View Full Version : Node Library and Workshop

Pages : 1 [2]

  1. Nodal motion editor - simulating bounce/sway with bones
  2. Text node
  3. Using nodes to control blending of two maps for the colour channel
  4. Can I use nodes to effectively redden light that hits at a shallow angle?
  5. Nodes and other people's pipelines?
  6. Problem with DPKit nodes
  7. Does Skin node allow Transparency?
  8. How to get transparency when Conductor-Node is connected to Surface-Node: Material
  9. conductor node + luminous texture, ho w to set up?
  10. Cast Arbitary Ray - Return Object ID
  11. Particle color dependet on particle age
  12. Feeding RGB data into UV input
  13. Brick2D/3D and varying brick colors
  14. Position to X Y Z / X Y Z to position node?
  15. Direction between two objects as a vector?
  16. I'd like to develop a couple new nodes...
  17. Particle Rainbow!
  18. Idea for an indexing Node
  19. Multiple Morphs Single Envelope...Multiple Single Envelopes(?)...Node Noob
  20. Cast Ray test - noob Q
  21. "Sign" Node
  22. Reflection to alpha?
  23. Rounding values in nodes. Stepped Motion
  24. trying to track down information for silver and gold settings for conductor node
  25. how to create a nodal image tiling pattern ?
  26. TrueArt Item info
  27. Nodes sharing their settings
  28. How to convert a value to Pitch
  29. Shade surface based off object normal comparison
  30. Bump to normal
  31. circular texture node (polar coordinates)
  32. Delta node + absorption for colored and transparent objects
  33. Change object render flags via node or expression?
  34. Using nodes to select a map...
  35. Help wanted with nodal 'Tile' material with variations
  36. Random MDD Diplacement?
  37. i dream of nodes - well- nightmare, really
  38. Normal Map Nodes on Mesh with Multiple UV Tiles
  39. Color of an instance by proximity to another onject
  40. Weft of impression style
  41. Quantize position of instances on a 3d grid?
  42. Just Imperfect Vertical Lines
  43. Partigon relative particle age?
  44. How do you get the SURFACE NODE into the Node editor for an instance.
  45. tracking camera frame corners compound
  46. Edge Nodes- Taper according to light direction or location
  47. Image sequence as input for instance random texture.
  48. PBR Nodal
  49. PBR Metalness
  50. Velvet
  51. Combining multiple UV's in one surface?
  52. Cubic Texture Direction - x, y, z independant
  53. Assign unique images to each tile of an array of polygons?
  54. Rotate instances around centre of object using texture
  55. keeping an object between 2 others with nodes?
  56. switching between 2 mdds based on height or slope
  57. How to get the vertex number?
  58. Normal and Bump nodals
  59. How does 'RayCast-ConvertHitNormalToHPB.nodes' work?
  60. N and K nodal inputs for IOR values
  61. raycast node and piano keyboard
  62. How to pin a mesh to a mesh using UV coordinate?
  63. Bring an audio file in the node editor?
  64. how to get rotational value from an IK chain bone in Lightwave?
  65. Audio driven lag
  66. Curve follower with speed control
  67. image node rgb outputs
  68. Gyroid
  69. Node for "is a shadow falling on me?" spot?
  70. Group Node.....?
  71. Combining materials....?