Memory Is Not Enough
Jut to let you know I've posted an old article from HDRI3D magazine in lightwiki.com about rendering Hi-Res images with the Advanced Camera.
Hope it can help someone with print renders.
Very interesting article. Neat trick with unwelding points then negative edge bevel to do overlapping pixels.
I think I used the shift camera once for the same purpose. Next time I test this method.
Hope it works for you. I still think the proposed method is a bit more "math-free", mainly if you need that the segments don't keep the same frame aspect ratio.
P.D. Just in case, by the time I wrote the article, the native LW Shift Camera didn't exist.
sci fi addict
great article! gracias por compartirlo!