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  1. I can't speak to the scientific or real world...

    I can't speak to the scientific or real world properties of light and such but I can say that after getting familiar with Octane you'll find it easy to get some great results.

    Keep in mind most...
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    Best to download and test your system and then...

    Best to download and test your system and then compare to others that have done the same. You will get a very good apples to apples comparrison and they have nearly all configurations of CPU's out...
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    True I think I might could get a default camera...

    True I think I might could get a default camera and import from scene. Not sure if that will completly work or not because it will be in different locations in each scene. Maybe parented to a null...
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    I don't think so...but may be wrong. Yea...

    I don't think so...but may be wrong.


    Yea I've seen it but honestly don't want to dive into scripting right now!

    Just wish the actual MACRO RECORDER under Master Plugins worked. Maybe I'm...
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    Macro Builder - Python Script ???

    Is there a Macro builder in Lightwave 11.6.3? I do a very repetitive task when setting up certain scenes and want to automate the process. I'm sure it could be done with a python script of some...
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    Ran into this thread searching for something...

    Ran into this thread searching for something similar. I didn't read past the thread that mentioned the Python Script....just went right to the script and tried running it. Like the following post I...
  7. All I want is a little of that GPU action in the...

    All I want is a little of that GPU action in the Pixar video... http://vimeo.com/90687696 sprinkled around in LW. They've proven they can do it with Chronosculpt.
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    If you could get around in Dreamweaver to EDIT...

    If you could get around in Dreamweaver to EDIT pages (replace images and links) you could go a TEMPLATE route... http://themeforest.net/ Is only one site, there are many others...

    If you want...
  9. Kinect SDK 2.0 (xbox one Kinect) and Nevron Motion

    Anyone at LW3DG want to talk about future plans on supporting the SDK2.0 for xBox One Kinect? Would make nevron much better as we were never happy with xbox 360 Kinect and Nevron, too toy like. The...
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    Love it! Nice idea. Thanks.

    Love it! Nice idea. Thanks.
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    Yea strange and frustrating for sure. All I can...

    Yea strange and frustrating for sure. All I can confirm is when I installed I was on Win 8.1 64 using LW 11.6.3 (it only showed LW 11.6 as I remember) When I selected a different directory (it did...
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    Yea I remember the first time I installed it...

    Yea I remember the first time I installed it (PLE) it was a bit wierd....but I figured that it did put the plugin file under the utilities directory in LW plugins folder I think it was. I don't...
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    Yes it would be great to have some direction in...

    Yes it would be great to have some direction in this area for us ArchViz guys. I'm always struggling with environment maps and would love to get some real 3D clouds....they don't have to move and...
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    For me as stated it's how easy the camera is to...

    For me as stated it's how easy the camera is to move around. Love looking through the lens and setting keyframes that are smoth and fluid! The other thing that is not as easy in MAX and MAYA maybe...
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    It was truly only an assumption on my part, as LW...

    It was truly only an assumption on my part, as LW usually doesn't get the love other apps do. I probably shouldn't jump to those conclusions I guess. I have always wanted Ozone to work better...we...
  16. This is how we would render this scene. If you...

    This is how we would render this scene. If you need the area light speckles to be reduced even further you can up the lighting samples. Just re-bake with these setting and then change preprocess to...
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    when you guys render out buffers do you render...

    when you guys render out buffers do you render out Ambient Occlusion passes? It seems when I do it adds quite a bit of time to the render, I would assume that if I have GI turned on and AO checked...
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    I think the real issue is LW is always a last...

    I think the real issue is LW is always a last effort on integration with them. The feature videos are always showing C4D Max and Maya. I'm sure they are better, they almost have to be to still be...
  19. Like Rebel says change to LOCKED once you've...

    Like Rebel says change to LOCKED once you've baked the scene. No need for ANIMATION as the camera is all that moves....if you had moving objects you could use ANIMATION. If you have a problem area...
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    And most certainly a potential loss in the long...

    And most certainly a potential loss in the long term. More things like this happen, word gets around and forget new comers coming to LW. There are more than ample options for artists today. If I...
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    I get it...that's a tough one. I think it's...

    I get it...that's a tough one. I think it's crappy that happened to you and probably others I'm sure. They may or may not have known when 2015 was going to be released (an actual day or short time...
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    Ok, the tests I've done are at best the same,...

    Ok, the tests I've done are at best the same, meaning LW 11.6.3 is the same as LW 2015. At worst LW 2015 is actually slower if I don't use the baked Radiosity that was done in 11.6.3. If I allow...
  23. When you say Nodes are quicker to setup, I'm...

    When you say Nodes are quicker to setup, I'm guessing because you can copy your structure from object to object and then just replace the images used?
  24. We've played w it. Very promising. Use collada...

    We've played w it. Very promising. Use collada format comes in very clean. But have to remap textures. You can export individual geometry or all as one. Love to see your results....
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    Thats fair enough and so far been my take as...

    Thats fair enough and so far been my take as well. Seems the native isn't doing what I think it should always.... FIgured it was just me :) Now that Fusion is free we have downloaded and began...
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