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Thread: LightWave 2018 Announcement - Discussion Thread

  1. #46
    Valiant NewTeKnight Matt's Avatar
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    Some Renders ...

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    LightWave UX Designer
    LightWave 3D Group
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    www.pixsim.co.uk : LightWave Video Tutorials & Tools

    "Beautiful things are easier to use" - Don Norman


  2. #47
    'the write stuff' SBowie's Avatar
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    Quote Originally Posted by fishhead View Post
    Is that a promise?
    Let's play nice ...
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  3. #48
    ack ack Markc's Avatar
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    If it's available Jan 1st......is it all automated purchase system?
    I imagine LW3DG will still be on down time.
    Mac Pro (2010) OSX 10.12 RX580 Pulse LW 2015/2018 Fusion 9 Oculus Rift Gear VR

  4. #49
    Heffalump
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    Any more information on the deformation engine? Some examples would be good, the blog being so aged.
    Inactive.

  5. #50
    Plays with fire sadkkf's Avatar
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    Quote Originally Posted by Matt View Post
    T4D not sure personally, I don't have it

    Can anyone chime in on T4D and 3rd Powers compatibility?
    So much water, so few sharks.

    "...all men are created equal." -- US Declaration of Independence

  6. #51

  7. #52
    Valiant NewTeKnight Matt's Avatar
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    Quote Originally Posted by Markc View Post
    If it's available Jan 1st......is it all automated purchase system?
    I imagine LW3DG will still be on down time.
    It will be manned, it doesn't take much to deploy
    LightWave UX Designer
    LightWave 3D Group
    A Division of NewTek Inc.
    ______________________________________________
    www.pixsim.co.uk : LightWave Video Tutorials & Tools

    "Beautiful things are easier to use" - Don Norman


  8. #53
    ack ack Markc's Avatar
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    Cool.....can't wait
    Mac Pro (2010) OSX 10.12 RX580 Pulse LW 2015/2018 Fusion 9 Oculus Rift Gear VR

  9. #54
    Super Member
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    Best of luck with the release!!

    I will get on board!! Gone is the old................followed by some Yoda analogies.

    Let it all go. All the best team.
    I'm always 100% right!!!

  10. #55
    OD2018 (upgrade from 2015 tools) will DEFINITELY work with 2018... some videos while you wait for the release... i'll be updating them every day till release.
    The Tools will be available at the same time as LW 2018

    https://vimeo.com/album/4335852

  11. #56
    Almost newbie Cageman's Avatar
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    Quote Originally Posted by Marander View Post
    no Substance support
    We have tested LW 2018 with Substance painter and the resulting textures hooks nicely into the Principled BSDF shader. Oliver Hots ODToolset contains tools that expands the workflow between Substance and LW 2018.
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  12. #57
    From a marketing standpoint I find the yearly naming convention of Lightwave makes no sense now more than ever. A yearly naming convention makes the most sense to me if a new release is pushed out every year not every 2 or 3 years. In my opinion Lightwave 2015 should have really been named Lightwave 12 and this release would have made more sense being named Lightwave 13. Maybe the original intention was to have a yearly release but that obviously not happening and likely won't happen for the next release either.

  13. #58
    Super Member CaptainMarlowe's Avatar
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    That's great to hear. Thx Matt, Craig, Oliver and Cageman for your inputs.

  14. #59
    Regarding Substance Support..

    I've got the substance support taken care of... I'll post a little vid maybe later, probably tomorrow... its nice..

  15. #60
    Super Member CaptainMarlowe's Avatar
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    Even more interesting !

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