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  1. Fonts
  2. better image support
  3. Geography Markup Language (GML)
  4. Lightwave needs a modifier stack?
  5. New Feature : Use Saved Z Buffer to render HV's
  6. NONLINEAR Endomorphs
  7. Re-work Surface editor with node based system
  8. fpm: backdrop image
  9. links to 3rd party renderers
  10. ridiculous request
  11. Tooltip info when minimised
  12. backdrops
  13. bucket rendering capability in lw8 [8.5?]
  14. simple request I think
  15. Workflow: Grouping Items
  16. File Format In Lightwave 8
  17. Almost done w/ bullet trail need help
  18. More toon-style effects please!
  19. Caustics and Radiosity display indicators
  20. bone strength in graph editor
  21. Sliders in its own panel?
  22. LightWave Game Support
  23. BOne strength envelope?
  24. Improved MetaNurbs and Edges
  25. reminder of important features:
  26. Render All Windows etc...
  27. Per Object Raytraced Exclusion???
  28. armature-like on/screen selection
  29. Improved feedback on render status
  30. IRIX/UNIX render modules?
  31. Integration and Object Motion Libraries
  32. my button designs
  33. Greater Linux rendering support
  34. Tiny request & very easy to implement
  35. Additive offset for Motion mixer.
  36. Soften raytrace Shadows plugin
  37. Vray for Lightwave?
  38. Learning from Gaming real-time rendering
  39. Feature request - Support for Input Device
  40. A way to "copy" and "paste" motions?
  41. Weighted Point Value Display
  42. Updated EPSF Loader
  43. Backdrop size in Modeler
  44. Bone select mode
  45. WEIGHT MAP TOOL in LAYOUT
  46. painting tools in Modeler?
  47. Trims,fillets,preference selection colors&much more improvement to modeler
  48. 3d model from 4 ortho views
  49. Perpective rotation in modeler
  50. HUD for Polycount (and other things)
  51. Alpha Channels
  52. move and scale tools ...
  53. Creator Codes and Icons
  54. Wireframe overlay & backface selection
  55. Will newtek compile linux renderer for PPC due to the fact new IBM systems soon?
  56. Whats the story with screamernet in LW8?
  57. Improved snaps, including in layout
  58. separate windows for each view
  59. visual node based lscirpt editor
  60. Non-Modal Floating Lscript/Plug-in Panel
  61. Paint FX for LightWave please :)
  62. wireframe shaded in layout
  63. Recent BackDrops Popup menu
  64. Keyboard control of the interface
  65. New Global Illumination features
  66. Point at SubPatch Interserction
  67. Improvements that are a MUST (at least I think so)
  68. I need a Working game/realtime-content exporter (.x?)
  69. Cloning parent and children in 1 click
  70. Wireframe on SMOOTH Shaded
  71. Curves Freezing…
  72. Cropping of limited region images.
  73. Wire Frame and Texture view
  74. Viewing Alpha Channels
  75. draggable tabbed editor windows
  76. Real time soft shadows
  77. Modeler Perspective View and Lights
  78. texture scaling
  79. Rigging
  80. Curent Item popup with lot of items...bah!
  81. Improvements in Path Tool
  82. LScript - more access to data
  83. Colored self-shadowing
  84. LW & Maya Keyboard & mouse Preset
  85. Camera Properties Dolly control
  86. AI/EPS vector-graphics as textures...
  87. save/load gradients in backdrop
  88. LW 8 UI notice
  89. Renderman via 3rd Party Plug-in
  90. Remember maximized window states properly...
  91. Show layer names in "replace with object layer"
  92. Sectioning the timeline/graph
  93. Skinning again
  94. Lightwave for AMIGA ! :D
  95. Programmers please make DWG support using this open source DWG code!
  96. Caustics Bug
  97. Saving Viper Data
  98. Renders of SubPatches with 5 vertices
  99. Modeler requests, lets have em'....
  100. Animated Gradient Keys....
  101. Weight mapping request
  102. Multiple surface selections in Modeller
  103. Deformation Lattices and smart skinning
  104. some little useful workflow elements
  105. Include weightmaps in statistic panel
  106. For us texture guys
  107. Advanced Features - See It Mr. Proton
  108. lists of objects in pull down menus..
  109. preview image,avi & mov
  110. single pass antialising like this!
  111. X-men
  112. Cloth Simulation and IK Request for LW8
  113. Lscript selection trigger
  114. ground detection
  115. Pause e Resume Rendering features
  116. Double sided surfaces
  117. Render Cache for interactive previews
  118. Feature Requests
  119. Lightwave Viewer Plug-In For Mac 0SX
  120. For the RLA exporter to handle Material IDs better in DF!
  121. Selectable render-preview update interval
  122. Spline 3d deformer interactive in modeler
  123. Morphing objects with different amount of points
  124. LW8 Layout request
  125. Version compatibility report for scenes
  126. Layout - Render preview/status window
  127. Animation Tool - Find and replace and modes
  128. RPC foot-dragging
  129. Integrated Motion / Pixel Tracking
  130. A Real Classic
  131. gimme a Z
  132. n gon support, true edge weighting
  133. lets here it one more time for ngons!
  134. Caustic FX raytraced mode
  135. Simple Workflow Hotkey Enhancement
  136. OpenGL shader support (normal mapping etc)
  137. Better ScreemerNet with Clustering
  138. MotionDesigner with Envelopes for all parameters
  139. Null controlled image sequences
  140. Numeric input for Grid Size in Layout
  141. Some IP to buy ;)
  142. Layer management +
  143. lw 8 bug clean up, before release.
  144. Hardware shader support needed
  145. Non-modal panels and dockable buttons?
  146. Vertex Paint: Weighted Points/Phantom Points
  147. Uv Painting?
  148. Place your architectural request features here.
  149. colour coded X.Y,Z and H,P,B
  150. envelopes
  151. few important requests for LW 8.1
  152. ZYX, HPB and TCB colours
  153. Last Selection in Modeler?
  154. LW 8.5 Suggestion . . .
  155. Real Muscles Simulation
  156. <<<< 4 Point Polys >>>>
  157. points in sketch mode
  158. Start Maximized/Normal Window/Minimized Option
  159. UV Distortions
  160. Update the copyright info on this site
  161. select polygons from surfaces
  162. A.I animation feature?
  163. another bug - DISPLACEMENT MAP with UV MAP
  164. NewTek... are you out there somewhere?
  165. Light Exclude? How about dynamic Exclude?
  166. Export to Flash
  167. Super Cel Shader Update...
  168. 'Intelligent' Popup Menus
  169. Integrating G2 Renderer
  170. Cg now!
  171. Constraint key to work with falloff guides
  172. A Better SkyGen
  173. Skydome generator for rendering
  174. layout requests:
  175. Better Bandsaw . . .
  176. Project vX
  177. bone parenting save?
  178. Locking items in Scene Editor should lock them in layout
  179. Locked items in pulldown
  180. Merge Camera and Render Settings
  181. Dropdown menu enhancements
  182. text input bar idea
  183. groups
  184. Stereo Viewport support
  185. A quick suggestion for stand-alone rendering
  186. Aceleration - On Graph Editor
  187. Setting the Rotational Limits directly
  188. Please fix the gimpy content manager
  189. Newtek Forum error???
  190. Req: Email Completed Render
  191. camera or null data export to after effects, and...
  192. Bug reading paths from lwm3.cfg in LW 7.5c ?
  193. Any [8] HV Improvements???
  194. Ghosting etc
  195. What we need as animators...
  196. Rail Extender
  197. Skeletrons
  198. fAcial expression
  199. Camera in Modeler. More viewport options
  200. Strait knife tool (vertical & horizontal)
  201. Workflow: Ability to add NULL objects in Scene Editor
  202. Workflow: Set Content Directory from modeler
  203. AppleScriptable Modeler & Layout
  204. Surface Editor changes in 8?
  205. Bubbles - definable default numbers
  206. Adjusting camera view.. from camera!!!!
  207. tablet users !!!
  208. UV tools Improvements
  209. U & V Directional Subdivisions
  210. lightwave 8 DEMO specs
  211. sketch animation
  212. NVIDIA's Cg and 3rdParty Render Input
  213. Reflection Control for LW8?
  214. PFX Collision/FX Linker - Request
  215. PFX Playback Speed in Graph Editor - Request
  216. Unicode
  217. minor UI request re: background layers
  218. Anamorphic Distortion Envelope
  219. Turn Off Ambient Intensity!
  220. auto surface selection
  221. Image Viewer FP - Standalone Program
  222. Different cameras for different viewports in Layout ?
  223. Modeler Coordinate System Tools: Please add
  224. Enhanced Plugin Bin Controls...
  225. IK/FK Blending..
  226. Annoying popup in Graph Editor
  227. DirectX support ?
  228. LW Native XML support?
  229. Readabilty in Editors!!!
  230. Feature consolidation
  231. ScreamerNet Enhancements . . .
  232. Copy to Clipboard in ImageViewer
  233. copying values out of the info window
  234. Sketch and toon
  235. DDS Texture support
  236. can't see any numeric values
  237. Super Hub
  238. favorite sets in Light exclusion
  239. Animation workflow
  240. Better Splines Please
  241. Layer Opacity Control / Value Shader : Bug?
  242. Front faced dissolve
  243. Layer Groups
  244. Pl ease incorporate Genesis VFX into LW
  245. What About HW rendering Support...MAYA Has It?
  246. Build OGO_Taiki into LightWave
  247. make SDS subdivide like METAFORM
  248. Robust Render Status window
  249. Point / BG Curve Align Tool
  250. Point / Straight Align Tool