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View Full Version : LW - General Techniques, Tips & Tricks



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  1. Subpatching and Rendering
  2. Escalator
  3. Shadows
  4. Jet Exhaust Fumes
  5. Subpatch solution
  6. help, tank treads not moving :(
  7. Save several objects as a single one in Layout ?
  8. Black Lights Simulation
  9. Bone Basics
  10. Subpatch modelling question
  11. German Grass Tut.... Help Ingo !
  12. Rather weired split line in render, HELP ?
  13. How can I get great Stucco look for a house?
  14. is there a way to save the image with an alpha to psd?
  15. Clipmaps are funny to play with
  16. Production Pipe Line Organization
  17. Saslite
  18. texture smoothing ? sharp edges on letters
  19. Help please - Inflating an object?
  20. Glow Problems!
  21. LW<->Photoshop: File is in use
  22. Exploding a Rubic's Cube?
  23. Quick question
  24. Help,Help,Help...PLEASE, Help !!!
  25. Rendered Wireframe on Nurbed Object
  26. animated extrusions
  27. Unravelling a piece of paper
  28. Mov.
  29. problem changing geometry
  30. Incorrect Pathing from Local / Global Coordnation System.
  31. hdri globes question?
  32. Source Files for High End Rides
  33. tree/object autoface camera?
  34. Help: How to model flexible low poly characters
  35. Stop Staring
  36. Rigging without goals
  37. Added new tutorials to my website
  38. help, hip bones not aligning after IK
  39. Added new tutorials to my website
  40. listing morph maps
  41. Curve conform problem.. please help me....
  42. animating a character to grab an object
  43. Destroying a planet
  44. Walk cycles
  45. How can I export an objectsequence?
  46. Nice ice with hypervoxels.
  47. Help with rail extrude and bezie curve
  48. Building Explosions & Shell hits?
  49. How to turn a scene into an environment?
  50. fPrime and G2 workflow/combo/[either][or]?
  51. Making panels to a spacecraft
  52. Changing an object made of squares to triangles ??
  53. screen problems
  54. duplicate a bone chain whith ik
  55. Morph without deforming geometry
  56. Trying to make lo-poly stand-in
  57. Need help - No solution to this problem?
  58. Customizing default Lightwave settings.
  59. MotionMixer & Keyframing...
  60. Bones
  61. Any Tips on finding Camera Settings?
  62. Fluid Poblem
  63. LW8 HardFX Jittering?
  64. looking for cool tuts on how to....
  65. UV mapping a curvy road [lw8] pdf
  66. How to animate a fish question ??
  67. I seem to be able to pin a foor with IKBOOSTER
  68. Help Render Problems
  69. help - render problem
  70. Differences in how LW8 handles morphed clones?
  71. volumetric light off edges
  72. Motion
  73. Hdri?
  74. path deform
  75. Endomorph problem...
  76. Help file eratta
  77. copy graph editor stats
  78. anthrax infected lungs
  79. displacement...
  80. Dynamic bones with limits (LW8)
  81. Howto: LW/Modeler on 2 machines connected over the Hub
  82. Maya's Pole vector...... in Lw!!
  83. About Shift Spline Transform
  84. anisotrpic effects with fprime?
  85. VRML... How DO I do it in v.8?
  86. How do I use maps to blend two textures?
  87. HowardM-Dynamics Scenes Please
  88. Another Way?
  89. Foil surface tips??
  90. Twisted cord
  91. Animatics and Batch Rendering(laziness:)
  92. Hidden Line Render?
  93. Under water Reflections on FISH ??
  94. Can Lw shutdown the computer after rendering is finished?
  95. Aligning text to a path
  96. Post Your Best Lightwave Tips!!!
  97. Rendering for 3d glasses
  98. Kudos for Hard Body Dynamics but...
  99. rubber band ball
  100. Creating a realistic starfield?
  101. Can keyframes be modified by an expression?
  102. BESM not working in LW8
  103. Mini Tutorial Ink in Water PFX
  104. video tap the overlooked plug in.
  105. bluescreen?
  106. Rendering Times/Speed
  107. compile textures and objects and save ?
  108. Floating Dust
  109. Rail extrusion
  110. neon sign
  111. Character Modelling
  112. makin metal flat spokes
  113. making smoke coming from jet motor
  114. How to change the wire color in modeler 8
  115. I have no clue...
  116. The LW[8] Dynamics Thread
  117. To make current cloth form as starting form
  118. Texture presets in LW 8
  119. Animating Elbows and Knees
  120. Preview depth of field with open gl
  121. Randomized expression input
  122. Sand in a bottle
  123. The Extender Plus Tool...
  124. Saslite not working everytime
  125. Archi help - Lighting setups for exterior shops -Best solution for lighting?
  126. layout Radial Clone Arrays
  127. White ground with shadows?
  128. Footprints/steps new technique !!!!!
  129. How to remove backup animation curves?
  130. skydome problem
  131. Inside Lightwave 7
  132. text tool
  133. Artifact in Atmosphere
  134. importing image alpha
  135. Motion Designer stupidness
  136. HT CPUs and 8.0
  137. Lw2tg
  138. XZ roll
  139. Motion Blur
  140. walk cycles
  141. Shadows without the ground
  142. glowing objects behind transparent objects
  143. IKB and "Left Button Item Select"
  144. My scene has doubled in file size !!
  145. MIILION POLYGONS and LIGHTWAVE...
  146. How to animate a spring
  147. Help with Full Precision Blur
  148. How to make special cables
  149. fast wings
  150. motion blur
  151. SampleScene jump_dress LW8
  152. Brainstorming those blasted Tank Treads
  153. A problem of the Expression Editor
  154. breaking a jar
  155. Page Curl Using SplineControl
  156. Diffuse
  157. How is this style of rendering achieved in LW?
  158. Nice Plug-in-Unigon
  159. Extend two sided poly?
  160. Cool pen
  161. Plug-in
  162. tip - super fine numeric adjustments
  163. L.w.8
  164. Making a box with no inside.
  165. DETAIL OUT vs. BOX MODELING
  166. Surfaces by Scene useless in [8]?
  167. hole on the ball
  168. Blood Cell Tutorial Facet Question
  169. reflections
  170. Displacment in modeler?
  171. Caustics Tip, Channel Follower and Projection Images
  172. changing polygon size GLOBALLY
  173. Hoser tutorial is now up!
  174. Why don't work this in lw8 ?
  175. Questions about creating my demo reel ??
  176. Animating Shadows
  177. Shift spline transform again...
  178. This would be hella useful!
  179. Procedural wood
  180. quick and easy way to build an asteroid/mine field
  181. render just object and its shadow
  182. morph mystery
  183. White glowy thingy
  184. curtains
  185. specularity question
  186. Morph map Oh oh
  187. That looks incredibly complex...
  188. Animating a 2D face on a 3D model ???
  189. lw8 parent in place
  190. LightWave to AutoCad or other Cad Pgrm
  191. Modeling a brain
  192. Weight points info
  193. coin particles interaction ?
  194. Delay hardFX?
  195. Hi-Res Print images
  196. Motion Designer & Subpatches
  197. How would I do this? wave of discs
  198. follower question, help!!
  199. LW7 clothing with motion designer??
  200. LW 8 help
  201. Loss of Shadows after removing cel shader
  202. Rigging still S#%ks!
  203. LW8 IK problem ??
  204. motion designer HELP!!! ...please
  205. transparency texture & radiosity bg
  206. Wires
  207. Displace Water
  208. Big Billowing Ship Sails
  209. Stormy Clouds with Hyper Voxels
  210. morph map to replace BASE map
  211. render just the Front Wireframe...?
  212. Proper use of luminosity
  213. particles from collision
  214. Rocket Exhaust LW8
  215. 3D Ribbons
  216. Velvet material
  217. How to load SkyTracer2 preset?
  218. Keying Sliders
  219. Womderful world of splines
  220. Import Poser model in Lightwave
  221. hypervoxel fireworks help!
  222. Heading versus Pitching
  223. **** you texture
  224. this time about importing/exporting
  225. Where is this tutorial?
  226. Graffiti on a Wall
  227. Settings for Par Lights?
  228. morph surface mystery
  229. Help with MotionMixer
  230. Can I stop groundfog from invading "containers" and other object insides?
  231. HDRI tuts?
  232. Newbies Should Know...
  233. Particle FX Tornado - Part 2. Where?
  234. FX Cloth,Collision question Help help !!
  235. Improve the shadows?
  236. Plugin, for point lights 2 create shadow maps ??
  237. Moving and compressing a laser.
  238. Multiple Different Cross Sections??
  239. Fluid Dynamics
  240. Selecting visible polygons only
  241. Skelegon and Bone Setup - Finding answers
  242. Expressions: how to do a cumulative addition ( a=a+b )
  243. Black, White, and one color rendering
  244. Water
  245. Motion Baker Help ??
  246. Endomorphs
  247. How to animate swimming sperm?
  248. My Scene is giving me a head ache ???
  249. expression + clone
  250. Bodily fluids