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View Full Version : LW - General Techniques, Tips & Tricks



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  1. Particle emitters and Objects
  2. tinting shadow colour by surface (not by light)
  3. Curved object model
  4. Bullet Tips and Tricks
  5. Can this be done?
  6. Loading existing UV Map
  7. Makehuman - preview
  8. Lightawave 11 instance...
  9. Wrought Iron railings
  10. Fur on text
  11. Ac3d
  12. Multiple Surfaces
  13. How do I remove Light streaks
  14. Eyelid Bulge Solution (Almost)
  15. Motion graphic style text movement?// using DPkit "Parts"
  16. mixing shaders and normal surface attributes into material nodes.
  17. Really hard...
  18. Switching a particle emitter on-and-off
  19. Bake motion, save as mdd
  20. Black areas-Normal maps
  21. Making a field of flowers bloom
  22. Red Hot Coal
  23. Terrain surfacing two different bump, on slopes?
  24. Ocean White Caps-suggestions,comments needed!
  25. Fibers attached at top
  26. Bridge low & high polys
  27. shader relative to object transformation
  28. new windows ?
  29. Fracture & Weight Map
  30. Zombies rising
  31. I need to 'thin' this model...is it possible?
  32. Animating a robot arm
  33. Camera match help
  34. Modeling Tip
  35. Mist and steam: HV?
  36. Color to skin from gradient
  37. Banding in HV
  38. LW 11 Instancing a parking lot with varied cars
  39. Keyboard shortcuts
  40. Mixing many xml with md reader
  41. Achieving a stroboscopic effect
  42. critical of my images
  43. Interacting particles from two emitters
  44. Dpont's Shifter node error
  45. UV Map Help
  46. NewTek Forums Offline for Upgrades, 2-4 June 2012
  47. weight map to instance shader
  48. Animate Book Cover
  49. Animating lum channel with displacement position
  50. UV maps from fbx and subpatch
  51. Trigger opacity based on distance
  52. Fiberfx+mdd+LW
  53. VPR resolution
  54. Metalink
  55. Flocking & Instance Balloons
  56. 4 point polygon to Rounds
  57. Bas-relief
  58. Need help with Light setup
  59. Fibers and wind
  60. Simple free click-drag spaceship/object rig
  61. 3d Projection techniques-Rocks,cliffs sets?
  62. Point lights ground and clouds
  63. List of items and images from a scene
  64. FiberFx artifacts
  65. Rendering separate objects
  66. Bullet, MDD and the Serpent Script
  67. Tornado surfacing/ texture
  68. Workflow for bigger bullet dynamic scenes
  69. Particles creating a shape?
  70. how to model this
  71. Need help with Compositing
  72. Video: LW11 Layout's Algin & Distribute tools
  73. Anybody else get this malware warning?
  74. Gradient on displaced plane
  75. BULLET: elements remain vibrating!?
  76. Shaping single null voxels to form cubes,planes etc!
  77. Free scene setup, TubulenceFD fluid cloud model test from geometry!
  78. Load layout bones into modeler?
  79. Remove many small discs from large disc
  80. Lightwave test - Snapping in Layout
  81. LightWave v11 Training
  82. Screamernet Lw11 way of use?
  83. Iridescent fabrics
  84. Masking Skin Material?
  85. Barcode Scanner Lighting Effect
  86. Compositing - how to match LW sRGB renders/workflow?
  87. Little tip on Radiosity.
  88. Copy Bone Keyframes
  89. UV mapping selected polygons
  90. TrueArt LightWave Tutorial How To Make Football Ball Full HD video
  91. BETTER Volume Lights Tutorial.
  92. Managing lights?
  93. Need for Nulls-to-Lights converter
  94. Small object, big shadow
  95. TrueArt LightWave Tutorial How To Enumerate Polygons Full HD video
  96. Basilizer - voxel me up
  97. Blowing Wheat Field???
  98. Maya-MDD/Lw-Metalink-FFx
  99. pre-simulation jitters
  100. TrueArt LightWave Tutorial How To Make HBO Like Intro Full HD video
  101. fog masking
  102. Help with Water Drop Tutorial / Animation
  103. Better Projection Mapping - Spherical/Cubic
  104. Any tutorial about volumetric lighting?
  105. Incidence gradient - what do the numbers mean?
  106. Alternatives to sketching a concept
  107. VideoTutorial: Large renders with LightWave
  108. Field chart and safe area COLORS
  109. Question about rendering image size
  110. Align object to object lscript?
  111. Video Tutorial: Donuts for fire
  112. TrueArt LightWave Tutorial How To Control Reflection Full HD video
  113. TrueArt LightWave Tutorial How To Control Reflection FullHD video 2 for professionals
  114. LWS autopsy: Matt's LW Logo instance animation
  115. TrueArt LightWave Tutorial How To Color Clones Full HD video
  116. Mdd and Fiberfx guides
  117. Unity3D Export Rig Tip
  118. product rendering question
  119. Shaking a box...
  120. Pencil strokes surface
  121. Quick way of UV mapping 100 pages?
  122. Color Picker / eyedropper tool
  123. Null-driven instances - how to have per-instance variation.
  124. Slider increments
  125. Realflow 2012 sim request for testing.
  126. TrueArt LightWave Tutorial How To Matte By Surface Full HD video
  127. Compositing workflow for refractive objects?
  128. Laser Eye Surgery animation
  129. Chalky FiberFX Grass
  130. Best Way to Extend for Edges?
  131. question about exporting rigged models
  132. Studio setup
  133. Baking a toon shading?
  134. Best way to rig for facial mocap
  135. Unreal Toon & Edge Tracer - How to ?
  136. Volumetric light doesn't show in animation
  137. Question on Workflow
  138. VideoTutorial: ScreamerNET without third party tools...
  139. Questions about cell-shading
  140. TrueArt LightWave Tutorial How To Preview Render Passes in Real-Time Full HD video
  141. Q: How do I create a "Newton's cradle" with physics?
  142. maping an hdr image in image world
  143. add points to the object
  144. TrueArt LightWave Tutorial How To Render Edges Full HD video
  145. VideoTutorial: Faking GI with DP Pixel/Image Filters...
  146. Luminating and object
  147. Why can't I assign an instance ID in "Item (Pivot)" Type?
  148. TrueArt LightWave 3D Tutorial How To Color Edges Full HD video
  149. Question about motion mixer
  150. Drawing on a Whiteboard
  151. Light trails!!!
  152. TrueArt LightWave Tutorial How To Remove Unwanted Beveling Full HD video
  153. Info stamp
  154. TrueArt LightWave Tutorial Special Effects 1 Full HD video
  155. morph expression?
  156. TrueArt LightWave Tutorial How To Convert Bump To Normal Full HD video
  157. Fiber FX motion problem
  158. TrueArt LightWave Tutorial How To Crack Object Full HD video
  159. LWCad n Thicken on this?
  160. Rendering Realistic Plants
  161. Concentric Spheres-Can anyone make them?
  162. Hard Dynamics Question
  163. Dissolving Objects (Basic)
  164. Can Realflow do this?
  165. correct setting of volumetrics fixed near clip dist.
  166. Film Reel Modeling
  167. Blinds: Pivots points and global rotation
  168. TrueArt LightWave Tutorial Custom Normal Pass Full HD video
  169. HyperVoxels - Clouds with flashes
  170. No rotation on particle sprite images - How ?
  171. Armored rocket UV map problem
  172. Looking for good some basic Tutorials
  173. TrueArt LightWave 3D Tutorial How To Fix Normals in Broken OBJ
  174. Simple Dynamic Cloth Toy Balloons in 9.6
  175. Multipass rendering (buffers) for still image composition
  176. light effect
  177. Baking bone animation into the mesh
  178. Bullet | detect .mdd Objects
  179. Keys from five cameras to one?
  180. Uniform scaling
  181. FBX import from Daz?
  182. General Questions (and ExrTrader)
  183. Modelling a wing with splines
  184. Change surface values only by scene?
  185. Road traffic
  186. Instancing a light?
  187. advice on surfacing transparent objects.
  188. Is there a new process for taking a scene from MAYA to Lightwave 11?
  189. When using mdd cache displacement dissapears?
  190. loop clothfx help? mdds maybe?
  191. Tire contact squash advice needed.
  192. TrueArt LightWave Tutorial How To Model Circle Stairs And Tower Full HD video
  193. Bump from Node Editor for Displacement
  194. Importing selection sets from another scene?
  195. Grapes surfacing
  196. Help!!! is there some way to make a one way shield???
  197. Occlusion Pass Question- Which one and why
  198. How tto get started with SSS?
  199. Chain pull animation
  200. Put the Camera at current Perspective
  201. Rotational Morphing - XSI tutorial translate to LW?
  202. It seems many UV map editing operations are broken. Can someone verify?
  203. Simulation of pile of paper falling
  204. Tip: UI tracking of displaced object, via DPKit // vuports, tracking, centering
  205. Blurring a procedural texture?
  206. dusty dirty beat up off road vehicle surface.... How ??
  207. TrueArt LightWave 3D Tutorial How To Create Morph Sequence Full HD video
  208. growing cracks and damage techniques?
  209. Comic book type shading in LW or photoshop?
  210. Help: Domino Bullet
  211. SSS2 & composiing buffer passes?
  212. TrueArt LightWave 3D Tutorial How To Enhance Modeling Workflow Full HD video
  213. FBX Import using 11.0.3... Any tips for performance/actually getting large files in?
  214. texturing a laser tunnel?
  215. Instances and dynamics
  216. Caustics editing
  217. TrueArt LightWave Tutorial How To Interactively Curved Bridge Geometry Full HD video
  218. Drill /w Smoothing - Help
  219. Railclone with 2 point poly chain ?
  220. Particle emitters - faster in the centre?
  221. Can't get a mirror to reflecting a light source
  222. SplineCage w/ Railclone
  223. Texture issues
  224. Have object conform to shape of object that it impacts? (like a foot hitting ground)
  225. Video Tutorial: ZBrush Retopology and Exporting into Lightwave.
  226. Depth Pass Issues
  227. UV texture /Distorted on Import - Help
  228. LW11 / Endorphin Pipeline - SOLVED
  229. Snow scene
  230. Tutorial search - ray node to place on ground object
  231. Transparency not working correctly
  232. kray vs lw
  233. Particles/pixie dust and light
  234. Texturing - /Reflection/Kray/Nodal/ - Help
  235. Parenting of Bones between layers
  236. Parenting of Bones between layers
  237. Texture ideas for metal glossiness/bloom ?
  238. neurons firing... what the best way to do this in lW
  239. Colour in object with underlying path?
  240. IKBooster - Info & Gotcha's
  241. Make Joint Chain for Arm IK?
  242. Currently What is the Best Method to Generate Fur on Animals?
  243. Are these books still good or do I need to find more recent material?
  244. Logo Reflections
  245. Logo Reflections
  246. HD Silhouette Photo-realism
  247. Volumetric Light- In one, Looking out
  248. VIDEO TUTORIAL: Cutaway trick (fake boolean) for LightWave with no plugins
  249. split forearm bone
  250. Hand to a handle constraint problem