maybe this should be in the support forum, but I am looking more for some general guidelines than a way to solve a particular problem, so I am putting it here.
I am trying to solve a simple issue. I am trying to get a null that is moved using nodal motion to drive the dissolve channel of another object using cycler, and I cannot for the life of me get it to work. I have tried it strait up and that didn't work so I tried to apply a motion baker modifier to the null to capture the motion, but it still doesn't work.
The nodal motion modifier moves the null along the y, and I can see the null moving like it should, but the channel remains at 0 as far as cycler or motion baker is concerned. I have tried using motion baker to bake to the Existing y channel or an extra channel. No dice. I have toggled after IK in the nodal motion on and off with no effect.
Is there a good rule of thumb to follow when figuring out what can read what. what data can channel modifiers read?
update. Ok if I use a null in between it seems to work. so an extra null with the nodal motion, and then the null with motion baker that the dissolve channel reads is constrained to that node using same as item.
Still not sure what the rule is, though.