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Thread: LW 2018 Displacement doesn't seem to work?

  1. #1
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    LW 2018 Displacement doesn't seem to work?

    I've just noticed in the node editor that the displacement map doesn't seem to work anymore. If I disconnect it, there is no difference. It all seems to be the normal map effecting. Am I missing something?

  2. #2
    Goes bump in the night RebelHill's Avatar
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    You mean the displacement option in surface editor? You have to turn on surface displacement in the object properties deform stack, and set a distance.
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  3. #3
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    Yes it's already on but I see no effect with the node connected or disconnected.

  4. #4
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    I think I've found out what's wrong. I imported a scene from previous LW and it had Mdd connected.

  5. #5
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by genesis1 View Post
    I think I've found out what's wrong. I imported a scene from previous LW and it had Mdd connected.
    Mdd overides any displacement deformation, so that is to be expected.

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