entry into these speed modeling challenges. This lamp took me 50 minutes to models and about 2 1/2 hours to texture. I have to say, I love Trueart's Adjust Sharpness plug-in. I just love using it. Getting nice creases without having to add any geometry is awesome, just wish it was available as a 64-bit version. Anyway, any critique on my modeling job would be appreciated. Thanx:thumbsup:


Cyatic
Welcome onboard. Nice work on the model :thumbsup:

_______________________

Just shy of an hour modeling for this radio. About an hour tweaking surfaces and lighting.

AdamAvenali
07-13-2009, 01:29 PM
I`ll have a go with your model if you like, would you mind if I changed the materials a bit?

you may do whatever you feel necessary haha i just used the chrome preset.

i have a question about the thread with the links to all the speed modeling sessions in it (http://www.newtek.com/forums/showthread.php?t=89283). what is up with the lengthy hiatus? haha was that an actual lapse in weeks of speed modeling or just where the links were not updated?

R.Feeney
07-13-2009, 02:44 PM
Ya it has to be updated by one of the newtek mods and it slipped through the cracks for a while.

Speaking of things slipping I need to update the Group page. I havent touched it in a while.

I should have a render for you shortly :)

art
07-13-2009, 02:50 PM
Do you guys design these yourself or get inspiration from elsewhere?
I love the style, but I could barely come up with something interesting on my own.
Btw. didn't the game Grim Fandango have some of the style? I loved it.

AdamAvenali
07-13-2009, 03:01 PM
Do you guys design these yourself or get inspiration from elsewhere?
I love the style, but I could barely come up with something interesting on my own.
Btw. didn't the game Grim Fandango have some of the style? I loved it.

i usually model from a reference photo. in this challenge's case, i did the model based on the reference exactly as it was shown (i wasnt feeling very creative this week haha).

Bioshock also has what appears to be some heavy 1920's-1940's art deco design thrown in to it.

R.Feeney
07-13-2009, 03:27 PM
Do you guys design these yourself or get inspiration from elsewhere?
I love the style, but I could barely come up with something interesting on my own.
Btw. didn't the game Grim Fandango have some of the style? I loved it.

I remember a fair bit of Art Deco styling in Grim Fandango.
I used reference photos for most of mine.
______________________

And my quick try with Adams lamp
I added a bulb of sorts and a quick box for a room.

AdamAvenali
07-13-2009, 03:39 PM
see, that is how it is supposed to look! :thumbsup:

Iain
07-13-2009, 05:55 PM
Another lamp.
15 minutes modelling. (I jest like ta render stuff!):D

danielkaiser
07-13-2009, 09:51 PM
20min to Model (hey I'm slow)

I salvaged this door knocker from a house that was being demolished, I also picked up a few lighting fixtures, but that's so passe.

flakester
07-14-2009, 01:42 AM
Absolutely blow away by the quality of the entries for this round, they're all pretty awesome! :thumbsup:

My entry; a pair of art deco earrings. 57 mins for the modelling, and just over another hour for the layout and render.

Ace stuff everyone.

--
flakester

Waves of light
07-14-2009, 02:40 PM
Ok, this is the first time I've had a go at this, manly because I'm slower than the average modeler and I really want become quicker.

Anyway, this took 1hr 30 mins, because I got to the numbers 4 5 and 6 and noticed a problem with them. So I took 20 mins sorting that out before completing the rest. So it doesn't count in the comp, just wanted to share.

The texturing and lighting took ages, as I tweaked and messed around loads. I must learn to use nodes.

Ricky.

Waves of light
07-14-2009, 02:44 PM
Just shy of an hour modeling for this radio. About an hour tweaking surfaces and lighting.

Wow, that radio rocks. Love the lighting setup and texturing.

flakester
07-14-2009, 03:07 PM
Ok, this is the first time I've had a go at this, manly because I'm slower than the average modeler and I really want become quicker.

~just wanted to share.Ricky.

That's the spirit! :thumbsup: Darn good entry by the way, nice lines.

I've found my speed and modelling sense have both improved through doing these challenges (not that you'd know by looking at some of my recent entries though!) so it's definitely worth keeping up with them, if just for the practice.

--
flakester

Iain
07-14-2009, 03:18 PM
I've found my speed and modelling sense have both improved through doing these challenges


Yep I totally agree. I really enjoy doing these as its much more focused than just setting yourself a challenge.
There are parameters and other people involved so you really push yourself.

Nice model Ricky. I hope you keep taking part :thumbsup:

Waves of light
07-14-2009, 03:20 PM
Nice model Ricky. I hope you keep taking part :thumbsup:

Will do mate, will do.

Love the lighting setup on the deco_clock you did in the earlier post. Is that native LW render or FPrime?

@flakester

Yep, I find myself going 'crap, why has it taken me sooo long to move all these points'. I found a thread on F3D really helps, where people just post a lunchtime thread on something you have to create quickly, using simple basic tools.

Practice, perfect, and so on....

AdamAvenali
07-14-2009, 07:40 PM
i PM'ed BeeVee today with a list of the links from the speed modeling sticky and he updated them :) so there is a complete listing of all the past competitions in one place now!

http://www.newtek.com/forums/showthread.php?t=89283

colkai
07-15-2009, 04:11 AM
Some beautiful stuff in this challenge guys, kudos all around. :D

Iain
07-15-2009, 06:39 AM
Love the lighting setup on the deco_clock you did in the earlier post. Is that native LW render or FPrime?



It was FPrime. I'll post my little generic DOF scene in case anyone wants to start off from there.

art
07-15-2009, 07:19 AM
It was FPrime. I'll post my little generic DOF scene in case anyone wants to start off from there.

I do! :)
Will it work without fprime too? I don't have it.

Iain
07-15-2009, 08:14 AM
Yes in a lot of instances it'll work better in LW native. I've attached a quick example and there's a texture map you can replace with your own.

Just import your object, position the null where you want the DOF focal point to be and render.

If the DOF is too heavy, raise the Lens F-Stop and vice versa.

Hope it's of some use :)

art
07-15-2009, 10:10 AM
Thank you. I'll give it a try and see what comes out of it :)

AdamAvenali
07-15-2009, 11:15 AM
Yes in a lot of instances...Hope it's of some use :)

thanks Iain! i have tested with positive results :) i actually set something like this up in maya yesterday for environment fog, it's so much easier just to move a null than guessing at numbers :thumbsup:

R.Feeney
07-15-2009, 01:13 PM
Only a couple of hours left if you want to get in on this challenge :)

Great work showing up this week:thumbsup: and lots of new faces too.
____________

A coffee set, I wanted to do a tray too but ran out of time.

Iain
07-15-2009, 03:40 PM
Too late I know but I started this and wanted to finish.

A 1920's glass. I made it way too transparent but couldn't be bothered rendering again :D

Oedo 808
07-15-2009, 04:04 PM
Damn, it's been a while, but I've got more time these days so I hope to be doing a few more of these. Go away Iain, no one is impressed with your superb renderings. :p

Thanks for the DOF stuff, I have already dabbled with it as you know, though I shall see if I can glean any more from it. :thumbsup: But what I really want to know is how you went about making that clock, I just can't seem to envisage creating the poly flow.

Great work everyone, nice to see R.Feeney bombarding these as usual, with ever increasing quality too. :)

I was too ambitious, it's too late and I went over the hour anyway, can't think or see where the bloody time went, probably fiddling about and things going wrong, I remember that feeling from the previous challenges now. Hope to make a better showing in the next. I'll get some tips on HDR stuff when that comes around, never used that feature yet.

Mercury:

7528675287

Iain
07-15-2009, 04:20 PM
Ah now that looks great oedo!

I almost tackled it but decided right away I'd never do it justice-you almost got there.

R.Feeney
07-15-2009, 04:26 PM
I had been tempted by that too but with just 60 min I thought not :D

You had a great start oedo are you going to finish it?

I hope no one minds if I leave picking a winner till tomorrow, I`m wrecked at the moment and couldn't do it justice.

Oedo 808
07-15-2009, 05:03 PM
Iain, R.Feeney, thanks guys, I thought it sucked, well I still do but your words are a boost :)

Hmm, finishing it off, now there's a thought, I'm not sure I'd finish that off because it's probably not the best work being quite rushed, but I may take the train on as a project, I haven't done anything like that yet.

And great work again from both.

R.Feeney
07-16-2009, 04:28 PM
And the winner is...
Iain with his clock

The standard of entries seems to get higher every week and this week is no exception.
Thanks for participating.
Brilliant work from you all

karlieman
07-16-2009, 04:35 PM
Congrats Iain!:D:thumbsup:

Iain
07-16-2009, 04:50 PM
Well thanks-I have to say I was sure one of a certain R.Feeney's entries would have won-but he was exempt :D

Great stuff from all who entered.
Keep up the high standard :thumbsup:

flakester
07-16-2009, 04:52 PM
A rightly deserved win :thumbsup: Congrats Iain!

--
flakester

Oedo 808
07-16-2009, 08:11 PM
Congrats Iain, yes a deserved winner, with some pretty sexy wires too. :thumbsup:

And indeed I am very impressed with R.Feeney's entries despite his being the judge, very commendable.

A very good standard of entries all round, great stuff chaps.

Waves of light
07-17-2009, 03:09 PM
Well done Ian. You could tell straight away that was going to be the 'bar' entry for which we all had to try and get above.

Thanks for sharing the DOF scene.

If anyone wants my entry model, here it is:

abdelkarim
03-09-2010, 04:25 AM
45 min modeling this ????

its very esay to modeling this one its just max 10 min,but 45 with lighting and texturing and render maybe ???

or only modeling in 45 min ????

Iain
03-09-2010, 04:31 AM
45 min modeling this ????

its very esay to modeling this one its just max 10 min,but 45 with lighting and texturing and render maybe ???

or only modeling in 45 min ????

Yes just modelling !!!!!!