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    It would certainly be cooler with a GUI, so it...

    It would certainly be cooler with a GUI, so it can be used for all kinds of scenes - including ones where you only want to render certain camera movement sections (or different static camera angles...
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    I'll test this out first thing tomorrow morning....

    I'll test this out first thing tomorrow morning. I'll have a look at the code too, be interesting to learn more about scripting in Lightwave (and I really should learn Python anyway!)

    Thank you so...
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    Absolute LEGEND!...

    Absolute LEGEND!
    https://media.giphy.com/media/q4sdF9tchap6E/giphy.gif
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    That's a great way to do it. Maybe put a unique...

    That's a great way to do it. Maybe put a unique escape sequence of characters, like CXIN and CXOUT, before the in and out numbers so it doesn't get mis-parsed.
    And it has the added bonus that...
  5. Damn, I could do with that now! End of the tax...

    Damn, I could do with that now! End of the tax year, and I'm weighing up buying a new Ryzen PC
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    That would be perfect. Would you be able to save...

    That would be perfect. Would you be able to save frame ranges if it was a script though? Be a bit of a pain to re-type them all out every time you want to re-export all the LWS's.
    Thanks again for...
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    One idea I had is - is there any way to add a...

    One idea I had is - is there any way to add a simple script/plugin to cameras that literally just holds start frame and end frame values (set manually by the user - though it'd be awesome to have...
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    That would be amazing!:thumbsup: Let me know...

    That would be amazing!:thumbsup:

    Let me know if you need any enticement (beer - or more than beer - money!)
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    It's a solution of sorts but will have horrible...

    It's a solution of sorts but will have horrible knock-on effects for workflow, since you have to stagger all your camera moves across time - and editing long timelines in LW (or any 3D app) is not a...
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    if I was going to implement this in pseudo-code...

    if I was going to implement this in pseudo-code in javascript it would be a bit like this:


    var contentDir = project.ContentDirectory

    for (i=0, items in scene, i++) {

    if (i == Camera) {
    ...
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    Ah, I can code (in javascript) - but...

    Ah, I can code (in javascript) - but unfortunately I'm really up against a deadline at the moment, so really don't think I'll realistically be able to learn python (and the LW-specific aspects of...
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    That would be a very handy script indeed....

    That would be a very handy script indeed. Unfortunately my knowledge of LScript is nearly zero - and I'm up against it on a deadline at the moment :(
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    Not really in my case, unfortunately. It's...

    Not really in my case, unfortunately. It's interesting - but it's effectively cutting between cameras. I could shift the animation keyframes for each camera so they all started one after the other,...
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    Rendering multiple cameras in one scene file

    Hi chaps,

    I'm currently doing some simple animation work for a documentary, with a lot of camera moves over a famous building. It's driving me slightly nuts having to keep changing the frame...
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    He's a bit mad. I mean, literally mad. That's why...

    He's a bit mad. I mean, literally mad. That's why he's not doing much these days, apart from DJing
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    It's not long now. But LW3DG is quite serious...

    It's not long now. But LW3DG is quite serious about not putting out buggy releases. so - SOON. It looks rather nice from what we saw at the Expo last week (and didn't crash while demoing!)
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    If they're going to just do a write-off on Aliens...

    If they're going to just do a write-off on Aliens 3 and 4, I'm cool with that. I always much preferred Mark Verheiden's comic version for Dark Horse anyway - which featured Newt and Hicks as the...
  18. Dunno if any of you saw this, but there's a...

    Dunno if any of you saw this, but there's a pretty awesome European event planned for the 30th anniversary of the amiga. I'm very tempted to go (it's taking place in Amsterdam on June 27th)...
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    Poll: I haven't upgraded yet, but that's just because I...

    I haven't upgraded yet, but that's just because I bought the upgrade to Mocha 4 during the black friday sales. LW2015 is on my list though
  20. Thread: London Lightwave

    by dsol
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    I'm in the process of moving house at the moment,...

    I'm in the process of moving house at the moment, so me organising another "do" before xmas might be tricky. Perhaps we can entice the awesome Kev Snoad to step up to the plate again. After all, we...
  21. Thread: iMac RD or MacPro

    by dsol
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    I wouldn't be surprised if Apple delays...

    I wouldn't be surprised if Apple delays refreshing the Mac Pro until the new Displayport spec (1.4?) is released. It seems odd to release a new pro machine that can't support resolutions higher than...
  22. Thread: iMac RD or MacPro

    by dsol
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    For AE, the iMacs (particularly the new RD iMac...

    For AE, the iMacs (particularly the new RD iMac with the 4Ghz i7) will outpace most Mac Pros (AE has horribly broken multiprocessor support, and benefits from fewer, faster cores).

    For LW you're...
  23. Thread: London Lightwave

    by dsol
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    Here's a link to some photos I took of the night:...

    Here's a link to some photos I took of the night: https://www.facebook.com/media/set/?set=a.10152243800372024.1073741830.552227023&type=1&l=dc79af15bc
  24. Thread: London Lightwave

    by dsol
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    Thanks for the recommendation. It's impossible to...

    Thanks for the recommendation. It's impossible to overstate how important lighting is when creating 3D scenes (and indeed, any kind of photography!). A book I also liked - though mainly because I...
  25. Thread: London Lightwave

    by dsol
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    Thanks to everyone who came - I think it all...

    Thanks to everyone who came - I think it all turned out pretty well, really!! :)
    I'll upload a few pics in a bit (don't be scared!)
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