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  1. Depends which version of LW you're using. If...

    Depends which version of LW you're using.

    If pre-11.6 (or maybe 11.something, cant remember exactly when the change was made), there's nothing you can do... only option is to build separate chains...
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    use this guy... ...

    use this guy...

    https://www.youtube.com/watch?v=oQeWfXi6ZEI&index=35&list=PLTds3QePYrWGUd7fMuNAivIsORvpnKDqX
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    Stacks evaluate top to bottom. As for channel...

    Stacks evaluate top to bottom. As for channel modifiers (cant remeber if I mention it explicitly in the vid or not, but if u think through the details, u can see its implied at least)... channel mods...
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    https://www.youtube.com/watch?v=jPFi8zY3B4g&index=...

    https://www.youtube.com/watch?v=jPFi8zY3B4g&index=9&list=PLTds3QePYrWEWipwKkLmyNT4Tf_JTigM2
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    double click bone mode in options

    double click bone mode in options
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    No... the concept of chain is utterly unimportant...

    No... the concept of chain is utterly unimportant and technically unrelated, and IK is not about distributing values across multiple items. The clue is in the name... inverse... as in backwards.
    ...
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    For some reason you still seem to think there's a...

    For some reason you still seem to think there's a difference... there isnt.

    Ofc IK finds the gradated values across multiple items... but it makes NO DIFFERENCE if that is gradations of positional...
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    you can set video/sequence options in teh image...

    you can set video/sequence options in teh image editor.
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    Ok, fine... SO how about something like a cnc...

    Ok, fine...

    SO how about something like a cnc machine (or 3d printer)... a series of rails at right angles to one another which, through "mixing" their slide actions, allow the machine head to...
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    A fair request. Consider it so put. Do know that...

    A fair request. Consider it so put. Do know that I speak my mind, and often bluntly... thats who I am and wont apologise for that... but, should I have caused you upset or hurt your feelings in some...
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    No... its a provocative sardonicism.

    No... its a provocative sardonicism.
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    That would be the very first post you opened this...

    That would be the very first post you opened this thread with...



    Despite clearly knowing nothing about even the most basic of rigging operations (and this standard IK setup is like... noob...
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    Immaterial... because the binding of mesh to...

    Immaterial... because the binding of mesh to bones, and setup of IK dont have to "happen at the same time"... thus the answer is STILL... prebend.

    You seem to think that "rigging" is simply the...
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    A summary of how the conversation has gone with...

    A summary of how the conversation has gone with the OP...

    How can I setup X

    Do Y, thatll fix it.

    Ok, tath works, wish there were a way to setup X though.

    Does no one else see whats wrong...
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    Yes... that is all very simple... but that tells...

    Yes... that is all very simple... but that tells you NOTHING about the intention that a given setup or string of controls is trying to emulate or describe... hence, unless it can read minds, the...
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    Yes... I am... which is why you should listen...

    Yes... I am... which is why you should listen when I tell you you're mistaken in the outcome of your proposed solutions... because even if it seems to make perfect sense to you, you might simply not...
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    Ok... you want a new folding direction......

    Ok... you want a new folding direction... congratulations... but, notice how your folding direction on the right is different from that on the left... The one on the left is (or one presumes should...
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    Good grief... you cant even SEE whats wrong can...

    Good grief... you cant even SEE whats wrong can you... let me spell it out plain as day...


    https://youtu.be/M_ZphF7kw6U

    You see... your "solution" only has one of 2 possible outcomes......
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    Right... so, this is EXACTLY what I was...

    Right... so, this is EXACTLY what I was describing...

    The correction you have made, has moved the knee joint position... The calf and thigh bone are inline with one another... which is exactly...
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    I think you'll find u have misunderstood. And...

    I think you'll find u have misunderstood.

    And indeed... misexplained. Previously you said "tilted"... which means sloping, or listing, sideways. Now you appear to mean "twisted"... in the sense...
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    Yes... it would, but you seem to have missed the...

    Yes... it would, but you seem to have missed the point that in doing so, either you will have a situation where it is impossible to line the axes up and make the chain AXIALLY PLANAR, or you will...
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    Not so... The 3 "points" in the chain (lets...

    Not so...

    The 3 "points" in the chain (lets think of them as hip, knee, ankle) WILL form a plane, yes, because all triangles are planar (for our purposes at least)... but each of those points will...
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    And when it doing that pushes them away from the...

    And when it doing that pushes them away from the points where the user has drawn them to be... then what?

    The (uninitiated) user will only go... wth, why does it do that, I dont want them there, I...
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    And how exactly would this system understand the...

    And how exactly would this system understand the intention behind what had been setup?

    What we have here... the case of a leg (or similar) is the simplest, most banal IK setup... the things...
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    Maybe not any of those things... but clearly not...

    Maybe not any of those things... but clearly not paying attention. The video shows quite clearly that you need a planar chain, that if you try using multiple channels you get instability, that pre...
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