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Thread: lightwave 11.5 merge triangles?
06-17-2013, 12:16 PM #1
lightwave 11.5 merge triangles?
Can somebody tell me whwere the merge triangles option is? I seen it in an advetisement in the lightwave newsletter fall 2012 issue. Did they add this or not?
06-17-2013, 02:21 PM #2
08-12-2013, 05:16 AM #3
08-12-2013, 06:07 AM #4
08-12-2013, 06:23 AM #5
08-12-2013, 09:58 AM #6
They seem to work about the same speed for me, and when using either one of them they have a problem working across 2 or more layers. LW version will work across 2 or more layers as long as there is a selection made, but if not, you will merge the triangles on the first active layer and destroy the meshes on the others. MergeTrigons X is good, but again does not work across multiple layers, which I wish it did recently, while I was reducing polygons on that Hubble telescope file from NASA. Got it done and reduced 1.5mil to just over 500k using remodeling, combining polys and using the MergeTrigonsX plugin.--Andrew
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08-12-2013, 10:47 AM #7
Maybe it's a Mac thing then cuz M TrigonX is very slow with large selections with the progress bar popping up as soon as you do more than fifty tri's at a time where as the lightwave one is instantaneous even with multiple thousands of tri's selected and yes I'm using both in LW11.6 in 64bit mode
08-13-2013, 04:09 AM #8
I think that's because MergeTrigonsX for Mac is just an LScript, not a compiled plugin.
BBen Vost - NewTek LightWave 3D development
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