I’d like to announce the v1 release of Quadpanels, my fast scifi mesh detailer for LightWave Modeler, v9.0 and up.
The plugin was created as a solution to the problem of adding nurnies/greebles to a surface. Adding random ‘bits’ to a surface can result in unrealistic geometry including deep intersections where some geometry is hidden under others etc. Quadpanels uses an iterative subdivision scheme to try to add details without overlaps and can maintain proportions of the various detail elements. It also generates extra surfaces as required to make generic detailing fast and easy. There's an evaluation version online at www.liberty3d.com/quadpanels as well as a 20 minute demonstration video.
Evaluation version is limited to working with 6000 poly meshes, bugs you for a serial number often, only works with single polygon selections ( as opposed to detailing any number of polys at once ) , and occasionally doesn't do what it's asked.
An image by one of the testers -