Search:

Type: Posts; User: Phil

Page 1 of 20 1 2 3 4

Search: Search took 0.04 seconds.

  1. Replies
    145
    Views
    15,473

    I was pinged with a question about compatibility...

    I was pinged with a question about compatibility with LW 2015.1. LW3DG appear to have changed the naming convention of configuration files and this breaks the previously-valid approach to retrieve...
  2. Not LW specifically, but I'd really, really like...

    Not LW specifically, but I'd really, really like to see some life on the NevronMotion and Chronosculpt front. It's been very quiet there for some time now and I can't shake the impression of another...
  3. Replies
    469
    Views
    37,811

    Might be worth trying with 11.6.2 - there seem to...

    Might be worth trying with 11.6.2 - there seem to be some issues with 11.6.3 despite it only being a license-related update.
  4. Replies
    145
    Views
    15,473

    Updated build :...

    Updated build : https://github.com/philstopford/PassPort_LScript/blob/master/PassPort_MC.lsc

    Note that build has the in-memory processing of scenes, just like the experimental build before.

    The...
  5. Replies
    381
    Views
    32,508

    That's how we got where we are today, though....

    That's how we got where we are today, though. Continuing to ignore the problem leads to such a large technical debt that you can never address it and then it all goes horribly wrong.
  6. Replies
    381
    Views
    32,508

    Besides, Nevron and Chronosculpt have the feel of...

    Besides, Nevron and Chronosculpt have the feel of being abandoned for those paying customers in any case. It's like Rendition - a silent death.
  7. Replies
    3
    Views
    487

    You can still buy the plugins from Worley. In the...

    You can still buy the plugins from Worley. In the small print on the order page, it's very specific about the versions of LW, and platforms, on which they work.

    If you're going to stick with 9.6,...
  8. Replies
    45
    Views
    3,499

    There's nothing wrong with people making/enjoying...

    There's nothing wrong with people making/enjoying crap movies - it's what gave rise to MST3K, after all. However, that's not the same audience that LW3DG marketing are addressing when they promote LW...
  9. Replies
    45
    Views
    3,499

    I don't understand the pride of place for this on...

    I don't understand the pride of place for this on the LightWave site. For an application with such a pedigree, I can't find this anything other than depressing. Crap is crap, no matter how quickly it...
  10. Replies
    69
    Views
    8,775

    No, there isn't. That was established some time...

    No, there isn't. That was established some time ago, I think.
  11. Replies
    99
    Views
    8,506

    On what data are you basing this assertion? Just...

    On what data are you basing this assertion? Just writing it in upper-case doesn't make it so. I'd argue that the HardCORE discounted upgrades for the next 4 (now) releases is costing them far more,...
  12. There is no modeler context for bones, so no. If...

    There is no modeler context for bones, so no. If you're looking to use them as modelling tools, you can use Layout to save a version of your deformed mesh (from the bones) to LWO.
  13. Replies
    99
    Views
    8,506

    eBay seems to be full of EDU licenses for resale,...

    eBay seems to be full of EDU licenses for resale, which is why I was speculating.
  14. Replies
    99
    Views
    8,506

    Hmmm

    Hmmm
  15. Replies
    99
    Views
    8,506

    Depends. Resale prices are already very low, so...

    Depends. Resale prices are already very low, so this will push them even lower to compensate (and then you hit the point where the return for the seller is just not worth the time), or it will just...
  16. Replies
    99
    Views
    8,506

    I don't think it's greed, but I do think it's...

    I don't think it's greed, but I do think it's surprising after all this time and their previous touting of their user-friendly licensing model. I'm also curious how they will enforce this on ebay...
  17. Replies
    99
    Views
    8,506

    License transfer fees come to LW, ChronoSculpt

    That's a bit of a shame.
  18. Replies
    15
    Views
    1,808

    Yes, you need per-node licenses.

    Yes, you need per-node licenses.
  19. Replies
    469
    Views
    37,811

    11.6.3 and 11.6.2 should be identical - the only...

    11.6.3 and 11.6.2 should be identical - the only change was for licensing. That's very odd.
  20. Replies
    94
    Views
    9,131

    You'll probably be looking for this, although it...

    You'll probably be looking for this, although it appears to be dormant from a development perspective (the web site hasn't been updated in a very long time, for example). http://ta-animation.com/FA/....
  21. Replies
    13
    Views
    909

    If you mean actual developers, rather than...

    If you mean actual developers, rather than specifically artists, and those of a certain vintage in terms of the product :

    Stuart Ferguson
    Arnie Cachelin
    Allen Hastings
    Gregory Duquesne (all...
  22. Replies
    216
    Views
    20,735

    That would put their pace on a similar footing as...

    That would put their pace on a similar footing as modo, for reference. It's taken ~10 years to become a near fully fledged application.
  23. Replies
    216
    Views
    20,735

    I don't see this happening. With rendering moving...

    I don't see this happening. With rendering moving towards GPU, the market is getting even more challenging.
  24. Replies
    145
    Views
    15,473

    I'm not sure. I think I just fiddled around with...

    I'm not sure. I think I just fiddled around with the settings to see what happened, which is what seems to be needed for the scene file as a whole (as parameters come and go in the most annoying ways)
  25. Replies
    145
    Views
    15,473

    That's not quite true. What you're hitting is the...

    That's not quite true. What you're hitting is the hidden radiosity flags feature that is intended to allow advanced users to find out how LW's GI is evaluating the scene...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4