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Thread: Spaceship GOLEM

  1. #166
    Dirk Steffens aka Luke Boubsteve's Avatar
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    Dec 2015
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    I would like to make a small word for the Lightwave logo over the Golem lettering. I chose this so as to show my connection to the software package Lightwave and thus against the frequent criticism lately, that the 2017 version does not exist yet. I mean, with lightwave you have all the resources you need. But to avoid misunderstandings because of the logos, or displeasure, and not to leave the feeling I would make for lightwave advertising I remove it again.

  2. #167
    Dirk Steffens aka Luke Boubsteve's Avatar
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    Dec 2015
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    Quote Originally Posted by Gungho3D View Post
    Epic. Beautifully lit. Can't find the words to say how cool this all looks.

    How did you go about doing the engine flare - recently I had a go at doing this in Octane but my results (so far) suck!
    thank you very much for your words. the engine flare is done with octane. its a black body emission material i add to some rear and outer polygons arround the nozzles. then in render target editor i give it a post processing camera setting (play arround with it) Then i rendered only the nozzle parts seperately and composite it later in Photoshop. This is a solution only for this special shot. The plan is to do the engine flare effects with After effects, and use some Alpha images (flames anim) in addition

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