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  1. #16
    Registered User
    Join Date
    Dec 2009
    Location
    Gondwonoland
    Posts
    45
    Damn! I tried that last week and it didn't work for some reason. I'd export out the obj, and I'd be right back where I was. I may be missing things because I've made so many changes and done so many tests it is easy to forget something critical. After all, I haven't used LW in years and now with the new renderer, LW is back into my workflow as a major step..

  2. #17
    arctic monkey tayotain2's Avatar
    Join Date
    May 2006
    Location
    Lapland
    Posts
    682
    Use Dpont's uv mapping node & color surface + node.

    You can rotate,scale and position bit map on uv coords.
    set image projection planar and texture axis z.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by tayotain2; 04-18-2012 at 04:11 AM.
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  3. #18
    Registered User
    Join Date
    Dec 2009
    Location
    Gondwonoland
    Posts
    45
    Dude! Thank you for that reference!

    I went to his website and checked it out and DL'd it. Looks like some really great tools to play with.

 

 
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