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  1. Interesting, frustrating, but ultimately happy...

    Interesting, frustrating, but ultimately happy story! Glad you saw the Light and found us, probably one of THE most helpful communities online :)
    LightWave is spoken of badly by many, but it's...
  2. I'm sure you would have credentials, but it's...

    I'm sure you would have credentials, but it's actually quite easy to falsify stuff. When a company needs to make money, it's a tough choice to make. Autodesk can seriously afford to give educational...
  3. Should be free in my opinion... unfortunately,...

    Should be free in my opinion... unfortunately, it's pretty tricky to police isn't it?
    How do you discern a scammer wanting multiple licenses of software or a lecturer from a university/college.
    ...
  4. Sticky: I love substance painter and designer, but...

    I love substance painter and designer, but doesn't having actual integration mean that NewTek would have to pay them a licensing fee??

    Or do you mean, just be able to plug their texture maps into...
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    Ooh, wow! :) Following this thread very closely....

    Ooh, wow! :) Following this thread very closely.
    Cool tools by the way... it's quite exciting that you're developing for LightWave!
  6. Thread: LWRemodeler

    by lardbros
    Replies
    37
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    1,847

    EDIT: forgot to mention. Could you not use the...

    EDIT: forgot to mention. Could you not use the MSI Afterburner tool to grab your graphics card stream? That's what we use at work. You don't need to have an MSI card to use it either....
  7. Thread: LWRemodeler

    by lardbros
    Replies
    37
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    1,847

    Bought the LWRemodeler too... after watching...

    Bought the LWRemodeler too... after watching Steve' s videos, I was surprised how much faster it is on my machine.
    Maybe recording whilst showing it off slows it down, but I retopo'd a 2million...
  8. It used to be inverted Y. I'm sure it's been...

    It used to be inverted Y. I'm sure it's been mentioned in the forum before, might be worth a quick search.

    Found this:

    http://forums.newtek.com/showthread.php?124108-normal-map-format
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    Amleto has saved me on a couple of occasions....

    Amleto has saved me on a couple of occasions. Although, if changes are made to LightWave scene files, quite often, Amleto will need an update too, as it's quite a tight integration into the LightWave...
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    LightWave gets a really bad rap for character...

    LightWave gets a really bad rap for character animation, but as Rebel says it's really not that bad. I used to find it frustrating years ago, but it was mainly down to misunderstandings and not...
  11. Thread: Robopocalypse

    by lardbros
    Replies
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    469

    Beautiful David... love it!

    Beautiful David... love it!
  12. I wouldn't worry... Newtek wouldn't let this...

    I wouldn't worry... Newtek wouldn't let this happen, I'm not sure who's passing this information over, but I'm certain it'll just be a load of B/S to try and do Newtek and LightWave down.
  13. I agree with this too. I love the split...

    I agree with this too.

    I love the split sometimes, it keeps things neat and unmessy.

    Unfortunately it also means we lose all the benefits of a single workspace too. I'm hoping that when they...
  14. But that's using libraries that already exist,...

    But that's using libraries that already exist, and is one specific area. The guys at newtek are working on every area, re-writing and integrating their new stuff into some old UI and codebases. ...
  15. I'm inclined to agree. Not sure why you'd...

    I'm inclined to agree.

    Not sure why you'd want to build your own hype and then set yourself up for disappointment.
    It's like some kind of torture.

    I personally think Newtek have a lot on...
  16. Said so on Facebook, but wanted to show my...

    Said so on Facebook, but wanted to show my support here too.

    Awesome work, and as Luciano said, the making of is every bit as fascinating as the final shots! :)

    Looking forward to all your...
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    Wow, coooool... I used to love speedball 2! I...

    Wow, coooool... I used to love speedball 2!

    I remember them being more shiny, but I do still like your models and renders. Must have taken a while to sculpt!
    Looks great!
  18. Cool... So you're all fixed up then? :) One...

    Cool... So you're all fixed up then? :)

    One issue with shadow mapped spotlights, is that the map of the shadow has to be calculated each frame, unless you cache them, but they can also eat up an...
  19. lol, I don't think you hurt anyone's feelings......

    lol, I don't think you hurt anyone's feelings... just a weird issue.

    If you submit it to Newtek as a bug, then they'll fix it! Or look into it anyway.

    Shadow maps aren't really useful these...
  20. Does volume mode work though?

    Does volume mode work though?
  21. I'm pretty sure Fiber FX was altered, so if using...

    I'm pretty sure Fiber FX was altered, so if using the normal Pixel Filter mode, it detects when the fibers are reflected/refracted and then converts to Volume mode automatically (for those...
  22. Thread: Lw 2017

    by lardbros
    Replies
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    7,325

    DP does have custom 'meshlights' choice, but it...

    DP does have custom 'meshlights' choice, but it was a little slow if I remember correctly.
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    Sounds horrific, but probably easier to code...

    Sounds horrific, but probably easier to code something from scratch maybe, rather than try and figure out what someone else has done before?!
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    Not sure if anyone posted this one? Only...

    Not sure if anyone posted this one?

    Only 32-bit, but think he's released the source code if anyone wants to re-code and compile??

    http://www.tmproductions.com/programs/midichannel/
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    Are you able to share the scene for us to look...

    Are you able to share the scene for us to look at?

    It could be a few different things, but are you packaging to a .zip, just consolidating, or packaging to a new directory?

    Maybe Nevron is...
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