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Type: Posts; User: adk

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  1. Ideally it sounds like it should be a nodal...

    Ideally it sounds like it should be a nodal property and hence be able to override the surface editor. That's how I sometimes use openGL to show certain textures (surface editor) yet render with...
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    My "Dave" agrees ... this is great stuff shrox !!!

    My "Dave" agrees ... this is great stuff shrox !!!
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    Ahhh sorry ristoraven, and cheers Lewis. It's...

    Ahhh sorry ristoraven, and cheers Lewis. It's been a while since I used the demo.
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    Works perfectly fine with Octane :thumbsup: I'm...

    Works perfectly fine with Octane :thumbsup: I'm running the latest licensed version here so not sure what your VPR issues are ?
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    That's a very cool feature Steve! You are on a...

    That's a very cool feature Steve! You are on a roll.
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    I'd be very keen to see what you cook up...

    I'd be very keen to see what you cook up probiner. Anything that shows new nodal techniques is most welcome and appreciated here. I'm sure quite a few here will be interested too. The teaser looks...
  7. Thread: Fix RenderQ

    by adk
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    No problemo Fuzzyrealms. I'm sure glad it works...

    No problemo Fuzzyrealms. I'm sure glad it works too. Enjoy 2015, Octane and Happy Holidays.
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    I should have put a disclaimer in my musings :D...

    I should have put a disclaimer in my musings :D I'm in no way affiliated with those awesome tools. So far I've only used the boolean and shrink wrap modeler tools.
    I'd test what I suggested for...
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    Yeah, but this way you can tweak things...

    Yeah, but this way you can tweak things interactively in Layout... where all the action happens. I've not tested this but if you have the cage lattice deformer tools that could make things easier...
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    Heya m.d. That would be extremely handy ......

    Heya m.d.


    That would be extremely handy ... with that video I can now see that you'd want 4 boxes, each triggering a separate branch growth.

    My test was very simple, just ray length vs inside...
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    Heheh :) yeah maybe. I thought it was too...

    Heheh :) yeah maybe. I thought it was too simple. Should have read it properly to begin with.

    So essentially you want to trigger the growth and have it go from 0-1 via that surrounding box yes ?...
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    You mean something like this m.d. ?

    You mean something like this m.d. ?
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    Not got mine yet, maybe it's too hot for Santa to...

    Not got mine yet, maybe it's too hot for Santa to deliver Down Under right now, but they always arrive and put a smile on my face.
    Thanks Dagmar & Mike and Happy Holidays to you guys !!!
  14. Thread: Fix RenderQ

    by adk
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    This has been fixed in 2015 as far as my limited...

    This has been fixed in 2015 as far as my limited testing confirmed - I'm on win 7 - 64bit
  15. Thread: DP Filter 2015

    by adk
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    One upgrade to LW 2015 for ... DP Kit, DP Filter,...

    One upgrade to LW 2015 for ... DP Kit, DP Filter, DP light, DP Instance, DP Micro Disp, DP MD, DP Verdue, Sunsky & Rman Textures with a bucketload of unmatched functionality free for any discerning...
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    Nice work Mark & thanks for the great tute ......

    Nice work Mark & thanks for the great tute ... and the humour :D
  17. The "Can't find specified server" error comes up...

    The "Can't find specified server" error comes up when you have an item selected that doesn't have Instance Generator applied.
    Selecting anything that has Instance generator applied, then executing...
  18. You definitely can export kopperdrake. There's a...

    You definitely can export kopperdrake. There's a thread somewhere which shows what options need to be ticked. The peeps come in as one object with one mdd applied.
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    Will be great for foliage

    Will be great for foliage
  20. LW 2015 - New surface clipmap feature ... visibility in modeler

    First of all I'm loving the 2015 surface clipmap additions which are a huge deal for me. Thanks a bunch LW3DG !!

    Can I please request that these are somehow visible in modeler tho. I realise...
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    No problem. My only crash with 2015 was with...

    No problem. My only crash with 2015 was with modeler, just plain old crashed while loading itself up :) go figure.
    So far it's all been pretty solid and snappy.
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    Works fine here 50one ... win7, 64 bit, stock...

    Works fine here 50one ... win7, 64 bit, stock standard install
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    FBX and Surface editor wise ... muchos gracias...

    FBX and Surface editor wise ... muchos gracias !!!
    I can finally bring in a CityEngine fbx with all materials and textures intact, without having to deal with the 100's of extra surfaces.
    Multi...
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    Kudos and well done Rob and the whole extended...

    Kudos and well done Rob and the whole extended LW3D group! I don't know all of you but you're doing a fantastic job in, let's face it, a bloody tough environment, and I don't just mean outside...
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    Rotation tab ... alignment .. normals ... bingo...

    Rotation tab ... alignment .. normals ... bingo :)

    Damn .. DJ beat me to it.
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