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View Full Version : LW - General Techniques, Tips & Tricks



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  1. How to peel fruit: an 'apeel' for help.
  2. help needed setup sliders for Window Blinds
  3. FiberFX Help Please
  4. Mocap Syntheyes
  5. Layout's relative grid position
  6. Momentum
  7. Arroway textures
  8. Dynamics - Added a "Save All Selected Motions" option for ParticleFX
  9. Normal map to Displacement
  10. UV mapped, now need to tweak model
  11. Need some help with the FBX exporter
  12. Particles, help with size and collisions
  13. Make realistic water with hypervoxels help?
  14. Time Remaping / Camera Speed Ramping
  15. Rounder plugin help needed
  16. Animating tentacles
  17. New to FIberFx
  18. UV's fine in open GL, not in render?
  19. FBX Import
  20. Rendering passes in different packages... tips on matching cameras in 3dsmax and LW!?
  21. FiberFX vs. Saslite
  22. Rubik's Cube
  23. Newbie question on creating windows
  24. Creating Templates using After Effects / Photoshop
  25. Tab Boolean with non-Tab
  26. re: cameras
  27. Help - Connect Edges (Insert Loop) in Lightwave?
  28. Surface ID - question about AA
  29. exclude from VStack
  30. Getting this look...
  31. Fixing points on an object for use as a cloth?
  32. Which codec for web/presentations?
  33. point cloud into particles effected by wind, etc.
  34. Creating Normal Map from Displacement.
  35. render without the depth of field
  36. old(er) newtek tutorials
  37. Textured Object Dissolve Techniques?
  38. Has anyone else noticed?
  39. objects in rendered images have jagged edges
  40. FXlink objects - small birth size, large death size
  41. 24 hr Training/Hair
  42. Getting info from a shader node
  43. Dual i7 or multi-CPU stack
  44. Hypervoxels, fluid, fire, smoke
  45. HV Particles Size/Age
  46. Subtle displacement on gradient
  47. Using Simple Skin Shader for Candles
  48. bake shadows
  49. mtse new problem with srgb colorspace...
  50. Rendering in Layers and compositing
  51. Need help understanding smoothing
  52. how to create a muscle through a gradient
  53. Camera Settings
  54. LW tutorial Videos you may not have seen
  55. Tutorial Uploads
  56. Nodes and translucency - again
  57. Delaying MDD sequence
  58. studio production style < > default style
  59. Hypervoxel surface to mesh ?
  60. Arbitrary modeling cloning: Matt's tools
  61. Question for Pros - Hard Surface Modeling
  62. Cutting muscle slips
  63. Stencil technique that doesn't distort?
  64. glowing coal problem
  65. Fast renders with local GI!
  66. FiberFX... help and advice?
  67. Reverse Morphing?
  68. Surface ID & Object ID renderpass
  69. Collision changes a texture?
  70. LW11 documentation
  71. Baking Occlusion..
  72. Radiosity settings vs. render res
  73. Tell Me (About Dynamics)
  74. Radiosity using 360° Panarama Shots
  75. Extender plus
  76. creating realistic ground fog
  77. Regarding breaking stuff up
  78. Help with Sketchup to LW...
  79. Environment tips, Hv cloud grid-plane and realistic fog!
  80. Roller Coaster Track
  81. Christmas tinsel
  82. How best to lengthen an off-axis 2 pt poly
  83. surfacing an imported mesh?
  84. Photo to Flat Horizontal Plane
  85. Metal engraved by laser & sparkles
  86. Create large network of silver balls with connections..
  87. Constraining "Inset" in Multishift
  88. glass breaking
  89. morph animation
  90. Gradient fade on a ground plane
  91. Fiber Fx speed
  92. Post process - tone mapping tutorials
  93. electromagnetic waves uhmmm
  94. Ocean tutorial
  95. Best ambient occlusion shader for animation?
  96. Inverting a complex camera animation?
  97. Rigging or small flexing of a Shoe
  98. Nice shadow & diffuse pass... in one render!??? Help please!
  99. suncolor modifier issue
  100. SSS Flicker
  101. giant piles of hardbody object advice
  102. Rendering - Smooth Solution
  103. how to do a long distance power line with
  104. trails techniques - a list needed
  105. Chicken Wings...how to make them look finger lickin good?
  106. Textures not rendering at full quality
  107. particles cracking up a simple brick wall?
  108. How to clone an object which has dynamics
  109. Trying to move particles... it all goes wrong
  110. can lights not be ignored in calculations until created to cut down render time?
  111. Making motion graphics with lightwave?
  112. Mini-tut: Curved blur for still images
  113. Radiosity baking - how should I approach this
  114. man made of letters (help! :) )
  115. Using Relativity tutorial (automating thruster rotations)
  116. Echoe'd or trailed null motion?
  117. Do we have a path tool and controllable speed in LW11?
  118. Convert Morph target to endomorph??
  119. Help modelling Champions League football
  120. Can I load a sequence of objects?
  121. Tutorial about making tilelable brushed metal texture?
  122. Help using images for particle emitter?
  123. Surface Baking Camera without Illumination?
  124. Quick modelling/joining points question
  125. How to improve use of CPU cores when rendering ?
  126. Help with HiRes output please
  127. Photoshop blur
  128. Help with drops on surface of objects
  129. Spear fishing with harpoon action
  130. Extreme bevel tutorial
  131. Looking for an old clip map tutorial
  132. Filter Active object in viewport in Dope sheet
  133. How they did it ...
  134. Moving Letters Animation
  135. 3D Connexion Spacemouse
  136. How is this done?
  137. Bones Mystery
  138. Missing: Displacement Node Tutorial
  139. unroll a shape
  140. How to make lights on a movie marquee
  141. how do you make square/squarish shapes?
  142. Photoshop and LW
  143. Bowling Ball and Pin Animation
  144. Ring of hair
  145. Text animation
  146. Top Modeler Tools
  147. Hyper Voxel shadow problem
  148. Repair morph target point screw ups
  149. DOF behind transparent objects
  150. LW 9.6 "render leaks"
  151. Modeling a Ruined City Or Building
  152. Avalanche simulation
  153. DP Filter, how to create motion vector pass
  154. self.MorphAmount not possible? :(
  155. Display render information
  156. Series of thunder lightning discharges from lights within Hypervoxels clouds?
  157. Question about z-depth and After Effects
  158. sketchup style edge render
  159. Endomorphs and bump maps
  160. LW 7.5 how to create seams ?
  161. edge lighting
  162. Help with modeling a coffee cup
  163. LightWave, C4, AfterFX
  164. Modifying clones
  165. Change Alt + Shift Movements
  166. Radiosity Washing out Color/Texture
  167. How to bring in a new layer to an existing object in Layout
  168. Poly-by-Poly Modeling - Drawing Polygons
  169. Creating cathedral celings
  170. Layer Settings Tabular View in Modeler?
  171. LALWUG - Unified Sampling
  172. Help Modeling a ice cream scoop
  173. Import pc2 (point cache 2) file to LW or MDD
  174. LW11 - Colorspace aware Adaptive Sampling... how to...
  175. Looking for Layout Align and Distribute
  176. Baking Instances?
  177. Import/export of camera path
  178. Importing obj sequences
  179. Help with Expression Controler
  180. problem - sweep along path
  181. Lights - quick question
  182. Sliding of trackers/models using SynthEyes camera path
  183. Chainsaw or bicycle chain rig
  184. Getting vector (such as Flash) animations out of LW10?
  185. Skin - LW vs Vray
  186. Lightwave, Dropbox, and ScreamerNet
  187. child particles inherit color from parent particles?
  188. Help please (head modelling, polyflow and polycount)
  189. How to animate electric surge traveling along a power line?
  190. Does anyone know how to animate an electric arch?
  191. Skin and DP_SSSblur? Help?GerardStrada?
  192. Is Cloth simulation in LW still bad?
  193. Importing blender 2.62 scenes into LW 9.6 ?
  194. Render Pass: Normals facing up
  195. Center Object - shortcut script
  196. Wispy cigarette smoke with LW? How to?
  197. Mechanical Iris
  198. LW Instancer
  199. Camera Animation
  200. Trees, Dynamics - Chris Jones' The Passenger
  201. Instance Collisions
  202. Splines and Pixologic: why?
  203. Creating arched walls
  204. Lightwave 11 Render Settings
  205. Instancing LWv11
  206. Model Disappears in 9.61
  207. Basic Zbrush settings for lightwave
  208. Bull Mastiff by Student
  209. Exclude object from render ?
  210. 60 favourite surface presets
  211. Progressive vs. Interlaced
  212. Random Cloning on Mac LW11
  213. Creating an Animated Galaxy
  214. quick question on bump mapping and cloth
  215. Morph mixer and bones
  216. How do i instance a field of flowers?
  217. Bullet Observations, Questions
  218. Fracture simulation problems
  219. can we add hypervoxels to instances?
  220. add particles with a bw image?
  221. basic modeling question - micro bevel ?
  222. Next Steps Modeling an UFO
  223. Simple question on form modeling
  224. Block Select in Layout
  225. Concentric Circles
  226. How to make Lights show Up in reflections?
  227. Animating a zipper
  228. Lightwave 11 FiberFX - First Test
  229. GoZ, FiberFX, and the renderfarm...
  230. Smooth question
  231. Spider Web - how to model in LW?
  232. Set to render at 50fps but footage comes out at 30 fps?
  233. Make particles an object
  234. Instances as matte objects
  235. Man Out of Water
  236. Foreground Compositing
  237. Using animated displacement for flowing river
  238. Add bounce/dynamics to fiberfx
  239. fiberfx issues
  240. How to build the USS Enterprise in Lightwave
  241. LightWave 3D Tutorial and News Youtube Channel Discussion Thread
  242. Curve constrained
  243. Magnet vs. Dragnet
  244. Mirror Tool in Modeler
  245. Bump vs stress map
  246. Snooping Around©: LW11 "cursors" folder --??!!
  247. Remove Geometry under clothing?
  248. Bone Dynamics vs Cloth FX poly chains
  249. Procedural rocks
  250. Mapping "Create Point Set" to alt+S