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Thread: CG Research Papers/ CG Libraries the Developers hould be aware of.

  1. #1
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    CG Research Papers/ CG Libraries the Developers hould be aware of.

    I am reviving an old thread from (2010!)
    wow
    Anyway A lto has happened in the past decade in terms of the development of CG.
    So tell us what research projects/ papers/ libraries should the developers of LW should be aware of?

    I am looking fprward to what you guys have.

    -R
    A good place to look is here:
    https://www.disneyanimation.com/technology/opensource
    http://www.materialx.org/
    http://graphics.pixar.com/
    Last edited by robertoortiz; 04-12-2018 at 09:40 AM.
    This message does not reflect the opinions of the US Government, CG Networks or CGTALK.com. The opinions expressed on this posting are on my own volition.

  2. #2
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    Mining that Old threadI found this:


    Some libraries we should all know about:
    PTEX:
    Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering:
    http://ptex.us/

    BULLET

    Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
    http://bulletphysics.org/wordpress/


    OpenEXR
    ILM developed the OpenEXR format in response to the demand for higher color fidelity in the visual effects industry.
    http://www.openexr.com/downloads.html

    SIGGRAPH 2011 PAPERS

    Here is a series of handy Papers from SIGGRAPH 2011:

    I would like to thank Ke-Sen Huang for a very handy page:


    COMPILATION LIST:

    * http://kesen.realtimerendering.com/sig2011.html



    Physbam

    PhysBAM is a multiphysics simulation library, capable of simulating rigid & deformable bodies, compressible & incompressible fluids, coupled solids & fluids, coupled rigid & deformable solids, articulated rigid bodies & humans, fracture, fire, smoke, hair, cloth, muscles, as well as many other natural phenomena.
    http://physbam.stanford.edu/


    Physx

    NVIDIA® PhysX® technology adds an element of realism never before seen in gaming. With an NVIDIA® GeForce® GPU in your PC, experience dynamic PhysX® effects like blazing explosions, reactive debris, realistic water, and lifelike characters.
    http://www.nvidia.com/object/physx_new.html

    Newton
    Newton Dynamics is an accurate 3d Physics Library for real-time simulation of physics environments.

    http://newtondynamics.com/forum/newton.php
    This message does not reflect the opinions of the US Government, CG Networks or CGTALK.com. The opinions expressed on this posting are on my own volition.

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