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Type: Posts; User: omichon

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    Thanks. It would make a big workflow improvement...

    Thanks. It would make a big workflow improvement compared to using some other tools (MeshMixer, 3D-coat, etc.) in some situation.
    Also, adding more than 2 objects in the same operation would be...
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    Love it, darkChief ! BTW, would it be possible...

    Love it, darkChief !
    BTW, would it be possible to take displacements (nodes, mdds, etc.) into account before performing any operation ?
  3. Finally ! Great news, darkChief :thumbsup:

    Finally ! Great news, darkChief :thumbsup:
  4. Thanks Steve. Looks like a nice update :)

    Thanks Steve. Looks like a nice update :)
  5. Thanks for the information, darkChief....

    Thanks for the information, darkChief.
    Unfortunately, I didn't had any free time to install and play with the last demo version, and won't have some anytime soon, I am afraid. But so far, all...
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    Good to know, Tomek. I recently was in a very...

    Good to know, Tomek. I recently was in a very tedious situation because of another renderfarm service that failed in handling a scene mostly made of mdd files.
    I'll test your solution, hoping that I...
  7. Cool ! I am glad to read that your promotion...

    Cool ! I am glad to read that your promotion was/is a success. As soon as you get rid of those wild flying particles, I'll be in.
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    Looks interesting. I will watch this a bit later....

    Looks interesting. I will watch this a bit later. Thanks a lot Probiner !
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    Thanks a lot, Ryan :thumbsup:

    Thanks a lot, Ryan :thumbsup:
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    That is a huge script ! Should be welcome by some...

    That is a huge script ! Should be welcome by some of those medieval builders ;)
    Thanks for sharing it !
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    Very cool :thumbsup:

    Very cool :thumbsup:
  12. Thread: Tonneau chair

    by omichon
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    @djwaterman : thanks, appreciate your kind words...

    @djwaterman : thanks, appreciate your kind words :)

    @Ztreem : thanks !

    I only wish there was an envelope for Particle/Line Thickness, so I could avoid those "popping up" dots.
  13. Thread: Tonneau chair

    by omichon
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    Thanks Wingzeta. It's native LightWave renderer...

    Thanks Wingzeta. It's native LightWave renderer (2015.3) using Chanlum shader. One of the few shader nodes that works with edges.
  14. Thread: Tonneau chair

    by omichon
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    Tonneau chair

    This is more an experiment than a "finished" stuff, but here is a short animation done recently. Mostly an exercise to test my skills at nodes.
    From a very dense point cloud arise connections,...
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    This is one more disappointment with LW3DG. They...

    This is one more disappointment with LW3DG. They probably had a gap to fill in the newsletter, then took a "cool looking" Japanese plugins collection. But Without any announcement regarding an...
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    Holy Cow...that will be a huge update ! Hats off,...

    Holy Cow...that will be a huge update ! Hats off, darkChief :thumbsup:
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    You're welcome. Can't remember exactly when the...

    You're welcome. Can't remember exactly when the original url stops working for me, since I use the one I gave for months...at least.
    But yes, I remember it wasn't the most recent version of the...
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    Web site is still up :...

    Web site is still up : http://www2d.biglobe.ne.jp/~asagi/P2P/Plugins/lay.html
    But, despite it has some great nodes, it is a bit outdated now since it doesn't play well with ScreamerNet anymore :(
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    Seems to be very valuable content. Thanks for...

    Seems to be very valuable content. Thanks for that, Probiner !
  20. Why not adding a number in your sequence (2.7.1)...

    Why not adding a number in your sequence (2.7.1) ?
    That said, can't see any problem with a version number like 2.10 or 2.11 ;D
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    It is not "just a version number" anymore,...

    It is not "just a version number" anymore, indeed. It has lost its primary function to become a sort of version number under marketing influence.
    Its implementation a version preceding a huge and...
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    A must have, I use it all the time. My second...

    A must have, I use it all the time. My second monitor is almost dedicated to it ;)
  23. Thread: Up ob

    by omichon
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    +2 yes, initial state (or whatever the name)...

    +2

    yes, initial state (or whatever the name) would be very welcome.
  24. doh ! Thanks for pointing it to me. As I...

    doh ! Thanks for pointing it to me. As I said...old habits :o



    That sounds pretty cool :thumbsup:
  25. Thanks for the explanation, Steve. So, it makes...

    Thanks for the explanation, Steve. So, it makes the Ground Plane command useless in some situation. Not a big issue to me since I still have old habits.
    Usually, I try to keep my proxy objects quite...
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