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View Full Version : LW - General Techniques, Tips & Tricks



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  1. orner Issue on the mesh... How to smooth it?
  2. Symmetry not working
  3. Thoughts on the primitive collision object types
  4. slice through skin
  5. no morfing with a dynamic effect?? why?
  6. Morphing after MDD applied CANT BE DONE??
  7. Render Wireframes
  8. Looks fine in Modeller but messed up in Layout?
  9. Changing HVs from transparent to white after collision
  10. Can Modeler Cut tool preserve/interpolate UV coords?
  11. Deform AFTER transform - is it possible?
  12. Rendering for 2D
  13. Using displacement nodes to recreate Inertia/Serpent/Trailer type effect?
  14. bones after morph displacement
  15. Darktree procedurals
  16. Can you Extrude along a curve?
  17. Displacement maps
  18. Animating a road on a map
  19. Weightmapping a flat ring
  20. Cothfx animation
  21. Create a stylized earth with extruded continents
  22. Can someone please explain the DP DOF filter?
  23. Affecting displacement with a weightmap
  24. Mirror Ball NOT!
  25. Freezing particles in place?
  26. Mixing 3 or 4 Material Nodes
  27. Making Lightwave render at its peak...
  28. Creating Polygon Stripe Hair with Transparency- How?
  29. Help Texture
  30. Math help, please: bending planes into spheres
  31. Interactive radial cloner?
  32. Inertia and taper? and Partilce Clip rotations?
  33. Partially frosted glass, help
  34. Animated "HolyLight" - How to do it?
  35. Rocket engine exhausts: Glow with transparency
  36. about rendering a video
  37. making an object "additive"?
  38. Outdoor scene
  39. Procedural plating?
  40. Camera settings to render star refl. map
  41. Surface Baking
  42. Galaxy tips?
  43. Noob question im sure is an easy fix
  44. Free Camera Mapping Tutorials
  45. Question about Hardfx interaction
  46. Rendering to fields
  47. Bump maps, gradients, accenting
  48. Texture sizes
  49. Good way to fix post-mirror pinching?
  50. move points in layout
  51. Modeling help
  52. are they the same
  53. Edge Bevel Help
  54. Help modeling
  55. Save object as point cloud
  56. Snow Shader
  57. Lightwave displacement help
  58. Radiosity Rant. Please explain....
  59. Throttle Control
  60. ParametricObj
  61. render settings
  62. HD Instance & IFW shaders
  63. Weird rendering effect or surface error?
  64. Unreal plugin with Perspective Camera
  65. Tutorial-Making a ceramic clay in LW10
  66. EditFX: working on the same node
  67. skelegons
  68. Excluding obj from obj reflection
  69. Surfacing: relating two surfaces, but adding diffs
  70. How to make a poly from a curve?
  71. Existing terrain
  72. How to achieve shading seen in this linked video?
  73. "Quad Sphere"?
  74. surfacing - translucency improvement
  75. Any Other Unwrap/Flatten UV Tools Out There Besides PLG?
  76. SofFX on morph map displacements?
  77. Bump trouble
  78. Aligning poly to poly
  79. White paint surfaces
  80. How to use EXR-files in Photoshop
  81. Puzzle: "unseen by camera" when camera close
  82. what is 3-5 polygon set how it affects the model?
  83. Rest points on surface in bg
  84. Dental Instrument Modeling Advice
  85. ClothFX: proton's "hose.mov"
  86. Velvet
  87. Node to read morph amount current value?
  88. layout trouble
  89. Scale object relative to distance from camera?
  90. UV Map to ribbon shape
  91. RHiggit Free
  92. Modeling: a groove along a contour
  93. Porous Rock
  94. Surface Editor and VIPER...
  95. Grass blowing in the wind - HD Instance
  96. Merge polys fail
  97. Quad spin got drunk
  98. Dp Instance
  99. Realistic or not
  100. Procedural texture clipping (unwanted) in ye old mountain range scene
  101. Shattering objects in Lightwave
  102. Cylinder Camera without distortion ?
  103. PIPELINE-Lightwave to sketchup
  104. question for the pros, adding details to a car headlight
  105. Noob Question Camera Viewport
  106. Sudivide Simple Edge
  107. Rip Command?
  108. Turn HDRI off in render
  109. Animating changing polycount
  110. UV Mapping
  111. Particle question
  112. What exactly is VPR's Draft mode?
  113. Spline cage to object with thickness?
  114. Post Production Or FiberFX
  115. Cad convert to lwo
  116. Greg Sullivan tutorial
  117. newbie particles ask
  118. Spline vs. Object
  119. I from LightWave want the import. 3dmax file(.max)
  120. Automated texture resize?
  121. scaling a model in the direction of normals
  122. Cloth FX challenge - can you help?
  123. Some help
  124. Tracks in the grass
  125. Light***** no longer working?
  126. Comunity Dynamics Project
  127. Parenting items
  128. Tron Legacy in Lightwave
  129. Freeze the Follower
  130. how to export .lwo to pdf file?
  131. Gradual transparency!
  132. Modeler Question
  133. Texture error?
  134. how to make the sub d permanent in modeler?
  135. Blow-up
  136. Freeze in modeler
  137. Studio setup
  138. Camera Tracker in After Effects -> Lightwave Scene
  139. How to make this...
  140. Modeling help/tips needed - Lunar Habitat
  141. Rotate UV based on two points
  142. Lightwave 9.6 on mac. loading problem
  143. so you like Vray, right ?
  144. hidden line
  145. FFX Help
  146. dpont> Node Volume> Occlusion?
  147. Filling a box with liquid...
  148. HardFX maximum fps?
  149. Outline Instances Using DP Instance
  150. Align to normal
  151. The best machaine
  152. Backlighting a model
  153. Houses building up from dust
  154. Importing terrain data into LW
  155. noob-level: cereal boxes
  156. Measuring distances > Snap
  157. More Dynamics
  158. Heat haze effect...
  159. objects fading up
  160. Eye Explosion Help
  161. Film look plugin
  162. How to set up a rather odd piston setup?
  163. Texture Help Needed
  164. Backdrop Reflection
  165. Maya2LW issues
  166. Johnny Gorden, MSORT, and lightwave 10
  167. Hero models
  168. ZBrusher's please help!
  169. Want to use FiberFX for random placement of Grass. . . any tips?
  170. Architectural fly through
  171. UV Clothes Separately or Character as One?
  172. Cloud Fly Through
  173. Rebuilding curved and scaled mesh - what's your technique?
  174. Deleting weight maps
  175. Two sets of Textures for the same model?
  176. Explosion Workshop 1- particle carrier and trail plumes Hv sprites
  177. Animating fog / mist on a window
  178. Tricky displacement issue
  179. Modeler or Layout 3DS export error... how to 3ds exprot??
  180. Sandbags modeling
  181. Using HDRI Maps
  182. Texturing make-up brush
  183. LightWave 10.1 FiberFX Workflow Notes
  184. LightWave 10.1 FiberFX Workflow Notes - Discussion Thread
  185. Best way to create character
  186. Lighting and surfaces A bunch of newbie questions!
  187. VideoTutorial: Lightrig
  188. Realism and Diffuse Surfaces
  189. baking with transparency ?
  190. Parts Question...
  191. Importing models from Rhino
  192. Tip for Multi-Object Save Transformed
  193. 3d Connexion and LW 10.1
  194. Magnet / Snap key-combo in Layout
  195. BVH mocap
  196. VideoTutorial: Occlusion exclude...
  197. Would HD Instance be useful?
  198. How can I apply soundfiles to LW-values
  199. VideoTutorial - Teaser... :D
  200. rendering network
  201. Lscrpit
  202. foamy water near land
  203. Horribly complex parachute... help?
  204. How can I generate something like "inverted dispersion"
  205. Fiber FX for Hair Styles
  206. Animated Rotation with dp Instance
  207. BandGlue without destroying UVs?
  208. Coffee in my cup?
  209. oriented objects using Point Clone Plus
  210. Objects used with Particles
  211. Sequential images to clones
  212. Modeling Landscape for Mattepainting
  213. no joy with greeble
  214. curve-ing an object around another curved object
  215. Where to start
  216. Excluding objects / surfaces from AO calculation?
  217. New to Lightwave, need a bit of advice.
  218. UV Mapping Questions
  219. Anyone ever follow this tutorial?
  220. Discussion: Classic Camera vs other cameras...
  221. Shadow quality
  222. Texture a tree in DP Verdure
  223. Right Place ? Lightwave 8.5
  224. Air Show animation question.....pitch issues!
  225. Bending Consistently
  226. Accurate measurements in SubD modelling - How?
  227. Does mirroring round values?
  228. Spray objects to another object
  229. Glowing on Reflective Surfaces
  230. Render Help Required - Warning (Female Nudity)
  231. Light an exterior scene
  232. Glass building
  233. Need tips on light object controller
  234. Transparency question
  235. Animated Text?
  236. CurveConform?? Ridiculous... but never used, and need help!
  237. Exmporting BVH from LW?
  238. new skin node usage?
  239. Lightwave test - Framed
  240. Spot Info Node - tutorial
  241. Maximum OpenGL Lights
  242. Text - Particles
  243. Instances of geometry in Modeler?
  244. Q: Joining two cylinders smoothly
  245. Nodes and math for visual artists - tutorial
  246. Exporting OBJ sequences for use with Trapcode Form 2
  247. Difference
  248. Can FiberFX guides be saved?
  249. Particle Replacement: current practices?
  250. Video tutorial - Creating SubD Hex shapes