View Full Version : Game Development
- KrabbitWorld makes Garage Games Development Snapshot of the day.
- Thanks Chuck
- Thank You
- Far Cry Exporter?
- Normal Map Creation - the other way
- Direct X Plugs
- DOOM 3 video tutorial
- Games in Development
- Qube...
- Cross Platform, affordable, feature rich tools
- A free 3D game maker for Mac
- Surf Girl
- idea for a game
- How about a thread on how to make LW better for game development?
- Interested in learning game development with Lightwave
- Deep Exploration
- Vertex Coloring
- Exporting IK to Game
- Free games/stuff!!!
- Your advice on using LW8 with Java3D
- How to start modding?
- Gun Modeling In Light Wave
- Level of detail in lwo's
- New Real Time Demo made on LW.
- motion capture and lightwave
- Art Of books: Halo and Half-Life 2
- Burnout 3 Interview: AWESOME !!!!
- Half Life 2 exports
- Game Dev Review
- Game Demo
- SW:BattleFront Modeler Export Plug-in
- spacecraft model resources
- Slowly gaining support for SW:Battlefronts modelers... come and join us!
- Nasty little tips
- Game Character
- Made in Lightwave Game Beta
- Real-time architecture walk around.
- Robo-Snakefish for old school "shoot'em up"
- Next Generation Consoles
- Question
- Tree Magic: FREE!!!
- Anyone exporting to Virtools?
- Newtek Gdc
- Segmented model on separate layers question.
- New Screens from ABSOLUTE BLUE, the classic shoot'em up game...
- Any fx tips?
- Slight hiccup importing a LWO file
- Game Release
- Download Arcanity Beta!!
- Absolute Blue Gone Gold !
- Lightwave to Direct X
- LW to MAYA: FBX File Weight Map Transfer Failure
- Game Engine for non proffesional "developer"
- I Need A Interview For School! Respond Quickly!
- GPU Gems 2
- Microsoft Game Studios selects Unreal Engine 3 for next gen. XBox platform
- Online Free Racing Game
- Rampart - castles, cannons and ships
- PS3 - holy crap
- Game making
- Embedding object properties
- Looking for Artist
- Designing.
- We need a sticky!
- texturing
- Low poly game stuff - "Teella's weapon"
- Modding games
- Lightwave to DirectX file format
- Unoffical Game Art Challenge - CGTalk
- SketchUp – handy for level design with structures?
- Interesting way of creating game art
- Synapse Games - Help Wanted
- Game Development Technical Materials
- 3D Mobilephone Game Engine
- Game tools for LightWave
- LWO viewer with normal/spec maps
- SD IDGA Meeting
- New game project: Automatic Powerbee
- LW compatible 3D game engine suggestions?
- LW-powered game "Absolute Blue" on the shelf
- GTA: San Andreas
- NBA 06 Preview
- New game art challenge
- Real Time engine for Lightwave
- Update on KW
- [Plugin request] halfLife 2 exporter
- Lw 9
- Collada in v9?
- [Plugin Request] Battlefield 2 Exporter
- Poser 6 Animation Loader/Importer?
- Quake 3 content
- smd exporter author needs help
- How to remove background antialiasing from rendered sprites?
- Half-Life 2 SMD exporter
- Aaaaaahhhhh
- Hammer Editor .DXF Exporter Lightwave Issue
- Alpha Channel contours - how to remove?
- Resources - How to make games - Book Reviews
- Reflective surfaces on characters...
- PGR3 - Xbox 360 - Check this "3D Screenshot" out - wow!
- c++ and lightwave game engine
- CharacterStudio to Lightwave tutorial
- Vehicle polycounts
- Animating a human character for games - loops, but transitions?
- Rigger and wheighter
- newbie needs help.
- Could this be the best tech demo ever?
- Any of you good with MicroWave
- Game
- Close, yet so far...
- nee help
- need help !
- Texture handling?
- Krabbit update & Garage Games community support
- Game Engine
- Battlefield 2 Compatability
- Please Help! Game Develop. Noob
- Direct3D
- SMD Exporter for Lightwave 7.x/8.x
- I love next-gen stuffs...
- Need Info for 14y/o Game Developer!
- Newbieness
- Ogre Rendering Engine Problems
- Relief Mapping
- Amb Occ. Renderer: Faogen
- Unreal Characters for noobs?
- modeling for games
- Another Request for Game Education Advice
- DirectX question??
- Lightwave to warcraft 3 map editor?
- lws to md2
- from lws to cpp
- DX Studio - anyone tried it?
- Lightwave to Ogre Exporter finally ready !
- Making lower lods LW 7.0
- Shadowgrounds - shameless ad :)
- Half-Life 1 importer?
- Important Question!
- MAC, Lightwave and Game Development
- Anyone using Lightwave with some 3D game engine?
- suggest a game Engine
- Modelling landscapes for games, how?
- First LW Gameart comp!!!
- Open Source Video Game Engine
- C++ low loader
- GameArt Comp Entries
- New character
- KrabbitSoft Studios releases KWL Open Beta v 0.69
- Creating maps for HL2
- HELP to build a game
- Need Plugin Programmer for Game Engine
- Animations Sets in DX8?
- Collisionmeshes
- .X File Exporter?
- KrabbitWorld Labyrinth v 1.0 ships!
- LW to bf2 anyone?
- texture help
- New fileds
- Lightwave exporter for Nebula2
- Arghh, need a simple and effective IK Setup for a human character
- does anyone made a Exporter for DirectX?
- Shockwave 3D game
- FBX in LW
- Do Lightwave game assets really exist?
- Beyond Virtual Game Engine
- Gamebryo
- lws to md2 problems
- BV users interested in keeping it LW compatible
- A couple of questions...
- neverwinter nights 2 import/export?
- any way to define same polys as different surfaces?
- Xna!!!!
- jfyeNG sources
- Race Track Road Flow
- Convert NMF to DDS
- Mac Engines
- beyond virtual
- pim
- CNET report on new 3D graphics card from nVidia
- .X exporter for Lightwave.
- reality factory
- Importing Lightwave Content into Blender (while retaining textures)?
- may amuse for a few minutes
- what and why
- Engines
- Program for terrain 'walkthrough'
- Brand-new Must See footage of The Divine
- Collada Support!
- 3d Game Trees
- Need rigged human male
- Can anybody give me a hint on how to model and texture hair for game characters?
- Deep Exploration
- Cloth/Armor Modeled or Painted?
- Export LWO in a readable text file
- Cinema Quality Graphics in Games
- Doom3 Importer
- Lightwave to Ogre3D : new version available
- How do you fake an ocean in RT?
- Ways to set up UV mappings
- Confusion in a multi-software environment!!!
- Lightwave to MDL scripts
- Lightwave game! graphics 100% LW!!!
- DEM data and height maps
- LWOs in UnrealEd
- bug bears and nitpicking
- Bake Normal Displacement to Endomorph Seq
- Anyone know of a good UV Font Map Generator
- crystalspace or ?
- Double-sided poly not correctly exported to .X file
- X-plane and .OBJ?
- Camera rotation angles
- Digging for Lightwave FBX news
- Calculating Bones
- Problem with Game Dev Forum persistance
- MicroWave
- fileformat that exports LW morphs?
- Job offer UK
- Starting a game company
- DirectX
- VERSE pipeline
- XNA Game Studio
- BSP to LWO
- Twilight Princess 3DS Objects
- what Lunguage game written in
- Dirext X Export
- Director Question - Timeout Objects
- Do you work in the Games industry and use LW?
- Unity Rocks My World
- Browser based game Rumadon requires 3D modellers
- Home made 3D game!
- browser based character poser
- Krabbit Online
- Exporting DirectX anims.
- Unreal Tournament 2004 Static Mesh Importing Problems
- Access to Lightwave Model
- Unity 2.1 released
- GameStudio 6 & LW 9.2
- Announcing: Diabolical Dungeon Props
- Emily
- ut3 skeletons available
- How to UVmap a racetrack?
- lightwave3d and visual basic
- Any Support for DirectX?
- Nice models and free models, new site!
- does lightwave support animation SMD export for source engine?
- Unity and LightWave
- Help needed for Game Dev contest
- Why is Direct X export so damn hard in LW?
- Trine for PC & PSN announced
- What Game Engine should I Look for?
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