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Thread: Character concepts

  1. #1
    Graham Toms bluerider's Avatar
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    Character concepts

    Please start posting Characters here. Human, animal or mechanical but definitley no Monsters.......just kidding, Monsters allowed.
    The ethereal riders gallop over the rooftops

  2. #2
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    Great idea.. Hope to see alot of good stuff in here..
    9.6

    Need i say more ?
    Yes, soon we'll have core!
    L8est reel: http://www.youtube.com/watch?v=9NnXaP121WQ

  3. #3
    Here's one I did awhile ago. The final character turned out a bit different.
    Last edited by riki; 01-31-2009 at 11:26 PM.

  4. #4
    Graham Toms bluerider's Avatar
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    Love the technique it looks like pen and ink.
    The ethereal riders gallop over the rooftops

  5. #5
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    heres my rhino - hes a dogeball player. has been made in 3d too. well a WIP.
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  6. #6
    Registered User Kuzey's Avatar
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    Nice work s2-speedy,

    How far along is the wip....I'll like to see a side view of him

    Kuzey

  7. #7
    Graham Toms bluerider's Avatar
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    Sweet character design for the rhino.

    Give him some action poses as well
    The ethereal riders gallop over the rooftops

  8. #8
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    sorry for the long delay... I got the model here to show of my rhino. he still not posed yet thou. but i will prob pose him sittin down after the game like he has been battered by the dodgeballs with black eyes and plasters etc

    hope u like.
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  9. #9
    as i'm pretty rubbish at 2d sketching [though i am trying to learn] so i sketch in zbrush from a ball or a zspehre starting point..

    here's frank:-

    i'll be retopologising him to make it a animation friendly polymesh.

    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/
    http://www.monster2u.com/
    http://www.f9render.com/
    http://www.greencustard.com/


    Q - How many polys?
    A - All of them!

  10. #10
    here's the 2d sketch..of tom...that morphed into 'frank' once inside zbrush!

    the 2d sketch was done in art rage 2.5 whilst i get to grips with 2d, drawing and the wacom tablet [bamboo medium]

    stee+cat
    real name: steve gilbert
    http://www.cresshead.com/
    http://www.monster2u.com/
    http://www.f9render.com/
    http://www.greencustard.com/


    Q - How many polys?
    A - All of them!

  11. #11
    Graham Toms bluerider's Avatar
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    Quote Originally Posted by s2-speedy
    sorry for the long delay... I got the model here to show of my rhino. he still not posed yet thou. but i will prob pose him sittin down after the game like he has been battered by the dodgeballs with black eyes and plasters etc

    hope u like.
    Thats great to see the development from your 2D to 3D thanks for sharing.

    Try and round of the squareness a little in the Rhinos body and the top of his back, I think then you'll get a more organic look.
    The ethereal riders gallop over the rooftops

  12. #12
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    thanks bluerider

    yeah i will round him out a bit, i noticed he was a bit 2 blocky.

  13. #13
    Graham Toms bluerider's Avatar
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    cresshead=i'll be retopologising him to make it a animation friendly polymesh.
    -----------------------------
    retopologising, retopologising, retopologising hadn't heard that before. I can't pronounce that let alone remember the spelling.

    P.S. lets see the update of your characters head now for the mesh flow.
    The ethereal riders gallop over the rooftops

  14. #14
    Super Duper Member kopperdrake's Avatar
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    Here's one from 5 years ago when I got bored at work I haven't really done much in recent years - too busy with other stuff
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    - web: http://www.albino-igil.co.uk - 2D/3D Design Studio -
    - PC Spec: Intel i7-5960X OC@4.2GHz | 32Gb | GeForce GTX 1080 Ti + GeForce GTX 970 4Gb | Windows 10 Pro -

  15. #15
    Graham Toms bluerider's Avatar
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    Other stuff....yikes.

    Get some colored crayons and if you get out at lunch, scribble on a piece of paper.
    The ethereal riders gallop over the rooftops

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