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View Full Version : LW - General Techniques, Tips & Tricks



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  1. Colour Tint to highlights using nodes?
  2. Daz/LightWave Workflow Test
  3. Subdivision Problem
  4. object being pushed into water
  5. Add sparkle to a lake of blood?
  6. Clouds
  7. Create 3D 'Deep in the Jungle' text?
  8. Little question
  9. FiberFX on a single surface
  10. Complicated Case of Tank Tread Morphing
  11. 3dsmax animated characters to lightwave
  12. Problem with bleed-through of image maps
  13. Glow transparency
  14. How do I make a rushing river?
  15. Objects emitting from particle emitter
  16. Underwater Caustics
  17. Video Tutorial: Head just using proportions
  18. Reflections on a window on separate pass
  19. Multi pass rendering
  20. Animating gradient keys on Hypervoxels.
  21. nuts and bolts tutorial?
  22. Simple Rope
  23. World Clouds and Weather Patterns
  24. Using an alpha map to drive procedural textures in node editor
  25. Sets
  26. wave tricks
  27. Eliminate Duplicate Polygons
  28. hypervoxel shapes
  29. cctv question
  30. Single point polys ARE showing up in my reflections...
  31. Lightwave plugin - Non-Planar Boolean
  32. Parenting
  33. is LWM's collada exporter rotating everything
  34. animated reflection blur - the best way?
  35. convert null to points?
  36. Export Poser hair as strands?
  37. UV problem - is this possible in LW
  38. Free complex shiny metal tutorial gone?
  39. Casting a fishing net
  40. Multipass Render Buffers
  41. Modeling a mountain range. Best way?
  42. Video - LW Plugins for Precise Transformations.
  43. Rendering big
  44. Ultra reallistic water droplets falling and splashing
  45. Deforming Child Items
  46. Basic subdivision workflow
  47. HD_Instance Question
  48. Setting camera to match picture
  49. Object to cloth
  50. Multiple Objects on same UV map
  51. Cloth collision?
  52. Water is too fast!
  53. Modeler weightmap tool (video intro)
  54. Transition between objects
  55. Lightwave feature missing?
  56. Absolutely No Falloff Lighting
  57. Best looking Lightwave preview mode
  58. Sharpening Sub-D Edges
  59. When to use animated radiosity cache
  60. Classic studio chrome setup?
  61. Help! Looking for a tutorial I once saw
  62. is there a way to shade polys based on area
  63. mini planet???
  64. Morphing a texture
  65. luminosity vs diffuse and glow trick
  66. Logo. Only sides . .no face ??
  67. help with a script/plugin disc to quads
  68. Helicopter heat exaust question
  69. Tutorial Request..
  70. VideoTutorial: Aeroplane on ground...
  71. realtime hardlink....
  72. Editing Lws in MsComand Prompt
  73. Lighting a music gig at a Stadium
  74. Bevelling corners on a shape with more than 4 vertices....
  75. Fire with hypervoxels, which method is better?
  76. Rotate across a diagonal angle?
  77. particles path
  78. Can Lightwave motion track without...
  79. Object management and Layout?
  80. help with ice and snow.
  81. Helicopter rotor motion blur's motion question
  82. how to build up a spiral staircase step by step...
  83. twisting railing
  84. Adding real looking dust not...
  85. Node or something for accessing single frames of sequence?
  86. Need ideas. Point clouds around structures
  87. How do I rotate the colour of an object?
  88. Need help joining two curves
  89. Is flickering in animation a known side effect of radiosity?
  90. Turning on leds...lots of them
  91. help with ice and snow please gentlemen?
  92. finding an OLD OLD plugin
  93. delta shader to mak color glass
  94. Corona
  95. Hypervoxes in the place of NASA's Cloud Map?
  96. Rocket exaust on the outskirts of the earth atmosphere question
  97. Highres texture & Baking (16000px)
  98. How can I stop surfaces from interacting with each other
  99. Render, Camera & Job
  100. Make a city from an aerial photo
  101. Multiple cameras in single rendered shot possible? (stereo3D anaglyph)
  102. Help with pouring liquid molten gold
  103. Video Tutorial: Luxigons for creating and placing lights
  104. Particles interacting with ClothFX object
  105. Modeling a Spray Gun
  106. Video: The Beginners Explanation of Gamma Correction & Linear Workflow
  107. How to create a 3D fractal swirl
  108. How to Make Realistic Kepler Orbit
  109. Sharp cornered Sub-Patches
  110. jigsaw
  111. Motion mixer and ClothFX
  112. Building a spinning Ferris Wheel movie....
  113. VideoTutorial: Reversing MDDs...
  114. any ideas how to get blended box mapping inside LW?
  115. Deep Knee Bend (Simple Rig / Joint Compensation Question)
  116. www.ir-models.com - Starlet WIP Project
  117. Scratched glass???
  118. Bugz 1.2 mini tutorial (crowd simulation)
  119. 64bit NormalMapCreate or alternative?
  120. Simple Collision Dynamics question??
  121. Blender scene to Lightwave?
  122. Backdrop not visible?
  123. Particle Collision Problems
  124. Sand shader
  125. Automated tail rig via Relativity
  126. Animating Individual Polygons
  127. models in video??
  128. Possible to do this in 9.6??
  129. Feather with FiberFX
  130. VideoTutorial: IK on a Straight line...
  131. Animating "electric wires in the wind"
  132. Particle replaced with object for Bullet trail??
  133. Galvanized Metal
  134. How to create a string?
  135. Convert bone/ik deformation to morph animation?
  136. Video: Creating Carpet / Moquette Textures using Photoshop
  137. Wave Illustration
  138. flipping in loop
  139. Particles taking flight/landing
  140. UV Tiling to follow brick road?
  141. Triggering Light with Event/Collision
  142. Invisible object visible image map question
  143. turntable animation?
  144. animation loops, collsion fx.
  145. Animate a Curve in Layout?
  146. Cubes growing out of a sphere ?
  147. Rail clone tentacles?
  148. scene optimisation for the hardware disadvantaged..
  149. Cannon blast
  150. Old way of dealing with alpha
  151. Low poly trees that seem opaque
  152. Advice on blending an object into a scene
  153. Carm3D on the 'Tube tutorial videos
  154. 3D Wireframe Text
  155. mapping alpha enabled textures?
  156. USGS DEM to... anything?!
  157. Zbrush polyflow trick?
  158. Bump/Normal Maps and Radiosity
  159. Syflex in LW
  160. Suede leather, how? hmm...
  161. Trouble changing textures in Wirefusion
  162. reflection with depthmaps, possible?
  163. render without AA in the background
  164. ClothFX
  165. A nest of pipes?
  166. APS and Curvatures Node
  167. Anyone possibly knows how to simulate this surface?
  168. Realistic roads - can't figure it out
  169. Can you make a volumetric light taper?
  170. Way to Simplify Texture to Reduce Render Time?
  171. Inserting & Deleting Layers
  172. Distribute in Layout?
  173. motion files
  174. Base to Morph?
  175. Best Render Settings_Pixar look?
  176. Following contours of an object
  177. Animating loopable ocean waves
  178. render passes manager with nodes for max...can it be done for lightwave?
  179. NPR Rendering with MDD, How to do? Is it Possible?
  180. Dynamics - Hold Structure is to "good" - Bug?
  181. I'm about to snap! Can Lightwave do this!
  182. can you Delete one Weight map from another?
  183. Help needed on curling a tail rig
  184. Help
  185. Render in reverse. How?
  186. Nodes Help
  187. how to reset bone to a new base position?
  188. Animating front wheel doors on a jet
  189. can I displace like this?
  190. Sticky front projection with shadows...?
  191. Replace texture image on every frame
  192. Surface Glow Intesity Base on Distance to Camera?
  193. Bending in the wind
  194. UV Map orientation...
  195. Expression Builder issues...
  196. 2 point poly chain question
  197. change default motion keys to linear?
  198. Fiber FX through my Object !!!
  199. hunting for some advanced cloning plugins or techniques.
  200. Is There ANY way to Envelope Eye Separation in the Camera Properties???
  201. Way to "Scale" Entire Scene?? Having Problems with Particles + Gravity
  202. Formula GP2 modeling, rendering and compositing tutorial
  203. Minimate Faceanimation
  204. convert physics to a normal animation
  205. Motion Blur Advice
  206. Serpent limited to one object?
  207. explocion
  208. Smoother keyframes across time??
  209. Piano Player Project
  210. can LW 9.6 particles do this?
  211. Newbie Question about matting materials
  212. Gamebryo Interface
  213. FBX loading
  214. Curve segment curve with measurements
  215. Shadow maps & object dissolve - revisited
  216. How to make decent looking feathers
  217. Architecture trees
  218. help me with the drops in bottle thing please
  219. Area measure tool
  220. 1 poly edges?
  221. Need help with an animation
  222. FiberFX - grass not keeping its size
  223. Water Section cutaway
  224. distort texture in modeler
  225. clip map, but no hole
  226. Render only certain frames
  227. Path Tool Enchantments (feat req.)
  228. Very large objects, full size or scale in Layout?
  229. UV imagemap to weightmap ?
  230. Viewing backgrounds in openGL
  231. quickest way to add frames between keys...
  232. Fiber FX: pixel filter: distribution of hairs???
  233. Glass is terribly odd
  234. Tidal Wave
  235. Import/Export Cameras between LW/Max/Maya
  236. Modeling the Titanic - Plz Help
  237. modeling seams
  238. Essential Lightwave 9 book DVD - some videos won't open
  239. model breaking up
  240. Steamtrain, wheel motion mechanics
  241. How to Export simple shaded geometric object to a vector object
  242. Help Surrealist. Feel like ending it all.
  243. Snow impacts?
  244. Help modeling cloth that flows downward due to gravity
  245. links to node based texture tutorials..
  246. premultiplied alpha in transparent textures
  247. A way to change subpatch flow?
  248. Modelling a Stylized Christmas Tree
  249. CG Tutes.... Get Paid to create tutorials..
  250. Cartoon modeling video