PDA

View Full Version : LW - General Techniques, Tips & Tricks



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 [23] 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38

  1. Good rock geometry
  2. How to clone objects on several layers all at once?
  3. FiberFX and dynamics
  4. Lightwave Camera export to After effect
  5. Animating on 2s
  6. Hypervoxels Dissolve Gradient
  7. Particles and Hypervoxels
  8. Dynamite plugin
  9. How would you start to model this?
  10. Hypervoxels Broken?
  11. Animation Master to Lightwave
  12. I am a node virgin
  13. How to make clipmaps?
  14. Get rid of unwanted image file formats
  15. Selecting Every Other Poly
  16. Christmas Ornament - Frosted Details
  17. Skytracer 2 and Network Rendering
  18. Need assistance: Honeycomb with variable colors
  19. stereoscopic how to?
  20. Node based brick material ?
  21. Animation 101
  22. To Spid Quads or not, that's the question.
  23. Lightning
  24. gimble lock problem
  25. Skelegon Tree Problem. Hierarchy is a mess
  26. Putting ridges around a cylinder...
  27. Saving transformed object at Render SubPatch?
  28. Node Editor Jello Surface
  29. controlling speed (or velocity) with item motion node editor?
  30. How to change the focus?
  31. tricky scene
  32. what am I doing wrong that the drag tool does not work?
  33. Scale?
  34. Tile Textures?
  35. Recreating multiple instances of an animation
  36. opening up a cylinder.
  37. High Desert Scene
  38. Bones are unattached after conversion
  39. So why is the Split tool not working for me?
  40. UVMap help
  41. Moving multiple keyframes
  42. Light Trails with MB Particles
  43. Treaded vehicle test using morph targets
  44. Animate flexible cable duct
  45. killer modeling problem...
  46. Segmant memory limit logic
  47. Animating camera
  48. Amphibian modeling for animation?
  49. Matching Particles to a Deforming Object
  50. Deforming an object with another.
  51. Creating your own axles?
  52. burning fuse
  53. UV problem
  54. please tell me why the Extender Plus tool is not selecting?
  55. Comfortable time shift
  56. Recording Bone Rest Information on LW7
  57. separate objects in Layout - need poly to encompass them
  58. Video Tutorial: FiberFX Strand Modeler Guide Editing Tips
  59. Newbie question...
  60. Page turn.
  61. Headlight Tutorial
  62. UV mapping cars
  63. A blending action
  64. Quick Racetrack with LWCAD!
  65. How to make an object visible/hidden at certain frame?
  66. animating a lathe procedure
  67. Audio Displacement
  68. Need help with Architectural stuff
  69. Refine splines?
  70. FX_MetalLink?
  71. Baking procedural bump and/or normal to a map?
  72. Help: .PNG with transparency
  73. Stereo camera rig
  74. images ?
  75. Linking Collision event to HardFX
  76. Where have all the tutorials gone?
  77. Over 1 hour of Free LightWave Fiber FX Videos
  78. How do i remove a loop of edges
  79. add edges - is it possible to start or end on an existing point?
  80. Domino anim problem
  81. Display Speed of Object
  82. Hard landing
  83. FX_Linker question
  84. bones -> motion -> collada... HOW ?
  85. Edit menu layout - missing commands
  86. Best way to achieve cell shaded cartoon grass?
  87. Smashing
  88. Getting pointy with quads?
  89. crankshaft and piston set-up?
  90. Multiple Characters Go Wonky When Loaded Together into Scene
  91. how do I render with the polygons visible?
  92. Searching for Breaking/Shattering object plugin.
  93. how do you deal with spherical map on a low poly ball?
  94. Stupid question: how do you reload/refresh the edited texture
  95. Spring
  96. possible to render a solid colour transparent ?
  97. The best way to make forest lightly
  98. Texturing a landscape with tiles, like in a computer game - how?
  99. 3D Expressions... very coooooollllllllll...
  100. Bone fracture - my cat character get trashed.
  101. Flat Tire
  102. HardFX capabilities for complex simulations.
  103. Ship wont stay on water
  104. surface presets
  105. Center Velocity Curve into Graph Editor
  106. Point relax, and move point within surface
  107. Creating plants & vegetation for a mountain
  108. Making a grass? where to begin?
  109. Lightwave compatible 3D models shop?
  110. pretty decent 3D foil texture
  111. how to create a spherical reflection map with a lightwave camera?
  112. Lights
  113. Realistic Cars
  114. modelling helical objects
  115. Can you shape a volumetric light?
  116. Unwanted twisting in sleeve
  117. modo displacement maps into LW9.3
  118. Help needed inserting 3D elements into video footage
  119. Help compositing shadows and object into real footage, please
  120. rectanglar array with differnet transparency and frame of a video texture
  121. Tough modeling situation
  122. my fiber x carpet render black
  123. HardFX: the mystery of the forever bouncing pieces - SOLVED.
  124. Lightwave 9x to version 8
  125. How can I mimic, with Hardfx, a Staedtler Mars Plastic falling onto an A4 notepad?
  126. lightwave UV snapshot methods
  127. How can i camera match/map in OSX lightwave?
  128. Faster rendering on dual and quad core
  129. Cloth Question
  130. moving a pfx loaded particle system?
  131. Text On Curly Surface
  132. "PANCHO" short film
  133. How to get poly color in node editor
  134. stupid question about multishift
  135. need invisible object to reveal/hide another object
  136. Null Object And Parenting?
  137. Need help with displacement map issue
  138. How to create realistic volumetric effects from an area light or a DPCustom emitter?
  139. About using FX-Linker with Fprime
  140. edge sharpness and mirror tool
  141. Lighting Rig for Car
  142. Been doing a lot of nice holes lately...
  143. How do you change this.....
  144. Animating a Cable
  145. Volumetric and fog effects
  146. fbx rig character that was used at siggraph
  147. Camera pitch angle constraints
  148. Tutorial - The Patient by James Busby
  149. Mexican wave setup
  150. HELP!! First Time animation
  151. a bit Steamed
  152. Occlusion node question
  153. Automatic Rule of Thirds
  154. Motion blur : Object sequence
  155. how to load pdb data with pdbreader successfully?
  156. Animate jellyfish?
  157. Particle emitter control?
  158. Need a tad bit of help...
  159. Favorite rain technique?
  160. Morph Mixer / Camera / Roller Coaster problems
  161. ClothFX - ribbon sliding off opening box
  162. Water displacement in a box
  163. HElllllp Please....Morph problem
  164. Object mask?
  165. connect two objects by/at vertice level
  166. Light shining through paper door?
  167. How to render wireframes?
  168. IFW2 Texture pack? Do you recommend?
  169. Selection Set for keyframing IKHandles AND animatable bones all at once
  170. Invert Color Data in Node Editor
  171. water texture question
  172. Sweets...
  173. Question about using Weightmaps to control scale of a texture
  174. Texturing a realistic eyeball...help
  175. Baking mdd file to keyframe, how?
  176. Hyper Voxels fluid "viscosity"
  177. new to texturing help
  178. Eyeball help, please
  179. Spiderweb
  180. Car in progress
  181. Not lensflares but bright object reflections on lens???
  182. how to make, Water Condensing on glass
  183. Setting a goal to parents
  184. Merging UV's
  185. product exploded view
  186. Hard Body Modeling and Subpatching
  187. Dynamics question..
  188. Creating a sphere out of puzzle pieces
  189. Dynamic weirdness
  190. Blender Fluids - Crash course on how to get them into LW... :)
  191. using hardfx to make the of a nucleus uranium atom
  192. Compositing & Ideas? (background sky video)
  193. Help for dynamic
  194. HardFX again...
  195. Controlling Smoke Explosions
  196. Camera effects
  197. IOR - Index of Refraction reference page
  198. Serpent not snaking...
  199. Texturing terrain
  200. displacement map to geometry
  201. Set framerate to other than 30
  202. Light shafts through a window
  203. lose electrical wires?
  204. Looking for LW to emulate Sketchup
  205. Angular tolerance?
  206. Cool Node Shader for faking Hair in LW 9.3
  207. video with alpha
  208. A water droplet meets another..
  209. Hair and Velvet, 64 Bit FPRIME NODE Version of Pipari's Cool and Classic Shader
  210. Emitting objects
  211. 300 free hi res grunge-textures for free!
  212. displacement map dissappears
  213. Geometry Question
  214. Catmull-clark vs subpatch
  215. High subdivision levels and memory issues
  216. CameraMapping: Fixed Projection not working with displacements
  217. turning off bone movemnet
  218. Disabling global lighting
  219. Need Help - Spot Node + LightIncidence
  220. Texture Flicker
  221. Orthographic projection drawings to 3D object?
  222. Modeling Airplane. Subpatch vs. no Subpatch?
  223. Hard Fx and paricles
  224. Change right button functions
  225. skin glide trick
  226. Blender Ocean Simulator -into Lightwave
  227. Just a LW artisan test
  228. Houdini hardfx to Lightwave! mdd export.
  229. spherical map and textured environment
  230. FXlink and random images
  231. Skelegons or Bones...
  232. Zap- Lightning strike
  233. image editor problem
  234. Re: DogFight
  235. camera matching and matchmoving to nazi archive footage
  236. Strategy for complex scene with alot of the same objects
  237. Should I not have a surface with 2 textures each with their own separate UV map?
  238. Ik help...
  239. The FiberFX Lamp Shade
  240. Vehicle Rigging
  241. Flying through sprite clouds?
  242. Water Dripping
  243. Creating a SubD Basketball
  244. I saw a baking tutorial
  245. Importing to Illustrator
  246. Render wireframe
  247. Cart, Rigging
  248. How do I use bandglue to join rows of polygons instead of columns?
  249. Vue 6 Infinite integrating workflow
  250. Spray bottle