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Thread: Lightwave2018 Plugins List (Tested)

  1. #1

    Lightwave2018 Plugins List (Tested)

    I just want to start a list of the plugins that are working great in 2018!

    3rdPowers Paint Weights, Cage Deform and Lattice tools! check!

    Click image for larger version. 

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    Last edited by GraphXs; 12-18-2017 at 08:05 PM.
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  2. #2
    RHiggit!

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ID:	138907
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  3. #3
    pass:sword OFF's Avatar
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    Thank you. I believe that the RHiggit plugin will also work well in the new version of LW 2018, if this works without code changes.
    My personal main expectations are the speed and quality of the new renderer and improved OGL performance with bones deformations.
    http://soundcloud.com/pass-sword
    from now the kingdom of God is preached, and every effort goes into it

  4. #4
    Registered User samurai_x's Avatar
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    YOu beta tested Lightwave 2018?
    64 bit only right? Somebody mentioned it.

  5. #5
    HDRLightStudio v4

    • Interactivity with VPR is slow to refresh
    • toggling VPR or moving in Perspective updates HDR Image quicker.
    • My guess is because of the interactive brush that VPR has might be causing the delay.
    • Light brushes still work.



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    - - - Updated - - -

    Yes 64 only
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  6. #6
    Registered User samurai_x's Avatar
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    Ok second confirmation. 64 bit only now. Thanks.

  7. #7
    RopeEditorPlus Modeler

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ID:	138909
    Last edited by GraphXs; 12-18-2017 at 10:00 PM.
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  8. #8
    PLG_UV Tools Modeler

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ID:	138910

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ID:	138911
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  9. #9
    TrueArt Support
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    Poland
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    7,387
    Global Materials 2018 special version
    http://globalmaterials.trueart.eu

    TrueType Text 2018 special version
    http://truetypetext.trueart.eu

    TrueArt's Modeling Pack
    http://modelingpack.trueart.eu
    LightWave Plugins
    Global Materials for LightWave 2018!
    Custom plugin writing. Request a quote.

  10. #10
    Quad_Panels_v1_53 Modeler

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ID:	138912
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  11. #11
    TrueArt Support
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    Feb 2003
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    Quote Originally Posted by GraphXs View Post
    (...) Modeler
    Modeler plugins which have 64 bit version and don't use nodes, don't load LWO or LWS files manually (very incompatible version of LWO, and a bit incompatible LWS, with older versions), should work..
    LightWave Plugins
    Global Materials for LightWave 2018!
    Custom plugin writing. Request a quote.

  12. #12
    3rdPowers Modeler Tools

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ID:	138913
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  13. #13
    The CreateScript.ls still works for Creating Default (SubD) Primitives and other items



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ID:	138914
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  14. #14
    PX_Clone2

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ID:	138915
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

  15. #15
    AE Link Sync still works with Camera/Object pivots, ***but custom object properties are no longer listed in Object Properties (Geo).

    *no different than LWtoAE I/O now.

    Click image for larger version. 

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ID:	138916
    http://nitelightstudios.com/

    Graphxs@sbcglobal.net

    Tony Prohl
    Director of Art and Design
    DGN Games

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