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View Full Version : LW - Feature Requests



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  1. Better preview for procedural textures
  2. a detachable viewport for the second monitor
  3. Buttons to toggle between camera and render settings
  4. Per-Surface Light Linking
  5. Really Simple one! Toggle play
  6. Cut, Copy, Paste, and Delete
  7. render first and apply image filter later
  8. One More Car Plugin Request
  9. [char anim request] enable selection of multiple bone at same time on different objs
  10. Move point planar to polygon
  11. Many misc .pdf docs
  12. Morphs Sliders
  13. merge modeler and layout in one app
  14. Hub 2.0
  15. Calculation cache...
  16. Support for 3dconnexion
  17. IKboost activation drives me crazy
  18. Save Everything
  19. Connect tool should deselect edges after connecting them
  20. absolute beginner request
  21. Node Editor- interactive update based on selection
  22. Channel View
  23. spec diffuse light values
  24. Select by smoothing angle
  25. More efficent content managing
  26. Fast rendering for glass
  27. somes feature Requests
  28. merge several tools in one hotkey
  29. zooming for the mouse wheel
  30. Can we have a HW like particle renderer please?
  31. Save As "Bundle"?
  32. Enhanced button Help
  33. Dear Newtek-LW10 feature requests
  34. PolyBoost4
  35. Tired of Lightwave crashes!!!
  36. Proposals to Improve Layer Window
  37. Small additions to the requestlist
  38. Subpatchlevel
  39. Making selections without dropping tool
  40. Updated buffersavers...please...
  41. Hotfixes
  42. GI/FG (ir)radiance caching to file please
  43. export option .ma file format
  44. Object Properties panel--A simple request
  45. Blender 2.44 Dynamic
  46. photon splits for is big photon, small photon
  47. Limited Region assigned to camera
  48. Sketch color for cuting through geometry
  49. the old Vector Surface texture
  50. Drag & Drop
  51. better rotate tool
  52. Consolidate Integrate Stabilize
  53. One click occlusion surface override
  54. Tricaster Studio Preview Request
  55. Limiting on all channels needed
  56. Edge lines...
  57. save render to disk with f9
  58. Wireframe Overlay
  59. MotionMixer, make easier deselection
  60. Per-Button Features Request :
  61. FastLSM
  62. Tool Notes
  63. Support 3DConnexion's Spaceball, navigator, etc!!!
  64. LSID requests
  65. File Extension / Save Dialog
  66. Linux Screamernet
  67. One Click Command (Drop Current Tool & Deselect)
  68. Predictive search bar
  69. Realtime Global Illumination .pdf
  70. bring modelers tools uptodate
  71. Surface Editor
  72. Request for forums
  73. Snap to view in Schematic view
  74. Proper implementation of Current Item dialog
  75. image reload button
  76. Edges to poly tool
  77. Image Filter in the Render Display
  78. Camera view - Show thirds
  79. wood procedural, darn cool
  80. Motion spline
  81. CGPU newtek render engine should be prepared for this
  82. Add image filter options to previewer
  83. Reset Rotation in Modeler
  84. NT can you have a look at this
  85. Pie menu
  86. Layout SplineControl e LW scene
  87. Hot Keys associated with TABS
  88. Motionblur offset (for match-moving)
  89. Shows a number, permits to type a number
  90. asynchronous rendering.
  91. IK Booster fixes, (esp. footslip)
  92. Preset Fixed Motion Paths
  93. Billboards(Face to camera) for individual polygons
  94. Shaded Background Layers In Modeler?
  95. Network License-enable network dongles and Sentinel Server Support
  96. UV Feature- UV/Poly interpolation and colors
  97. polygon radial falloff(dragnet extended)
  98. Symmetry
  99. Faster AA -mentalray per object AA
  100. Pass Management Like So
  101. Motion baker
  102. BackDrop Environment
  103. Vertices (point selection sets) as IK goals
  104. Suggestions for additional Multishift functionality
  105. Center View On Geometry Under Mouse Pointer
  106. A focal distance for projected images
  107. Override Materials
  108. Importing poser files
  109. Modeler - 'Delete Layer' needs a geometry check!
  110. Just a Future Request: PLEASE
  111. NVIDIA GELATO-PRO software now free!
  112. Importing Coreldraw vector files
  113. hub connections………
  114. Sliders interface : "LWPanels mode" toggle
  115. Better feedback during dynamics calculations
  116. Simple items that should be in there
  117. Tools consolidation idea
  118. Support 3D manipulators!
  119. Menu feature request for Mac OSX 10.5
  120. Move the Presets folder out of the Programs folder
  121. Better organization of config files. Put them where they belong!
  122. GPU rendering
  123. Rename layers of objects from within Layout
  124. Update Anchor!
  125. Join several tools in one hotkey
  126. Lightwave Upgrade Ideas (Tools, Options and features)
  127. Better Installer
  128. Email notification once render is complete
  129. option to choose negative distances/angles/etc
  130. GI, best result using 1.5 bounces
  131. shift tab to toggle subpatch type
  132. UVChalk for layout
  133. Lightwave 10.0 :)
  134. Zoom on the Mouse Wheel - Please!!!
  135. KO Pointfit - can we integrate?
  136. A fully multithreaded Lightwave
  137. Hardcoded Vector Displacement
  138. Dongle Check.
  139. LW Saving Options With an Asterisk " * "
  140. unseen by reflection or refraction toggle
  141. radiosity quality settings by color
  142. RIG Samples for LW 10.0
  143. Saveable background gradients
  144. Compiled List of Feature Requests to Lightwave 10.0
  145. Nodal environment for Hv
  146. Frame number indicator in Viper preview
  147. trackball rotation
  148. random select and select by area
  149. Tables instead of drop down menus
  150. Layout: Load multiple object layers from .lwo
  151. Skelegons with pitch visibility
  152. Shattering
  153. Current object and surfaces sorted by name
  154. Spline Knife
  155. Timeline zoom-in and zoom-out
  156. A solo switch In layout
  157. save all objects and scene incrementaly
  158. 'wizards' for common stuff
  159. RollBackupDirectory ???
  160. Better control of bg images in modeler
  161. My personal list (please comment)
  162. New Thread Option
  163. enhanced scene editor (with X-sheet features)
  164. support for 3D Connexion navigation devices!
  165. Create/delete keys for layout sets
  166. new mode for screamernet rendering.
  167. Easier Migration from Version to Version
  168. Add Luxigons - New Light Types
  169. distance option instead of percentage
  170. The Anywhere Color Picker
  171. Package Scene
  172. More different mini icons in the scene editor :agree:
  173. Request to loose the dongle
  174. "Export as..." creates new file AND leaves current scene untouched
  175. feature request nodal displacement workflow.
  176. Item shapes for the bones and joints?
  177. RFE - 'eye' icon in layers panel clickable
  178. RFE: Clicking an empty layer does not make it 'visible'/'active'
  179. background image toggle on/off switch
  180. Non relative snap.
  181. Space mouse support for modeler
  182. Texture Guide Enhancement
  183. Drawing in the viewport
  184. headlight for modeler
  185. Path draw/edit and editable speed
  186. Clip maps stored with the object and not the scene file
  187. Lightwave Chrome (integration)
  188. Space mouse devices anyone?
  189. Leyer/Viewport Independence
  190. Markers and Lables in Modeler
  191. Modify Bend Constraint
  192. Image Viewer Aspect Ratio
  193. SDK: Add serverindex for LWEventNotifyPluginChange structure
  194. Alpha channel per Surface layer
  195. Interactive clipboard
  196. Topology + texturing tools
  197. Add edges bit clumsy, more like Maya/Max
  198. Fill Poly hole
  199. Collapse edges
  200. Double click edge, select poly loop
  201. Muscle simulation
  202. Lscript access to EVERYTHING
  203. Path to scene in frame Metadata
  204. Pre-Frame / Post-Frame scripts
  205. MDD to Rig
  206. Strand maker_Chain resolution
  207. Numbers keyboard shortcuts
  208. Please don't ask to Save before Revert!
  209. Left Button Item Select to work for Right Mouse Button
  210. Limited Key Assignments
  211. How about some support for 3D Connexion devices?
  212. True Symmetry for modeling
  213. Gradient control along twist bone/joint
  214. Interpolated Depth of field and motion blur
  215. Selection set redundancy - One Selection Set to Rule Them All!
  216. Realtime radiosity (not a request atm, just info)
  217. Data overlay node
  218. Luxigon Size
  219. Selection ACTION Memory
  220. Configure Menus clean up
  221. UV's and subpatch export
  222. reverse subpatch
  223. A kinda wishlist for LW
  224. Expandable Menus
  225. Quaternion Booster
  226. Undo...
  227. Glow effects
  228. Multi-Thread Viper
  229. Localised hierarchy
  230. Barndoors on lights
  231. Saving light exclusion list, light rigs and includes
  232. Render diagnostics and other render improvements.
  233. Node based everything.
  234. Keyframe Mode and Incoming Curve in main window
  235. Magic Bevel to work with selection.
  236. Audio in rendered AVI
  237. AVI fps setting
  238. X - sheets
  239. Motion blur offset
  240. Default Surface Color ....
  241. Better Character Animation System
  242. Beta Installer ....
  243. Dynamics calculated from keyframe selection
  244. Per-camera subdivision multiplier
  245. REQUEST: More operator maps for SoftFX
  246. Unseen in Reflection
  247. Trackball Rotation for Layout
  248. Back from XSI land...wish list...
  249. Group nodes
  250. Hybrid groups ( keyable )