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Thread: UV Mapping question... Project UV's from a view?

  1. #16
    Mhmm, the idea about releasing experimental plugins is to get help from people
    using it.....so I can perfect it.

    In this case fix that projection problem.

    mhmmm

    ok here it is "final final last one this one function" version wich should now
    project correctly in camera view (video also updated)
    Attached Files Attached Files
    Last edited by tischbein3; 06-19-2017 at 11:10 AM.

  2. #17
    always gigging... nbdy's Avatar
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    @tischbein3
    sorry it has taken me a few days to get back to this. I am not seeing the plugin. Perhaps I have installed it in the wrong directory.
    It does not show up in Modeler Tools or anywhere else for that matter.

    Thanks

  3. #18
    You will have to add it manually
    After you add the plugin,in the main menue choose:

    Edit(1)->Edit Menu Layout (2)
    Enter "tibe" in the search field (3)
    Drag the plugin into the modeler tools(4)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  4. #19
    always gigging... nbdy's Avatar
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    oops, totally forgot about adding to my menus.
    I did a test with it and it worked great. Thanks.

  5. #20
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by tischbein3 View Post
    Mhmm, the idea about releasing experimental plugins is to get help from people
    using it.....so I can perfect it.

    In this case fix that projection problem.

    mhmmm

    ok here it is "final final last one this one function" version wich should now
    project correctly in camera view (video also updated)
    I would like to take the opportunity to say thanks for your work on plugins, I really like your design of your site, and some plugins...do you have a contribute/donate button somewhere?

  6. #21
    Mhmm I'm thinking of completely revamping the site if I find the time
    (for higher resolution, more graphic oriented)

    well as for contributing back you could look at this one:

    http://www.splotchdog.com/index.php?...article&id=75:

    still need some contributors so I can finance the second batch (currently its 50% complete)

    Sure in lw and blender its not very intuitive to use them for lighting (in lw: either map it to the background by using
    the textured environment plugin or render out a 360 panorama with only all the light objects in position, so you can use the
    Important Sampled BG option)

    but i think this is far better than just asking for donation

    thanks for the kind words
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  7. #22
    RETROGRADER prometheus's Avatar
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    Quote Originally Posted by tischbein3 View Post
    Mhmm I'm thinking of completely revamping the site if I find the time
    (for higher resolution, more graphic oriented)

    well as for contributing back you could look at this one:

    http://www.splotchdog.com/index.php?...article&id=75:

    still need some contributors so I can finance the second batch (currently its 50% complete)

    Sure in lw and blender its not very intuitive to use them for lighting (in lw: either map it to the background by using
    the textured environment plugin or render out a 360 panorama with only all the light objects in position, so you can use the
    Important Sampled BG option)

    but i think this is far better than just asking for donation

    thanks for the kind words

    Yes..thatīs one way to go..but I am not even sure I would need that currently..so it doesnīt make sense buying something that I do not need, I rather pay for what for some plugins I find useful.
    Will see..
    Keep up the good job.

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