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Type: Posts; User: CaptainMarlowe

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  1. I think you should try on both. Ok, you'll get...

    I think you should try on both. Ok, you'll get more money, theoretically, on a Gumroad-like system. But it could take alot of time to get customers. OTOH, on Liberty3d their 20% retention gives you...
  2. Thread: Anima 2

    by CaptainMarlowe
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    Yeah, really great news ! Edit : but no mac...

    Yeah, really great news !

    Edit : but no mac version... :(
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    Or not... Since we haven't tested and compared...

    Or not... Since we haven't tested and compared the NPR in the new native renderer and in the possible NPR in a future iteration of octane, it's currently only an assumption and not an obvious fact....
  4. Thread: Married

    by CaptainMarlowe
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    1,721

    Congrats ! Did that 12 years ago, and added 4...

    Congrats ! Did that 12 years ago, and added 4 children to the family since then. Quite a journey...
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    For game assets, and historical architectural...

    For game assets, and historical architectural models (my hobby), I use Lightwave for all modeling and rendering, especially when I want to create an animation. I sometimes use 3D-coat for additionnal...
  6. Never had any problem with gumroad. Never tried...

    Never had any problem with gumroad. Never tried the others...
  7. Yeah, I like the smoke and explosion. I could do...

    Yeah, I like the smoke and explosion. I could do with a tutorial on how it was made.
  8. +1 I sure don't know about how C4D forums...

    +1
    I sure don't know about how C4D forums perform, but if I take into consideration the ones I use to fequent, almost all of them have declined or died in the last years. This is not related to...
  9. +1 I would have loved this plug-in. I may even...

    +1 I would have loved this plug-in. I may even consider bootcamp just for this...
  10. Replies
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    Well, as long as Proton continue to share his...

    Well, as long as Proton continue to share his knowledge in Pixelfondue, whether it is with Modo (which I don't use) or Lighwtave or any other app, I can live with the idea he won't step in this forum...
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    http://www.pixelfondue.com/blog/?author=57ba317689...

    http://www.pixelfondue.com/blog/?author=57ba3176893fc01e07195931
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    Well, I hope you'll continue at least on...

    Well, I hope you'll continue at least on Pixelfondue to share some of your LW knowledge. If not, well, the LW community will have what we deserve. So sad.
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    Same here. PBR and volumetrics alone would...

    Same here. PBR and volumetrics alone would justify the upgrade for me, and if you add the modeler camera sync, the modifier stack, the UGE and FiberFx improvements and now the NPR confirmed, well,...
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    You were not the first person I had in mind, even...

    You were not the first person I had in mind, even if Samurai_X was answering your question, which was, I believe, genuine. But I have been slightly upset these days with the same people being...
  15. Exactly. This group is the place to be to share...

    Exactly. This group is the place to be to share info about LW in a friendly way. It took me a very long time to create a FB account, and I did it almost exclusively for 3D groups. I'm glad I did.
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    QFA + the fact that considering it's a brand new...

    QFA + the fact that considering it's a brand new renderer, PBR oriented, there was a risk, although improbable, that NPR would be left behind. This blog post shows the proof NPR has not been...
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    Thanks !

    Thanks !
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    This is really great news. I also like the...

    This is really great news. I also like the gradient look. Can't wait to see more !
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    I started to mess with Unreal Engine. At first it...

    I started to mess with Unreal Engine. At first it was to test the import of my models with PBR maps. Then for rendering stills of these models, but, yeah, the sequencer has a lot of very interesting...
  20. That's why for painting/texturing I use substance...

    That's why for painting/texturing I use substance painter more than 3d-coat because it has among other goodies templates that allow for PBR spec/gloss exprot that render correctly in LW and even...
  21. Bah nan, je l'utilise avec 3d-coat, et bientôt,...

    Bah nan, je l'utilise avec 3d-coat, et bientôt, j'espère, avec substance painter, quand ce sera enfin supporté. :)

    - - - Updated - - -



    I didn't know this app. It's nice with final cut pro.
  22. Well, I have a wireless space mouse, and it works...

    Well, I have a wireless space mouse, and it works fine with 3D-coat and other apps, but isn't recognised by Lightwave, at least on Mac, and it's a real PITA.
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    Interesting info, THX. Although not a gamer...

    Interesting info, THX. Although not a gamer myself (well, sort of, I sometimes play VainGlory on my iPad), I really enjoy following League Of Legends championship.
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    For what you described, I would also recommend...

    For what you described, I would also recommend 3D-Coat, and even better, the combo 3D-Coat (retopo, UV...) + substance painter for painting.
    It's been at least for me a winning combo since the beta...
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    Small update : I have corrected the veins of the...

    Small update : I have corrected the veins of the wheels, but the normal map is too strong, I have to correct that again.
    This time, I rendered the coach in a scene I made years ago, inspired by the...
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