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View Full Version : LW - Feature Requests



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  1. Adding feature to Ikeda`s Cut tool
  2. UV Unwrapping - this good! :)
  3. zoom with mouse
  4. Shortcut key
  5. Keyboard key for turning backgrounds on and off
  6. Hub On/Off Button
  7. About Bones
  8. Lock n Load - Surface Editor Properties
  9. Maybe a texture warper for UVs
  10. Another reason for Deformation lattices for character animation.
  11. Bone groups
  12. More Layout displaying options ?
  13. Help for a newbie
  14. Iges import
  15. Renderable Splines!!
  16. Crazy Brand new exciting feature
  17. manipulator handles
  18. view texture in background layer
  19. Scale Surface Procedurals/gradients/images
  20. Multiply that....Multiplies?
  21. More wireframe options
  22. Volume Selection tool needs updating.
  23. Liquid Animation and an even more powerful rendering engine
  24. LW to Open FLT export function
  25. Input enhancements/color picker
  26. numeric sliders
  27. Edit Along BG Curve
  28. Bug : Recent Folder / Recent Scene / Recent etc
  29. Newtek just doesn't understand undo's
  30. Automated Limited region rendering
  31. Folders for groups in the current item list
  32. better multipass exporter
  33. Simple request and ...
  34. Multipass: render object to layer
  35. object emmitter
  36. Escape behavior
  37. More usefull spline tool
  38. Collision display toggle
  39. LW import and export sucks
  40. Let's get crackin on that SDK....
  41. Vertex Paint
  42. With all this talk of F-Prime, let's not forget other things.
  43. About UV-s and Projections
  44. UV editor ala Maya 5.0
  45. Speed, speed, speed!!!
  46. NEED LW on Linux!
  47. please open up the sdk for 3rd party renderers
  48. counter translated SubD algorithm for SubD virtual uv points
  49. please open up the sdk for 3rd party renderers
  50. Layout AUTOSAVE/ load autosave version
  51. make screamernet and layout full compatibility
  52. LW Native-environment tools
  53. weightmap mirroring
  54. Wouldn't it be cool if FPrime could do this . . .
  55. FPrime Priorities
  56. Default Symmetry Mode
  57. Render selected area
  58. Background Layer Solid Shade
  59. working network render
  60. Metaball Edit
  61. integrated Blendable Dynamic parenting
  62. regular annual upgrade/monthly upgrade/xxx upgrade?
  63. Tools to manage big number of item
  64. viewport bug
  65. re: SDS attn: NEWTEK PROGRAMMERS sub: NO EXCUSES!
  66. Much Needed Map Tools IMO
  67. New Project tab(simple but necessary)
  68. 3ds max style EDGE support?
  69. simple undo info
  70. Reder Subpath Level Envelope = Renderman Function
  71. Render Subpatch Level Envelope = Partial Renderman Functionality
  72. defaults in the panels
  73. Texturing in Model
  74. 16bpc Quicktime support needed
  75. Dual View && Remembering Windows
  76. Loading Image Sequences . . .
  77. About Rotate Skelegons Tool
  78. Is VRML still being supported?
  79. RCP/Archvision - developer needed
  80. Render Infomation
  81. Will there be bone poses in v8?
  82. why don;t newtek snap like cad ?
  83. true camera perspective modeling
  84. IK Priorities
  85. Spline Knife Editing Tool
  86. interface customization
  87. LW 7.5c : Panels bug in Layout...
  88. Faster Hypervoxels and Volumetrics
  89. Gradient editor enhancements?
  90. Features I would like to see
  91. True Sub-pixel Displacement ...
  92. Skelegon Tree
  93. non-modal LScript panels in MODELER
  94. Layers in layout
  95. Image Editor Improvements
  96. Save state/"hold" feature
  97. Simple one...
  98. Nvidia Gelato
  99. true isometric rendering in layout
  100. Global SubPatch Level Setting
  101. Adding Feature Requirement warnings
  102. render stats
  103. Motion blur image sequences
  104. Feature Wish List for 8.x releases
  105. UV unwraping
  106. Improved shadows/lighting/ambient occlusion
  107. Audio Waveform in Graph Editor
  108. LW8 OpenGl Preview with Calculation?
  109. SPRITE particles
  110. ONE MUST HAVE Lw doesnt have thats needed for architect viz makers?
  111. integrated Deformations in Layout
  112. For NEWTEK Engeeners
  113. Interactive modeller backdrop image placement
  114. UV map grid
  115. measure morph
  116. Would it be useful to post an NON OFFICIAL online survey?
  117. Please put the Converge Points plugin back
  118. Let us sort plugins by file
  119. Modeler backdrop on/off button
  120. Layout:On the fly change from Frames>Timecode>Seconds
  121. Aborting Point/Poly info . . .
  122. A 3D Sound Editor integrated into Layout
  123. Shading improvements
  124. Where I want my 2 development $s spent
  125. Effective animation tools
  126. Grid Snap settings toggle
  127. Instances in modeler is back
  128. I dunno, might be handy . . .
  129. Scripting, UI
  130. Surface sample and UV mapping...
  131. Color Picker
  132. Smudge brush
  133. Keyboard Shortcuts
  134. How about a new weighting solution?
  135. Add SELECTION to the UNDO stack!!!!
  136. Cavity dirt
  137. Dragging windows
  138. Swap Layers button by the layer bank
  139. Save layout render modes
  140. Change to alpha layers in surface editor
  141. (Skinning ) Spherize tool for modeling and Animating...a useful one
  142. [8] On-Line Documentation Requests
  143. packaging
  144. LWPATH=c:\lightwave\objects; c:\lightwave\textures\ etc...
  145. bump displacment bug still not fixed in lw8.
  146. LW8 Capsule Primitive - Better Interactvity
  147. lw8 dopesheet, NO SHORCUTS TO DELETE SELECTED KEYS!?
  148. LW8 Layer Add and Deleate!
  149. Fix The Dragnet Tool!!!
  150. Same OpenGL features in Modeller as in Layout
  151. Image Viewer : "Clear All But Current Layer"
  152. Auto-Close option for render status panel
  153. Select objects by keyframe
  154. relax UV's
  155. Makepolygon in symmetry
  156. Fluid Dyamics integrated please
  157. Minor tweaks to existing features
  158. LW8 GUI Refresh
  159. Fix TGA Image Loader!!!
  160. Constraints!
  161. unweld selected
  162. Several feature requests
  163. Lists and cell resizing ! Lists filtering!!
  164. fjpeg or floating point jpeg HDR
  165. A "bonesaw" tool
  166. Integration of a node based Texturing Enviroment like S.A.B.R.E
  167. faster rendering
  168. CAD Modeling Tools
  169. Fix 'Fit All' in Modeler
  170. Align to subD surface when dividing.
  171. Drag&Drop GUI a la C4D
  172. Drag&Drop GUI ?
  173. HardFX: Fracture
  174. Maximize Window button annoys!
  175. REAL TIME rendering in layout viewports (FPrime style)
  176. Hair source code available
  177. LW8 Modeller layer-selection oddity
  178. Auto-reload Images!!!
  179. Grab 'Selection Centre' in Modify Tools
  180. Unseen by GI option.
  181. Illustrator copy and paste
  182. CTRL+Shift+F1=...?
  183. Move Plus variations: Move3D, MoveNormal3D, Drag3D
  184. "QuaternionBooster" motion plug and IK problem
  185. FIX: LW8 selection sets
  186. Radial simmetry and simmetry for all axis
  187. Subdivision Order & Deformations: Put in a LIST
  188. edge weighting and N-gon's
  189. polygon subdivision
  190. priority-based/ordered bucket rendering
  191. pyramidal TIFF file support for textures
  192. Fractal Sprites/Volumes
  193. Modeler Request
  194. New Option for Units
  195. true hi-order surfaces
  196. Enable Move, Rotate, Zoom icons for Camera view!
  197. better rounder
  198. Gotta Have'em
  199. LW8 Modeller : Radial Array tool bug
  200. bug list
  201. Smartskin in 8.x
  202. Realtime Displacement Painting (aka Zbrush aka Maya Artisan)
  203. Faster Rendering
  204. Eye Seperation guides
  205. undos
  206. Stability
  207. LW8 Layout : Surface editor copy/paste bug
  208. Nitisara's suggestions
  209. Deep 3d / bodypaint type paint module
  210. Raytrace Transparency Alpha
  211. Could this be an answer to intergration?
  212. feature with deleting a layer
  213. Scrollable Numeric Panel
  214. More Render Pass Options Please
  215. Render time subsurface displacement mapping.
  216. Icons
  217. Symmetry option for bone manipulation
  218. Custom Sketch Color (in Modeler)
  219. View Background layers as solids
  220. onion skinning [ghost frames] in lightwave
  221. All_Quads
  222. Particle painter : how to implement
  223. Snap tools
  224. multiprocessor rendering
  225. Things in Lightwave that bring me down....
  226. scrollable Image Viewer
  227. Layer Control
  228. Need Dynamics Abort Ability
  229. Ability to load/save 'Texture Editor' Settings
  230. Return of the DESATURATION FOG
  231. muscles
  232. Emitter options
  233. Adaptive Modeling
  234. extra clicks in Dynamics properties
  235. Diffuse Strength as Object property
  236. transparency blur settings
  237. unfreeze dynamics progress
  238. Novel Idea: Manual?
  239. Audio Support in Render/Subpatch Freeze options
  240. Better IK - not a BOOSTER
  241. nonlinear morph
  242. Selection order based parenting, creation of IK chains etc...
  243. Modeler Request
  244. more caustics accuracy
  245. long "Current Item" drop-down list
  246. new shading mode in Modeler
  247. sub-panels should auto-update
  248. Massive reorganisation and overhaul of the lighting options
  249. we want a morph mixer that is actually working ...
  250. New "object not found" behaviour : replace all items