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  1. enhancement to bone limits
  2. using the mouse wheel
  3. Better 16-bit support needed
  4. Networking Preview
  5. Support for "ctrl" and "alt" when configuring keys
  6. Third-party plugin repository
  7. Allow Fractional Frame Render Frame Step
  8. documentation/unficiation
  9. Requests From me and other users.
  10. Help button
  11. Seams and Decals
  12. Intelligent Vector Blur
  13. Same as Japanese
  14. Make discontinous UVs moveable
  15. Video Gallery Upgrade
  16. SubPatches - UV options?
  17. Hypervoxels to geometry
  18. Pause Rendering
  19. Implement support for versioning.
  20. image filter + FieldRendering = baaah!
  21. Keyframeable Gradients
  22. Simple Feature Request
  23. Configurable Colours for Lightwave.
  24. Max window out of Hub
  25. Better Organization of objects goals bones
  26. Camera tracker
  27. Surface baking......
  28. just saw the half life2 video..
  29. Global Texture Scaling
  30. Some more inkies..
  31. Please read Chuck!!! Implement david ikeda's plugins in 8
  32. Volume plus selection
  33. RPF image format - please ignore...please
  34. The Ultimate Surface Editor
  35. :)
  36. Bigger Import and Export
  37. Small request -- gradient feature
  38. Replace All Option in the Image Editor
  39. Realtime updates of Images saved from Aura Paint
  40. Realtime updates between the Image editor in Layout and Modeler
  41. RGB Floating point Levels adjustment
  42. disable content directory
  43. cameragons ?
  44. "motion builder" style options
  45. Photometric lighting
  46. DOPE SHEET and Deformation cages
  47. Make Character Tools More Powerful!!!!!!!
  48. eps (or other vector image format) image maps
  49. ATTN: Newtek - must read for LW developers
  50. LAYOUT sucks....
  51. Playblast is...a BLAST
  52. Caustics kill Color-Filter in shadows
  53. MUCH faster Airbrush tool please!
  54. Tools that make sense!!!
  55. Landscape / Terrain Surfacing Tool
  56. Airbrush features
  57. Just a simple question!
  58. Linux and OpenEXR
  59. Puzzles
  60. Scroll-Layer function for preview window...
  61. My feature request for LW8 Modeler.
  62. Nurbs!!!
  63. Dodge this
  64. LightWave 8 Bundles
  65. Please Donīt Release Lw8!
  66. more Texture+Envelopes in ParticleFX
  67. Make network render dialog resizable
  68. AI crowd simulation
  69. H.U.D pencil feature
  70. Select Next
  71. Import motion path in modeler
  72. "match camera to view"
  73. Help for colour-blind 'Wavers...
  74. chamfer edges
  75. LZW Tiffs In LW8 - No license required!
  76. texture guide for more than one layer/channel
  77. Grid size obscured by tool list for lefties
  78. FPS style camera controls
  79. better search in Interface(configuring keys)
  80. Surface Render Options!
  81. Bump on edges.
  82. clone instance for layout
  83. groups, selection sets, light lister & instances
  84. Graph Editor - with control of its window's opacity
  85. HyperNURBS
  86. Lightwave 8 features?
  87. ShockWave 3D
  88. Lightwave Layout Undo Poll
  89. Large Icons :O)
  90. a very simple request
  91. Possible improvement of wireframe shade..
  92. better DOF rings
  93. Shave 2 for LightWave
  94. Different BG mode in Modeler...
  95. Layout Sliders..
  96. N-r-r
  97. Mix/Add preset surface with current surface
  98. Would like to see snaps set
  99. render time remaining
  100. image preview for loader
  101. 64-bit and optimizations?...
  102. Slider plugin interface improvement
  103. lip-synching feature req.
  104. Cloth And Hair Simulation
  105. Trapcode plug ins for AE..Native in LW?
  106. mid mouse adds to sel even with tool
  107. copy paste in menu designer
  108. select locked layers
  109. non-intrusive wireframe shade
  110. Image processing controls made "per-layer"
  111. Top 10 features already granted
  112. Long Renders - More Control (read on)
  113. "Load" in Image Viewer
  114. Motion Designer
  115. Motion Designer and Weight Maps...
  116. 3D Painting/Texturing
  117. the changes Worley wants on the SDK
  118. directories
  119. Render Preview in Modeler or OpenGL procedurals
  120. New way to make realistic shadows in computer images
  121. Instructions!!!
  122. Command Shelf
  123. Transparency Render Speed Increase
  124. Remove bugs and fix crashing Layout!!!!
  125. Added PhotoShop output.
  126. More Video Codec Support for Compositing
  127. LW geniuses- Me want better ruler
  128. Preview Playback needs refinement
  129. render selected frames
  130. ik joe/biped style character rigs
  131. Renderman export
  132. image process as a post activable feature
  133. Null objects in Modeler
  134. Sound when fully rendered
  135. Stupid Rant Disscussion Forum needed!
  136. Skelegon Tools Upgrade.
  137. object to particle
  138. How about.....
  139. OpenGL transparency
  140. Image Filter controls after the render is completed
  141. Cell Shading Plugin
  142. Group bevel option
  143. Save Radiosity solution!
  144. HRDI image.
  145. LW gurus, heres your Challenge!!
  146. More support in Viper
  147. endomorph in place of muscle flexing
  148. fluid system
  149. Auto Update!!!
  150. Drag Request
  151. Renderer updates...
  152. Magic Bevel - Integration
  153. delete surface function
  154. Lighting and radiosity requests
  155. Linux
  156. a New scene editor Please
  157. Setup and Animate a TREX?
  158. LW8 and Impact lite?
  159. X y Z colors
  160. PDF import & instances
  161. !
  162. Wireframe shade opacity option, Please?
  163. advanced ray control
  164. GIFs in LS
  165. Realy from Hgiger.... a shirt or a hat ?
  166. Lens Flare
  167. Volumetric light
  168. Missing tools & funktions
  169. Gouping polys/objects is a mess!!!
  170. Reactive LScript Nulls
  171. Tools and functions
  172. Object Presets/Library
  173. Workflow enhancements
  174. More removable items in the interace
  175. Item Shapes
  176. Surface Names Undeletable!?
  177. Normal move, scale & rotate
  178. Backface culling
  179. UI Options
  180. Better Pivot Controls in Modler..
  181. Smooth Divide On Shortest Edge Only
  182. Full screen mode
  183. snap to curve tool
  184. Lens Flare
  185. HV Surface... big bug!
  186. Temporary Origin in Modeler
  187. great
  188. Shader programming enhancements!
  189. Info numeric field
  190. Windows Again (interface)
  191. Extruding a shape
  192. Renderman Support
  193. how bout...
  194. Viewport Settings
  195. Flows
  196. Feature Req for Modeler
  197. New plugin classes
  198. Bias option for shadow maps
  199. Can this be done? If not, feature request?
  200. LW 8 and tutorials
  201. Menu editing/Plugin addition enhancements
  202. Texture Editor User Defined Layer Names
  203. Lightwave 8 festure request [am I to late?]
  204. Keyframe Delete
  205. Modeler- Stretch on axis tool
  206. Layaway
  207. One way to make renders faster
  208. 3d- painting in Modeler or Layout
  209. Magnet
  210. Has anyone asked for a *transparent backdrop* yet?
  211. Better late than never
  212. Something other than a dongle...
  213. Convert Perspective Camera to regular Camera
  214. Bevel Bevel Bevel Bevel Bevel Bevel
  215. Snapping tools
  216. feature request : multi camera edit
  217. Plugin Help
  218. Post-It for L8 programmers.
  219. Size - Stretch - Sguash
  220. Shockwave3d and LightWave8
  221. Feature requests
  222. Density
  223. Can't find the damned button
  224. Interactive Toroid Primitive.
  225. Next level in joint deformation
  226. modeler 8 request
  227. Better documentation
  228. bbbbb..bones
  229. The need for a better installer
  230. improvments to edges
  231. Better UV tools
  232. normal map
  233. Animation method idea ?
  234. Invert Selection
  235. UV distortion in SubD's must be fixed
  236. Split Screen
  237. Microwave!
  238. Dynamic Presents
  239. Modeller : Ability to scale non-UV textures with geometry
  240. Simple modeler request
  241. the problem with make poly
  242. MMB Bounding Box in modeler.
  243. REQ: Edge Tools working in SubD mode
  244. Solid Apha problem when using refraction
  245. Modeler: Useful viewport handling enhancements (construction plane stuff)
  246. MainConcept codec for LW8 users too?
  247. Requests about the new "hierarchy tools"
  248. renderable splines.
  249. OpenGL Light postition
  250. Better asset management