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View Full Version : LW - General Techniques, Tips & Tricks



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  1. License Error - Help please
  2. More intaractivity in 9.3
  3. morphing problems, urgent help needed
  4. i did a path in modeler, but i dontknow how to texture it!!!please please please help
  5. shifting a uv map in layout HELP HELP please! :s
  6. WebHelp 9.3 Download?
  7. Two instances of Lightwave? 9.2 & 9.3
  8. I need a little help.
  9. Deforming a Tube Along a Path
  10. Turning off Nag Message
  11. Texture editor? How?!
  12. Getting one layer into Layout?
  13. Lightwave Plugin Question
  14. Can't Register 9.3, Help!
  15. Ink and paint
  16. Seams after cloning (how to remove'em?)
  17. Output expression result to a different frame
  18. Lw_tiff32fp
  19. how to get camera or null positioning to after effects...
  20. Rigging
  21. Threading a belt through a buckle
  22. HD Instance and LW9.3
  23. Enter data w/out mouse
  24. Selecting a surface in Layout?
  25. Procedual Wood Texture
  26. Could use alittle VFX advice.
  27. Shortcut key to select Joined Polygons
  28. Making objects behave like solid objects.
  29. screamerNet in 9.3
  30. Scene to object?
  31. Turning dxf data point cloud into polys?
  32. endomorph tearing texture map, help please
  33. Table cloth
  34. bezier to poly?
  35. Automobile wheel rig - is there one available?
  36. The Modeler GRAY WALL of blindness
  37. 2 days remaning
  38. not-weld?
  39. Pom poms: How?
  40. Lightwave 9.3 UB license?
  41. LW Newbie - Render and output question
  42. decal on glass bottle
  43. Spline Curve -> Poly, then surface... only one side?
  44. Twisted objects that meet in the middle...
  45. Too noise in the rendered images
  46. Problem or thinking too much!
  47. jpg background
  48. A Render Test
  49. Slow as you go
  50. Mesh alignment - fitting
  51. Making Glass Logo
  52. BVH file: why layout import script is so bad?
  53. Question about rigging and scaling
  54. breaking a window for an explosion
  55. Maps controlling epidermis distance. How?
  56. update to 9.2
  57. Create/Draw Skelegons
  58. Non 64 bit plugins
  59. resolution problem
  60. export scene to object?
  61. Some trig help please?
  62. LW and After Effects
  63. Tail Bones
  64. Subpatch option woes
  65. Glowing Polygons
  66. We Need 9.3.1 before anything New and Sparky!
  67. Rigged and ready to go---or perhaps not!!
  68. animate gravity?
  69. anyone????
  70. using nodes for displacement
  71. Splines, points and things
  72. set up glass logo in 9.3
  73. Im in (f)riggin heaven
  74. Suggestion: fit shirt collar to neck
  75. How crating a hyper realstig starfield witch "shining" stars
  76. Importing an EPS with a lot of points...
  77. Iam serching a space explosion
  78. Definitive Anti-Aliasing Guide?
  79. Hyper Active Selections and Mouse Controls
  80. help winding a coil around a torus ?
  81. turning smoke...
  82. A ship at sea
  83. Spiral Texture (Candy Cane)
  84. problem opening map object
  85. dope track won't show keys
  86. Having a problem aligning poly's...
  87. Lightwave donīt save surfaces when i save an scene in layout
  88. How use Image Filters for rendering starfields
  89. network render 1 frame
  90. Depth of Field Setting in 9.3
  91. GI and Object Dissolve
  92. .:help: link an explosion to wind?
  93. Why Does Type Still Suck in LW?
  94. How can I make The inside of letters transparent???
  95. Bones pointing always downwards
  96. anybody give me LW 9.2 Win_32
  97. SubPatches and UVs
  98. Chrome Keyed Footage Mixed With Lightwave
  99. Does anyone know of any good Modeler tutorials?
  100. Tracking dynamic object
  101. moving polys and points
  102. Beginner Question on Raytracing
  103. lightwave won't remember my surface settings.
  104. OpenGL problem in modeler
  105. What's the quickest way to get smoothness back after bandsawing
  106. Screamer rendering problems...solutions
  107. Very basic rotation question...
  108. animating a rail bevel
  109. How do I make an object appear in a specific frame?
  110. Problem with Polygons
  111. Modeler scale tool question...
  112. Replacement Animation in Lightwave
  113. I thought FG in LW didn't generate caustics!?
  114. IK Booster
  115. Making a split-rail fence follow ground on hilly terrain in Modeler?
  116. excluding particles
  117. Open Beta Wake Up Call!
  118. absorption values in dielectric
  119. Imagine if you will a bowling ball...
  120. Best Moon sphere unwrapping....
  121. Surface Baking Camera
  122. Nodal displacement and after morphing
  123. zdepth on hypervoxels.
  124. What's the best way to morph two totally different objects into each other?:help:
  125. Selective rendering of objects as wireframe
  126. Cross Section Rendering?
  127. ColinCohen FastCloth
  128. Speed in 9.3 (very very bad)
  129. How to create all of those floral designs...
  130. quadruped walk cycle
  131. LW 9.3 and Fryrender 1.8 Demo Question
  132. IES Lighting
  133. Camera projection issue
  134. FX collision animated with bones??
  135. Change color of wireframe
  136. Different meshes to bones
  137. Blood Tear Drop Trail?
  138. Cut and Paste Dope Sheet
  139. Pipe Connectors
  140. Collision object controlled by texture
  141. LW & Adobe Bridge CS3
  142. draping a cloth over a point cloud to create geometry
  143. jumping/snapping bones
  144. Another Blood Drop
  145. Kappa II: your geometry's showing
  146. Quick Cut isn't quite "cutting" it. Is there another way?
  147. Gizmos
  148. Best approach for Volcanic smoke?
  149. Must remember
  150. Head-form change when moving arm, help needed!
  151. smoke inertia
  152. modeling like in maya/max instead of using layers?
  153. Flare2Alpha
  154. LWCad
  155. Displacement Map question
  156. rays from uneven surface
  157. 64bit ATI Card Viewport problems....
  158. Does any one know if?
  159. Can a lightwave license be transfered??
  160. Fill empty space connecting polygons
  161. Configs and Paths
  162. Uhhhh, Is 9.3 finished, or still in Beta?
  163. flickering sprites
  164. .mov Animation Output to file...
  165. Animating Bowl of Cereal
  166. Render Display not displaying camera options chosen...
  167. TrueArt Feature Requests and Bug Reports
  168. gravity problem?
  169. Grass blowing in the wind
  170. How to remove surfaces?
  171. morphMixer and deform/MorphTarget heart
  172. Newtek, what are you playing at?
  173. This should be simple bend a tube
  174. custom particles
  175. Bump Mapping format
  176. Has anyone ever used the refraction in the rendering process?
  177. Making diamond
  178. Controlling the fix of non planar polygons
  179. 9.3 too unstable...for some of us anyway
  180. Underwater - Lights
  181. Alpha problem on UV
  182. 9.x shockwave exporter can't export bones
  183. New Render Pass Plugin!
  184. Merge Trigons
  185. How to make things glow...
  186. Where have all my polys gone?
  187. FPrime render problem
  188. Radiosity and Sigma 2?
  189. Simulate cheap plastic jewel - how?
  190. emiter problems
  191. Weird Results with Dielectric
  192. UV mapping curved objects
  193. Make Material Node reflection amount
  194. bigger screen margins
  195. Radiosity and Skytracer2
  196. Rendering is too slow
  197. Rearanging scene file locations
  198. Stream Computing
  199. Basic question about render preview
  200. Dimons surface in nodes
  201. Displacement in 9.3
  202. Viper multitask?
  203. Render time
  204. LW Materials = slow?
  205. Finger Rig control
  206. lw scene
  207. Animation All Keyframes?
  208. Scene Editor suddenly NOT available
  209. Fantastic Four efx
  210. Multicore & Win32 XP vs Win64 XP
  211. Bone Weight Maps
  212. Plugins un Configs
  213. Cheating
  214. Getting particles to stick.
  215. can't load fprime or G2 plugins
  216. S for save, sometimes
  217. No UV Map when OBJ exported
  218. pumpkin?
  219. Smoke rings...
  220. Point IDs and WeightMaps Issues!
  221. HDRI conversion
  222. objects not seen in layout
  223. aligning to curves...
  224. HD Instance, 9.3 & radiosity?
  225. GI + wdo area lights + sun
  226. Anaglyphic techniques
  227. Licence Key Problem
  228. New Feature for LightWave 9.4
  229. FPrime and motion blur
  230. pipelines, a confession and a call for help
  231. graduated surface
  232. Project UV's from Camera
  233. Origami...
  234. baking lighting
  235. Problems with displacement maps
  236. A surfacing question...
  237. ATTN: Quad Core and 8 Core Super Uber Mega Users!
  238. Problems with filmstrip
  239. FPrime 3
  240. Bullet impacts
  241. solid volumetric particle
  242. 3rd party Plug-ins...
  243. Standard Test Scenes For Material Experimentation?!
  244. motion mixer question
  245. ?? generating tv similar satrs ??
  246. wildcards in expressions?
  247. Walking Cube
  248. select nth poly
  249. Wierdness noticed in Scene Editor
  250. Need some help surfacing particles