PDA

View Full Version : LW - General Techniques, Tips & Tricks



Pages : 1 2 3 [4] 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38

  1. "Faking" a rolling dice hardbody simulation
  2. Electricity
  3. character/ setting up uv problem
  4. Event Driven Image Maps!
  5. Cinema effect
  6. controlling motion blur
  7. Blowing Palm Tree?
  8. metal objects with worn edges
  9. RPC technology - how to fake it (maybe)
  10. Object loading Q
  11. Can a Particle System Wind, Gravity, etc. affect points placed by hand?
  12. Reflecting Hypervoxels
  13. network Presets?
  14. How to slice a engine in two
  15. Motion Designer and Basketball Net
  16. Camera Depth of Feild help ??? and Fog question
  17. Character motion EYE problem...
  18. Motion/Simulation/Conversion
  19. HDRI question
  20. How do I get SURFBLUR and SURFNOISE
  21. Photoreal ground surfaces
  22. Rendering for After Effects
  23. merging multiple objects into a single object
  24. Colliding marbles - how to do it?
  25. Character animation question ?
  26. Edge Artifacts
  27. Forget hotkeys - talk to your computer!
  28. Motion mixer with goals?
  29. Motion Designer Question ???
  30. how do you do aluminum
  31. how wold you make a...
  32. wireframe color??
  33. underwater scene
  34. rendering for print
  35. How To change rendered backround color
  36. expression for this?
  37. Tut' for wrecking ball smashing glass/crumble a wall?
  38. Radiosity Shadow & Compositing
  39. does anyone know how to make plastic?
  40. Faster Rendering and Motion/Collision Objects ???
  41. how to make a tire.
  42. how do you select polygons by surface?
  43. Water running over object - tutorials?
  44. How to Master Surface Baking?
  45. growing flower- morphing
  46. Rigging a hand character
  47. text effect-letters forming out of mercury?
  48. morphing objects not endomorphs
  49. Beginner Question - Making a parent
  50. Photorealistic Tire and Rim
  51. how do you do cell shadeing??
  52. how would i do a flaming sword?
  53. conveyor belt
  54. how do you do eyes?
  55. how do you use motion mixer?
  56. Cmyk?
  57. fabric closeup..simple method
  58. ok i shut up know
  59. Diamond surface
  60. Need People Models for Architecture
  61. Floundering Workflow - Need Advice Please
  62. lasers please help
  63. Lathe along path...?
  64. cars cars and more cars.
  65. momentum of particles
  66. old forum
  67. Stretching HV image sprites
  68. advance LW character rig ready for download
  69. Inward pointing cloud of objects...
  70. seams from mirror tool
  71. Simulating clearcoat?
  72. How do I texture a head using UV/Cylindrical Maps ??
  73. New LScripts JettoBevel and JettoFillet updated
  74. What are SPECULAR, ALPHA, BUMP and COLOUR Maps for ??
  75. I don't want the wind.
  76. Damage/cutting Effects Tutorials
  77. LW to remember window positions...
  78. Quicktime Alpha Flames
  79. Multiple Morphs on Bones
  80. Landscape Tutorial Online Now
  81. Animating the hands on a clock
  82. Sasquatch WET LOOK style ??
  83. Multipass Rendering using Sliders (sample files included)
  84. Some LWSN observations
  85. Can curves show up in a render...trying to make a glowing 'constellation'
  86. Help on trendwhore surface pls
  87. how to get rid of pinching from subpatched beveled polys?
  88. How to let a mirror reflect Sasquatch hair ?
  89. Area light explanation??
  90. Importing 3d fractals
  91. Motion Mixer is AWESOME!
  92. UV mapping is now a breeze
  93. glass hitting floor???
  94. morphing eyelashes
  95. alpha transparency with quicktime
  96. Pumpkin tutorial?
  97. Help texturing cartoon kitten PLEASE.
  98. How do I get mt character to walk over UNEVEN Ground ??
  99. bubble text in LW
  100. Motion Designer Data Files
  101. modeling a sheet over a figure
  102. Realistic Clothing? Any ideas?
  103. Stamping parts
  104. silly question perhaps regarding importing
  105. Motion Designer problem/shortening animation time ??
  106. My objects as collisions.
  107. how to save object diffuse( or any other ) visualizations for postprocessing?
  108. Pie Chart Generator?
  109. Where did 'scale all keys' go?
  110. Render Question: Changing background to white instead of black
  111. ply files in LW
  112. Compositing Tutorials please
  113. text into dust or vice versa
  114. Makeing/Buying Mirrorballs/Lightprobes
  115. Sloshing in Glass?
  116. Help!
  117. background/surface that fades with no seams
  118. EndoMorph, Bones and IK
  119. nub mech
  120. how would i do anime hair?
  121. Event collision help
  122. Expression question
  123. modeling or lighting problem
  124. SkyTracer2
  125. Wormhold Animation ala Contact
  126. PFX Collision 'attract'
  127. Lightwave and games. Exporting
  128. For all you Smooth shift modelers out there:FREE PLUGIN
  129. Luxigons
  130. air polygons weirdness
  131. Cloned expressions get broken
  132. stop motion in LW?
  133. saving movie
  134. spreadsheet scene Manager
  135. perhaps you've been here?
  136. Export an Atlas Map??
  137. Color Gradient
  138. Texture w/ref obj is moving when it shouldn't be
  139. Solid Particles
  140. Can i render 8bits bmps??
  141. Cyclist tutorial needed.
  142. how to shorten the render time?this really make me mad!
  143. Baking
  144. fx_start problem (getting stuck)
  145. REQ: Glow help
  146. render limited region
  147. MD followed by pg_melt problem
  148. RLA Files?
  149. quick question
  150. glowing object
  151. what is the best LW network rendering program?
  152. Motion Designer
  153. Pleeeeaaassseeee help! Gimbal locking and how to avoid it.
  154. Looking to loop particles...
  155. Collapse a building?
  156. Hemispherical Projection Issues
  157. Wanna render your motion blur in a seperate pass?
  158. How to Create Sliders to Control Multiple Objects...
  159. exporting models as *.obj including UVs
  160. grass with wind effect?
  161. Fillet o Fish
  162. Vol Light Through Stained Glass
  163. new tutorial page
  164. I'm Screaming About Screamernet!
  165. Morphing Vines Tutorials is now up!
  166. morphing to background from layout?
  167. drop stuff on a 3d mesh in modeler
  168. growing a building?
  169. Wrecking ball using Motion Designer help!
  170. Please Help!
  171. Particles along a path?
  172. Particle replacment upon render?
  173. Show Car
  174. Particle Shape Formation
  175. sand in the hourglass
  176. Water with PFX
  177. Morphed Positions ??
  178. camera matching question
  179. Using Lightwave for Jedi Academy?
  180. Expression Driven Morphing ??
  181. filling object with liquid
  182. Just learned this, after, umm, 4 years?
  183. Userdelta model question about metaform
  184. What happened to copy/paste keys??
  185. HDRI? Help?!
  186. Bend Road Image
  187. Snowglobe simulation
  188. sory but i am very new to lightwave can u tell me....
  189. morphing help
  190. rendering NTSC
  191. blurred trails behind extruded text
  192. rendered image saved in a temp folder
  193. Particle/FX Linker question
  194. Stopping particles
  195. Whispy/Vapor type effect
  196. Basic question - how to mask and reveal an object?
  197. Way to make woven basket shapes?
  198. Help needed *newbie*
  199. what's the best.....
  200. Expression Driven Morphing ??
  201. Searchlight
  202. mocap and lw ?? i dont understand this :(
  203. Smoothing gorups in LW
  204. 99% Perfect 90deg bend?
  205. Pricing for arch animation of existing model...
  206. Flask
  207. Transparency ray recursions
  208. i just started using lightwave
  209. Jpg
  210. Water drops (for the 4587739 time)
  211. Rendering of a big image
  212. HDTV frames
  213. rendering out a wireframeshade to texture mode
  214. Underwater volumetric fog
  215. Sasquatch Long_Hair ??
  216. particle fx - same ole problem.. any new ideas?
  217. Impact 3.0 vs. FX Break
  218. A REAL fractal shader/texture
  219. Rendering Problem
  220. morph mixer
  221. Save animations in QT
  222. Modeling & Surfacing snow
  223. star filter shader?
  224. Baking Radiosity help
  225. 3-toed biped
  226. Use same animation on different Characters??
  227. Prefered rigging setup for a human
  228. Shaders
  229. subdividing a mesh to weld another mesh!!!
  230. Radiosity noise removal with NeatImage (3 large imgs)
  231. Logo Animation Help
  232. walkthrough anyone ? (attention : animation newbie)
  233. Camera Trickery - cutting between two Cameras in Layout
  234. Applying MO-CAP Data to an existing model
  235. Low Poly Characters
  236. Head Modeling?
  237. Need Help Fading Reflections!
  238. Magic Bevel and Endomorphs
  239. weight map percentages
  240. Heat rays?
  241. snapping tool
  242. Animated path for path wind?
  243. network render on single image
  244. Motion Help
  245. need some UV help
  246. LW as a map/level editor for Serious Editor ?
  247. peeling open a door
  248. I need help to start
  249. that shiny metal...too cool!!
  250. welding